Yermak the Dungeon (10, 1, D) the +6,+6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (19, 1, D) an uncursed ring of magical power (21, 1, D) a +1 pair of boots of stealth an uncursed ring of ice a +1,+4 great sword of draining (22, 1, D) an ornate deck of destruction (23, 1, D) a book of Debilitation (24, 1, D) a plain deck of war (25, 1, D) a +2,+0 whip of holy wrath (26, 1, D) a +3,+2 short sword of holy wrath (28, 1, D) a +4 ring of strength (29, 1, D) a +2 chain mail of cold resistance (36, 1, D) a +1 orcish ring mail of fire resistance (37, 1, D) a +2,+2 battleaxe of freezing (38, 1, D) a +2 cloak of darkness (39, 1, D) a +1 plate armour of magic resistance (40, 1, D) a +2 leather armour of fire resistance (42, 1, D) a +0 pair of elven gloves of dexterity (50, 1, D) an uncursed staff of summoning (51, 1, D) an uncursed amulet of faith (52, 1, D) the +5 scale mail of Axinoaf {Dex+1 Int+2} It affects your intelligence (+2). It affects your dexterity (+1). (53, 1, D) a Young Poisoner's Handbook (54, 1, D) the +5,+9 flail "Spiderbane" {speed, Int+2 Stlth+} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your intelligence (+2). It makes you much more stealthy. (55, 1, D) a +2,+0 great mace of protection (61, 1, D) an uncursed ring of see invisible (63, 1, D) an uncursed staff of cold (3, 2, D) a +5,+5 claymore (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (20, 2, D) the ring of Foef {Wiz SInv} [ring of wizardry] It enhances your eyesight. (21, 2, D) a +1 elven robe of the Archmagi (22, 2, D) a book of Summonings (23, 2, D) a +4,+0 scimitar of slicing (24, 2, D) a book of Maledictions (25, 2, D) a plain deck of changes (26, 2, D) a +2 ring of evasion (27, 2, D) the amulet "Vihoigul" {Stasis Str+3 Dex+1 Int+2} [amulet of stasis] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+1). (28, 2, D) a +3 plate armour of cold resistance (37, 2, D) a +0,+0 spear (42, 2, D) a +1,+0 cutlass of holy wrath (49, 2, D) a cursed staff of wizardry (50, 2, D) the cursed ring of No Interval {Contam rElec AC-3 Stlth+} [ring of protection] It affects your AC (-3). It insulates you from electricity. It causes magical contamination when unequipped. It makes you much more stealthy. It has a curse placed upon it. (51, 2, D) an uncursed staff of death (52, 2, D) the Guide on Spatial Unholy Arts Spells Type Level Pain Necromancy 1 Recall Summoning/Translocation 3 Teleport Other Translocation 3 Animate Dead Necromancy 4 Control Undead Necromancy 4 (53, 2, D) a +2,+0 flail of protection (54, 2, D) a potion of brilliance 4 scrolls of amnesia (62, 2, D) the cursed -1 shield "Kyas" {Dam+5} It affects your damage-dealing abilities (+5). It has a curse placed upon it. (73, 2, D) a book of the Warp (75, 2, D) an uncursed ring of see invisible (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (69, 3, D) the +5,+4 scimitar of Okawaru's Indignation {venom, Noisy +Inv rC+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from cold. It lets you turn invisible. It makes noises. (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (27, 4, D) the +3,+7 hand axe of Trial by Ordeal {elec, rF+ rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from cold. 5 throwing nets (4, 5, D) a +5,+5 broad axe (10, 5, D) an uncursed ring of flight (7, 6, D) 3 scrolls of blinking (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 