Yermak the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (61, 1, D) an uncursed staff of earth (62, 1, D) a +2,+0 elven dagger (63, 1, D) an uncursed staff of power (67, 1, D) a tome of Destruction (68, 1, D) the -1,+10 falchion of a bailey {holy, -Tele +Inv +Fly rF+ MR++ Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. It prevents most forms of teleportation. (69, 1, D) the Grimoire of Moulding Spells Type Level Beastly Appendage Transmutation 1 Petrify Transmutation/Earth 4 Statue Form Transmutation/Earth 6 (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) a phial of floods (75, 2, D) the +5,+8 short sword of Xijurphumm {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (63, 3, D) an arrow (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction (unseen) (4, 5, D) a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of speed 2 potions of berserk rage (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) an uncursed staff of air (62, 9, D) a cursed staff of wizardry (63, 9, D) a plain deck of changes (70, 9, D) a scroll of brand weapon (71, 9, D) a plain deck of defence (72, 9, D) the +2,+2 halberd of Glory {speed, +Rage +Fly Str+3 SInv Stlth+} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+3). It enhances your eyesight. It lets you fly. It lets you go berserk. It makes you much more stealthy. (7, 10, D) a +0 leather armour a +0,+0 hand axe (62, 10, D) a +2 orcish chain mail of poison resistance (70, 10, D) Ozocubu's Disquisition on Ice Spells Type Level Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ozocubu's Refrigeration Ice 6 Simulacrum Ice/Necromancy 6 (72, 10, D) a cursed -3 ring of intelligence (72, 11, D) a +1,+1 orcish dagger (73, 11, D) a -1,+1 orcish whip a cursed +0 orcish leather armour (73, 12, D) a -1,+1 orcish club (74, 12, D) a cursed -1,+1 orcish hand axe (71, 17, D) a book of the Warp (72, 17, D) a book of Summonings (73, 17, D) a +2,+2 cutlass of flaming (71, 18, D) a +2 pair of gloves of strength (72, 18, D) an ornate deck of defence (73, 18, D) a +4,+2 trident of dragon slaying