Yermak the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (61, 1, D) a +0,+1 orcish dagger (67, 1, D) the cursed +2 robe "Crong" {+Fly rF+ rN+ Acc-3} It affects your accuracy (-3). It protects you from fire. It protects you from negative energy. It lets you fly. It has a curse placed upon it. (68, 1, D) a +0,+1 dagger of draining (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (73, 2, D) a +1,+2 glaive of protection (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (61, 3, D) a +0,+1 orcish short sword a +4,+2 bow of velocity (62, 3, D) a +1,+2 orcish flail a +0 orcish leather armour (63, 3, D) a -1,+3 orcish flail an orc corpse (rotten by now) (64, 3, D) a +0,+0 halberd of flaming a +0 orcish robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of speed 2 potions of berserk rage (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +1,+1 long sword of pain (62, 9, D) an uncursed staff of death (63, 9, D) a +1 plate armour of magic resistance (71, 9, D) a +3,+0 quarterstaff of distortion (7, 10, D) a +0 leather armour a +0,+0 hand axe (62, 10, D) an uncursed staff of poison (70, 10, D) an uncursed staff of fire (72, 10, D) a +0 orcish plate armour of cold resistance (62, 12, D) a yak corpse (rotten by now) (70, 12, D) an uncursed staff of power (61, 17, D) an uncursed ring of see invisible (62, 17, D) the cursed +2,+9 broad axe of Yterew {speed, rF++ rC+ SInv} Attacks with this weapon are significantly faster, but cause slightly less damage. It greatly protects you from fire. It protects you from cold. It enhances your eyesight. It has a curse placed upon it. (63, 17, D) the brooch of Shielding {Ward AC+4 EV+4} [amulet of warding] It affects your AC (+4). It affects your evasion (+4). (64, 17, D) a scroll of brand weapon (71, 17, D) a +1 leather armour of poison resistance (73, 17, D) a +0,+0 flail (62, 18, D) a scroll of brand weapon (63, 18, D) the ring "Freqaph" {+Rage rElec AC+3 Dam+5} [ring of protection] It affects your AC (+3). It affects your damage-dealing abilities (+5). It insulates you from electricity. It lets you go berserk. (64, 18, D) a +1 scale mail of cold resistance (71, 18, D) a Grand Grimoire (73, 18, D) a +1,+0 dwarven dagger (69, 21, D) a +2,+2 halberd of freezing a +0 cloak (72, 21, D) a +2,+4 elven trident of venom a cursed +0 cloak (69, 22, D) the +11,+1 long sword of Kidup {slice, -Tele +Rage rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you go berserk. It prevents most forms of teleportation. a +1 cloak (70, 22, D) a +0 cloak a +0 cloak a cursed +2,-3 elven whip a draconian corpse a +0,+0 club a draconian corpse (69, 23, D) a +0,+1 dwarven battleaxe (71, 27, D) the +9,+6 sling of Efou {velocity, +Inv rC+} Any stone fired from it inflicts extra damage. It protects you from cold. It lets you turn invisible. (72, 27, D) a book of Conjurations (71, 28, D) a +1 ring of evasion (72, 28, D) a +5,+1 morningstar of protection (73, 28, D) a +2 chain mail of cold resistance (72, 30, D) 2 large rocks a +0,+0 spear 5 tomahawks (74, 30, D) a +0,+0 bow 20 poisoned arrows (74, 31, D) a +0,+0 bow 13 poisoned arrows (73, 32, D) 2 poisoned arrows (72, 33, D) a tomahawk 2 poisoned arrows