5 potions of speed 2 potions of berserk rage (35, 7, D) a +6 ring of dexterity (40, 7, D) the Tome of Congealing Augmentations Spells Type Level Song of Slaying Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Control Teleport Charms/Translocation 4 Deflect Missiles Charms/Air 6 Ozocubu's Refrigeration Ice 6 (42, 7, D) a +0,+0 trident (52, 7, D) a cursed +2,+2 falchion of freezing a +0 robe (4, 8, D) a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (38, 9, D) a +1,+1 great sword of holy wrath 3 tomahawks a +1,+1 long sword of holy wrath a +1 robe (39, 9, D) a +6 ring of intelligence a +6 ring of dexterity a +0,+1 spear a +5 blowgun a +0,+0 spear (40, 9, D) the Handbook of Creative Conjuration Spells Type Level Flame Tongue Conjuration/Fire 1 Summon Small Mammal Summoning 1 Call Imp Summoning 2 Static Discharge Conjuration/Air 3 Summon Demon Summoning 5 Orb of Destruction Conjuration 7 (41, 9, D) a +0,+0 cutlass (unseen) (62, 9, D) a +1 robe of resistance (63, 9, D) a tome of Destruction (72, 9, D) the +12,+1 hand axe "Sayta" {flame, rPois MR++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. (7, 10, D) a +0 leather armour a +0,+0 hand axe (37, 10, D) a +0,+0 spear (39, 10, D) a +1,+3 cutlass of freezing (still there?) 5 large rocks (still there?) (44, 10, D) a +1 ice dragon armour (34, 11, D) a plain deck of defence (37, 11, D) a +7,+3 spear of piercing 7 javelins a cursed +0 leather armour (38, 11, D) 3 tomahawks 2 javelins (39, 11, D) a plain deck of changes a +6 ring of intelligence a +1,+2 cutlass of protection 11 poisoned javelins a +0 leather armour a plain deck of changes a +0,+0 trident a +0 leather armour a +5,+1 spear of dragon slaying a +0 robe (40, 11, D) a +2,+0 mace of protection a tomahawk a +4,+2 spear of flaming 15 javelins a +0 leather armour an uncursed ring of teleport control (41, 11, D) a +3,+2 trident a +0 robe the +2 leather armour "Fuiton" {MR++ SInv} It affects your resistance to hostile enchantments. It enhances your eyesight. (45, 11, D) a javelin (62, 11, D) a +2,+1 trident (37, 12, D) a tomahawk (39, 12, D) a large rock 3 poisoned javelins 3 tomahawks 11 javelins (40, 12, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (2, 13, D) a +2 robe of the Archmagi (3, 13, D) an uncursed amulet of clarity (5, 13, D) a book of Minor Magic (6, 13, D) a stone of tremors (7, 13, D) the +2,+7 quarterstaff "Adimeo" {elec, rElec rC+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It insulates you from electricity. It enhances your eyesight. (8, 13, D) a sack of spiders (9, 13, D) a cursed -3,-3 ring of slaying (10, 13, D) a stone of tremors (11, 13, D) a +5,+2 great mace of draining (12, 13, D) a disc of storms (49, 13, D) a +1 leather armour of poison resistance (55, 13, D) a +7 blowgun (62, 13, D) 5 tomahawks (2, 14, D) a book of Conjurations (3, 14, D) a sack of spiders (4, 14, D) a +2,+0 mace of crushing (5, 14, D) a +2,+5 elven bow of flame (6, 14, D) an uncursed staff of summoning (8, 14, D) the +4 chain mail of the Soldier {rC+ Str+3 SInv} It affects your strength (+3). It protects you from cold. It enhances your eyesight. (9, 14, D) a book of Spatial Translocations (10, 14, D) the +8 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may recurse itself. the ring "Staotz" {+Inv rF- rN+ EV+5} [ring of evasion] It affects your evasion (+5). It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. (11, 14, D) a stone of tremors (12, 14, D) a book of Envenomations (53, 14, D) an uncursed staff of fire (54, 14, D) the cursed +3,+2 falchion of the Scavenger {flame, Stlth+ Curse} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It may recurse itself. It makes you much more stealthy. It has a curse placed upon it. (2, 15, D) an uncursed amulet of stasis (3, 15, D) a +0 orcish buckler of protection (5, 15, D) an uncursed staff of wizardry (6, 15, D) the +6,+4 sling of Psychosis {frost, Stlth+} It turns projectiles fired from it into bolts of frost. It makes you much more stealthy. (7, 15, D) a +1 fire dragon armour (8, 15, D) an uncursed ring of see invisible (9, 15, D) a +6,+2 battleaxe of electrocution (11, 15, D) the +1,+2 great mace "Shrosmoa" {crush, Dex-1} It inflicts extra damage upon your enemies. It affects your dexterity (-1). (12, 15, D) a +0 storm dragon armour (35, 15, D) a +0,+2 flail of draining (36, 15, D) a +0,+0 scimitar (38, 15, D) a book of Maledictions (39, 15, D) a +6 ring of strength (41, 15, D) a tome of Destruction (42, 15, D) a +4,+1 scimitar of electrocution (43, 15, D) a +3,+3 war axe of flaming (36, 16, D) an uncursed staff of energy (37, 16, D) the +9,+6 quarterstaff of Guilt {drain, +Rage rF- Dex+1 SInv} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+1). It makes you vulnerable to fire. It enhances your eyesight. It lets you go berserk. a book of Frost (still there?) (38, 16, D) the ring "Cleopu" {Hunger- Str-3 Int+1} [ring of sustenance] It affects your strength (-3). It affects your intelligence (+1). (39, 16, D) a plain deck of escape (40, 16, D) the ring of Neafepek {Str+4 Dex+1 Int-4} [ring of strength] It affects your strength (+4). It affects your intelligence (-4). It affects your dexterity (+1). (41, 16, D) a tome of Destruction (42, 16, D) a +0,+0 battleaxe (43, 16, D) a +2,+5 dwarven cutlass of venom (19, 17, D) a +2,+2 vampiric halberd (20, 17, D) a +0,+0 short sword (23, 17, D) an uncursed staff of wizardry (24, 17, D) the Incunabulum of Battle Magic Spells Type Level Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 5 Force Lance Conjuration 5 (25, 17, D) an uncursed staff of wizardry (26, 17, D) a +2,+1 great sword of slicing (27, 17, D) an uncursed staff of poison (61, 17, D) a +4,+4 whip of venom (62, 17, D) an uncursed staff of wizardry (63, 17, D) the cursed -3 ring mail of the Sun {rElec Str+2 Dex-2} It affects your strength (+2). It affects your dexterity (-2). It insulates you from electricity. It has a curse placed upon it. (64, 17, D) a lantern of shadows (72, 17, D) the Grimoire of the Oath Spells Type Level Dazzling Spray Conjuration/Hexes 3 Fulminant Prism Conjuration/Hexes 5 Mass Confusion Hexes 6 (73, 17, D) the +7,+6 dagger of the Messenger {venom, rF+ Str+1 Int+3 Stlth++} It poisons the flesh of those it strikes. It affects your strength (+1). It affects your intelligence (+3). It protects you from fire. It makes you much more stealthy. (3, 18, D) (unseen) (19, 18, D) the +7,+12 bow "Phusuyssi" {flame, rF+ MR++ Int+1} It turns projectiles fired from it into bolts of flame. It affects your intelligence (+1). It protects you from fire. It affects your resistance to hostile enchantments. (20, 18, D) a +4,+5 dagger of speed (21, 18, D) a +0,+0 flail (22, 18, D) a +3 ring mail of cold resistance (24, 18, D) an uncursed staff of power (25, 18, D) the Tome of the Damaging Blaze Spells Type Level Flame Tongue Conjuration/Fire 1 Fire Brand Charms/Fire 2 Throw Flame Conjuration/Fire 2 Fireball Conjuration/Fire 5 (27, 18, D) a +3,+2 dwarven battleaxe of venom (28, 18, D) an uncursed staff of air (29, 18, D) a +2,+1 eveningstar of protection (40, 18, D) a +0,+0 morningstar (unseen) (41, 18, D) a +4 lightning rod (11/11) (62, 18, D) the +5,+3 cutlass of the Thirteen Runes {speed, +Blink +Inv rF+ SInv} Attacks with this weapon are significantly faster, but cause slightly less damage. It protects you from fire. It enhances your eyesight. It lets you turn invisible. It lets you blink. (64, 18, D) an uncursed ring of teleport control (71, 18, D) a disc of storms (72, 18, D) a +5,+2 falchion of freezing (23, 19, D) a book of Unlife (24, 19, D) the +3 ring mail of the Jolly Demons {rN+} It protects you from negative energy. (25, 19, D) a +0,+0 whip (40, 19, D) a +0,+0 battleaxe (39, 20, D) a +2,+1 mace (51, 20, D) a +0,+4 battleaxe of flaming a +0,+0 bow 22 arrows a +2 robe of positive energy a +0,+0 crossbow 17 bolts a cursed -2,-2 crossbow 19 poisoned bolts a lantern of shadows (63, 20, D) 2 tomahawks (22, 21, D) a +0,+0 battleaxe (24, 21, D) a +0,+0 mace (48, 21, D) an arrow (50, 21, D) 2 large rocks a bolt 2 arrows (51, 21, D) the +4,+4 great sword "Zaraoblo" {drain, rElec rN+ Str-2 Dex-2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. a +0,+0 crossbow 25 bolts 3 large rocks (64, 21, D) a +0,+0 bow 16 arrows (49, 22, D) 2 arrows (50, 22, D) a +0,+0 longbow 18 arrows (51, 22, D) a +0,+0 crossbow a +0,+0 elven longbow a +0,+0 bow a +0 elven leather armour 27 bolts 6 large rocks 62 arrows (52, 22, D) 5 large rocks 6 arrows (62, 22, D) a +0,+0 bow 15 arrows (63, 22, D) a tomahawk 2 arrows (73, 22, D) an uncursed staff of earth (23, 23, D) a +0,+2 scimitar (38, 23, D) a +0,+0 trident an uncursed ring of flight (63, 23, D) a tomahawk (24, 24, D) a +0,+0 halberd of protection a cursed +0 robe (38, 24, D) a cursed -3,-1 halberd a +0 robe (63, 24, D) a tomahawk an arrow (23, 25, D) a +0,+0 spear a +0 robe (24, 25, D) an uncursed staff of death an uncursed ring of flight (25, 25, D) a +2,+1 trident of dragon slaying (49, 25, D) a cursed -5 ring of evasion (50, 25, D) a book of Minor Magic (52, 25, D) an uncursed staff of fire (53, 25, D) a +3,+1 crossbow of flame (54, 25, D) Ozocubu's Almanac of the Frostbite Spells Type Level Ensorcelled Hibernation Hexes/Ice 2 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Simulacrum Ice/Necromancy 6 (55, 25, D) an uncursed staff of wizardry (23, 26, D) the +3,+3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 robe a +0 shield a +0,+0 whip (25, 26, D) 2 scrolls of fear a cursed +1 ring of strength a +0,+0 hand axe a cursed +0 robe a cursed -2 ring of protection (50, 26, D) the cursed +0 leather armour "Leollyil" {rPois Dam+2} It affects your damage-dealing abilities (+2). It protects you from poison. It has a curse placed upon it. (51, 26, D) a book of Battle (52, 26, D) the Reference Book on Clay Spells Type Level Sandblast Earth 1 Stone Arrow Conjuration/Earth 3 Lee's Rapid Deconstruction Earth 5 Statue Form Transmutation/Earth 6 (53, 26, D) a +1,+1 longbow of evasion (61, 27, D) a disc of storms (63, 27, D) an uncursed staff of cold (65, 27, D) a stone of tremors (71, 27, D) a +2 chain mail of fire resistance (72, 27, D) a cursed -4 ring of intelligence (73, 27, D) the ring "Stros Ilu" {+Fly Int-6 Stlth++} [ring of flight] It affects your intelligence (-6). It makes you much more stealthy. (33, 28, D) a book of Clouds (62, 28, D) a +2,+0 elven short sword (63, 28, D) Gholokeo's Papyrus of Malediction and Protection Spells Type Level *Lethal Infusion Charms/Necromancy 2 Flight Charms/Air 3 Spectral Weapon Hexes/Charms 3 Cause Fear Hexes 4 Metabolic Englaciation Hexes/Ice 6 (64, 28, D) an uncursed staff of wizardry (71, 28, D) a +1,+2 orcish dagger (73, 28, D) a +1,+2 quarterstaff of protection (33, 29, D) a +2,+0 mace of pain (36, 29, D) a book of Death (40, 29, D) a +0,+0 trident (41, 29, D) a book of Spatial Translocations (42, 29, D) a book of Party Tricks (43, 29, D) an uncursed amulet of resist mutation (36, 30, D) an uncursed amulet of inaccuracy (37, 30, D) a +1,+0 spear of flaming (38, 30, D) an uncursed staff of poison (39, 30, D) a +0 leather armour (41, 30, D) an uncursed staff of energy (43, 30, D) a book of Hinderance (62, 30, D) a +2,+1 elven cutlass a +0 elven leather armour (63, 30, D) a +2,+0 elven scimitar a +0,+0 elven cutlass a +0 elven scale mail (64, 30, D) a +3,+2 vampiric hand axe a +0 elven ring mail (74, 30, D) a +1,+0 orcish halberd a +0 orcish chain mail (5, 31, D) a sack of spiders a sack of spiders a sack of spiders a sack of spiders (37, 31, D) a Young Poisoner's Handbook (62, 31, D) a +1,+1 elven scimitar (64, 31, D) a +1,+0 elven scimitar a +0 elven leather armour a +0,+0 elven long sword a +0 elven buckler (72, 31, D) a +0,+0 orcish dagger a +0 orcish robe (73, 31, D) a -1,+0 orcish whip a +0,+1 orcish hand axe (74, 31, D) a +1,+3 quarterstaff of protection a +0 orcish robe (2, 32, D) an uncursed staff of fire (3, 32, D) an uncursed ring of see invisible (5, 32, D) a lantern of shadows (7, 32, D) a wand of draining (4) (8, 32, D) the cursed +1,-1 short sword "Figic" {pain, rPois Dex-3 Int+4 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your dexterity (-3). It protects you from poison. It enhances your eyesight. It has a curse placed upon it. (9, 32, D) an uncursed ring of poison resistance (10, 32, D) a book of Spatial Translocations (11, 32, D) the +8,+2 hand axe of Xeev An Pue {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (12, 32, D) a +2,+0 morningstar of holy wrath (13, 32, D) a +5,+4 demon whip of flaming (42, 32, D) a +0,+0 cutlass (72, 32, D) a -1,+2 orcish whip a +0 orcish ring mail (1, 33, D) a +2 gold dragon armour (2, 33, D) a +1,+4 long sword of holy wrath (5, 33, D) a +1 orcish ring mail of poison resistance (6, 33, D) a +3 leather armour of magic resistance (7, 33, D) an uncursed amulet of resist mutation (8, 33, D) a book of Battle (9, 33, D) a +3,+0 dwarven crossbow of frost (10, 33, D) a book of War Chants (12, 33, D) a +2 rod of striking (7/7) (13, 33, D) a +2 scale mail of positive energy (19, 33, D) a manual of Long Blades (21, 33, D) a +0,+0 dagger (22, 33, D) a book of Control (23, 33, D) a +4,+1 halberd of dragon slaying (24, 33, D) an uncursed amulet of faith (25, 33, D) a +0,+0 club (26, 33, D) a manual of Stealth (27, 33, D) a +0 orcish plate armour (36, 33, D) a +0,+0 spear (38, 33, D) a +0,+0 cutlass (1, 34, D) a +0,+5 elven long sword of slicing (2, 34, D) a book of Envenomations (3, 34, D) a +4,+2 dwarven hand axe of electrocution (4, 34, D) a +1 ring of evasion (5, 34, D) a cursed staff of death (6, 34, D) an uncursed staff of air (7, 34, D) a lantern of shadows (8, 34, D) a +3 leather armour of magic resistance (9, 34, D) a book of Maledictions (10, 34, D) a +0,+0 mace of protection (11, 34, D) the +2,+10 spear of the Botono {reap, rPois rN+ HP-6} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It protects you from poison. It protects you from negative energy. It affects your health (-6). (12, 34, D) an uncursed amulet of rage (13, 34, D) a +5,+2 dwarven flail of crushing (19, 34, D) a +2,+5 crossbow of velocity (20, 34, D) an uncursed staff of power (21, 34, D) a book of Alchemy (23, 34, D) a +0,+1 dwarven dagger (24, 34, D) a book of Wizardry (26, 34, D) a +0 ring mail of poison resistance (27, 34, D) a +0 orcish chain mail (28, 34, D) a -1,+1 orcish dagger (29, 34, D) a book of Fire (37, 34, D) a +0,+0 cutlass (43, 34, D) a +0,+0 spear (23, 35, D) a +1 leather armour of positive energy (24, 35, D) a +1,+0 great sword of electrocution (25, 35, D) a +0,+0 falchion of draining (26, 35, D) a +1,+1 cutlass of draining (27, 35, D) an uncursed staff of poison (35, 35, D) an ornate deck of war (35, 36, D) the ring of Guun {-Tele +Inv MR Int+1} [ring of protection from magic] It affects your intelligence (+1). It lets you turn invisible. It prevents most forms of teleportation. a +1,+1 trident (36, 36, D) the +2,+7 spear of Feerud {flame, Dex+2} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It affects your dexterity (+2). a +0,+0 trident (39, 36, D) a +4,+4 trident of protection a +0 robe the cursed ring of Woic {Hunger Dex+4} [ring of hunger] It affects your dexterity (+4). It has a curse placed upon it. (40, 36, D) a +1,+1 demon trident of flaming (unseen) (9, 37, D) a +0,+1 trident of dragon slaying (37, 37, D) a +5,+0 morningstar of draining 17 javelins of penetration a +0 leather armour a +3,+0 spear of dragon slaying a +0,+2 bow a +0 leather armour a potion of speed a +4,+2 vampiric short sword 20 javelins a +2 scale mail of magic resistance a +2,+1 spear a +0,+0 bow an uncursed staff of conjuration 45 arrows (38, 37, D) a +5,+0 morningstar of venom a +4 orcish plate armour of poison resistance a +3,+4 cutlass of electrocution 6 javelins a +0 leather armour a +1,+1 vampiric spear a +0 robe a +2,+0 scythe of venom a +1 robe (39, 37, D) a +4,+2 cutlass of venom 9 javelins a +1 leather armour a +2,+4 dagger of draining a +0 robe a stone of tremors a +2,+1 anti-magic hand axe a +0 robe (40, 37, D) a +2,+2 spear a +3 leather armour of fire resistance (49, 37, D) a +6,+3 vampiric lajatang (51, 37, D) a +5,+5 battleaxe a +2,+2 flail of draining (53, 37, D) a disc of storms (54, 37, D) a +0,+2 scimitar of electrocution (59, 37, D) a book of Debilitation (60, 37, D) a +1,+1 dwarven broad axe of venom (61, 37, D) the +0,+6 sling of Mastery {venom, +Inv rC+ rN+ Stlth+} It poisons the ammo it fires. It protects you from cold. It protects you from negative energy. It lets you turn invisible. It makes you much more stealthy. (62, 37, D) a book of Summonings (70, 37, D) a +0,+2 bow of flame (72, 37, D) a tome of Destruction (22, 38, D) a -1,+0 orcish mace a -1,+1 orcish trident a cursed +0 orcish plate armour an uncursed ring of protection from magic (25, 38, D) a +0,+1 orcish war axe a +0 orcish chain mail (34, 38, D) a wand of hasting (5) (37, 38, D) an uncursed amulet of guardian spirit a +0,+0 trident 12 javelins a +0 leather armour (38, 38, D) a javelin of penetration 17 javelins (39, 38, D) a +0,+0 cutlass a +0 robe (40, 38, D) a +0,+0 trident a plain deck of changes (41, 38, D) an uncursed ring of poison resistance (43, 38, D) a +2,+1 broad axe of flaming (49, 38, D) a +1,+2 dwarven morningstar of draining (51, 38, D) a +1,+0 glaive of protection (59, 38, D) the +0 robe of Ennui {Str+1 Dex+2} It affects your strength (+1). It affects your dexterity (+2). (60, 38, D) a +3,+2 elven long sword of electrocution (61, 38, D) a +3 leather armour of cold resistance (62, 38, D) a book of the Earth (63, 38, D) an uncursed staff of fire (71, 38, D) a book of Control (72, 38, D) an uncursed ring of see invisible (73, 38, D) a +6 blowgun (8, 39, D) a +1,+1 demon trident of venom (38, 39, D) a +2,+6 hand axe of venom 7 javelins a +0 leather armour 4 arrows (39, 39, D) the +9,+6 sling "Ysugoll" {frost, Int+4} It turns projectiles fired from it into bolts of frost. It affects your intelligence (+4). (40, 39, D) a javelin (unseen) (50, 39, D) a +0,+0 trident (22, 40, D) a +0,+2 orcish long sword a +2 blowgun of evasion a +1 orcish plate armour a +2,+6 scimitar of slicing a +0 orcish plate armour (23, 40, D) a -1,+0 orcish club a large rock an uncursed staff of summoning a +4,+2 scimitar of holy wrath a -1,+0 orcish great mace a +0 orcish plate armour an uncursed amulet of conservation (24, 40, D) a -1,+0 orcish dagger (unseen) (34, 40, D) the +7,+5 scimitar of Flaming Death {flame, rPois rF++ rC- MR} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (38, 40, D) a javelin of penetration a javelin (39, 40, D) a javelin of penetration an uncursed staff of energy 5 tomahawks (40, 40, D) a javelin (49, 40, D) a +0,+0 trident (51, 40, D) a +3,+2 halberd of freezing a +4 blowgun a +2 robe (71, 40, D) a +0,+0 trident (22, 41, D) a +1,+1 dwarven dagger of draining a -1,+0 orcish falchion a +0 orcish ring mail a -1,+1 orcish hand axe (23, 41, D) a large rock (24, 41, D) 6 large rocks a cursed -4,-2 orcish flail a +2 fire dragon armour the +1,+6 great mace of the Hall of Blades {flame, +Fly rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It protects you from fire. It lets you fly. a +0 orcish robe a -1,+2 orcish war axe (71, 41, D) a +3,+2 long sword of slicing 3 tomahawks (73, 41, D) a +0,+0 bow 24 arrows 4 large rocks (8, 42, D) a cursed +2,+1 morningstar a +0 robe (22, 42, D) 2 large rocks (23, 42, D) a -1,+0 orcish dire flail a -1,+0 orcish war axe a +2 orcish plate armour of cold resistance (24, 42, D) a -1,+1 orcish scimitar (60, 42, D) a +0,+2 morningstar a +0 robe (71, 42, D) a +6,+2 elven scimitar of slicing a +0,+0 bow 20 arrows (72, 42, D) 2 arrows (8, 43, D) a +1,+1 demon whip of venom (23, 43, D) a large rock (24, 43, D) 5 large rocks (60, 43, D) a +3,+3 scimitar a +2 robe (71, 43, D) the +3,+7 glaive "Celais" {speed, rN+} Attacks with this weapon are significantly faster, but cause slightly less damage. It protects you from negative energy. a +0,+0 bow 14 arrows (24, 45, D) a large rock (58, 48, D) the +6 scale mail of the Tuna {Str-1} It affects your strength (-1). (61, 48, D) a cursed staff of summoning (62, 48, D) a book of Maledictions (65, 48, D) a book of Alchemy (67, 48, D) a -1,+0 orcish hand axe (69, 48, D) a manual of Fire Magic (71, 48, D) an uncursed staff of air (72, 48, D) a -1,+1 orcish short sword (73, 48, D) an uncursed staff of summoning (20, 49, D) a cursed staff of earth (21, 49, D) a +0 elven cloak of preservation (22, 49, D) a +1 ring of intelligence (23, 49, D) a box of beasts (24, 49, D) a cursed -3 ring of evasion (26, 49, D) the -1,+4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (27, 49, D) an uncursed staff of fire (28, 49, D) a book of Wizardry (30, 49, D) the amulet "Phetrookh" {Faith Str+4 Int+3} [amulet of faith] It affects your strength (+4). It affects your intelligence (+3). (32, 49, D) a +0,+0 trident (33, 49, D) a wand of disintegration (7) (34, 49, D) the cursed +1,+1 crossbow of Lueppasa {elec, rPois rC++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from cold. It protects you from poison. It has a curse placed upon it. (38, 49, D) a +0,+2 great mace of draining (39, 49, D) a +2 leather armour of cold resistance (40, 49, D) a +4,+4 crossbow of frost (41, 49, D) a +0,+2 anti-magic long sword (42, 49, D) a +4 blowgun (43, 49, D) a +1,+4 dwarven hand axe of chopping (44, 49, D) the +7,+2 flail of Inquiry {speed, rF+ Dex+3 Stlth-} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your dexterity (+3). It protects you from fire. It makes you much less stealthy. (45, 49, D) a +1,+1 vampiric halberd (47, 49, D) the ring "Shredghoru" {Ice Stlth+} [ring of ice] It makes you much more stealthy. (48, 49, D) a +2 buckler of cold resistance (49, 49, D) an uncursed amulet of inaccuracy (51, 49, D) a +3 scale mail of cold resistance (53, 49, D) an uncursed staff of fire (54, 49, D) the ring "Jexox" {Regen Str+3 Dex+4 Int+2} [ring of regeneration] It affects your strength (+3). It affects your intelligence (+2). It affects your dexterity (+4). (59, 49, D) a plain deck of defence (60, 49, D) an uncursed ring of magical power (61, 49, D) a book of Power (62, 49, D) a +2 centaur barding of stealth (63, 49, D) the Collected Works on Curses Spells Type Level Confusing Touch Hexes 1 Corona Hexes 1 Dazzling Spray Conjuration/Hexes 3 Cause Fear Hexes 4 (64, 49, D) a +0 wizard hat (66, 49, D) a book of War Chants (67, 49, D) the Almanac of Earthen Translocation Spells Type Level Stoneskin Transmutation/Earth 2 Teleport Other Translocation 3 Warp Weapon Charms/Translocation 5 Bolt of Magma Conjuration/Fire/Earth 5 Phase Shift Translocation 5 (73, 49, D) a +0,+0 orcish short sword (18, 50, D) a book of Hinderance (19, 50, D) a +4,+2 hand axe of flaming (20, 50, D) a book of Air (22, 50, D) a box of beasts (24, 50, D) a +2 orcish ring mail of cold resistance (25, 50, D) an uncursed staff of energy (26, 50, D) the +7,+6 sling "Gaasch" {venom, rF+} It poisons the ammo it fires. It protects you from fire. (27, 50, D) an uncursed ring of sustain abilities (28, 50, D) a +4 scale mail of cold resistance (29, 50, D) an uncursed staff of poison (30, 50, D) the +7,+5 cutlass "Wamy" {slice, +Blink Dex-1} It inflicts extra damage upon your enemies. It affects your dexterity (-1). It lets you blink. (31, 50, D) 6 potions of magic (34, 50, D) a +0 plate armour of magic resistance (38, 50, D) an uncursed staff of power (39, 50, D) a book of Conjurations (40, 50, D) a +2,+2 trident of dragon slaying (41, 50, D) the cursed +1 ring mail of Melancholy {Str+1 Int+3} It affects your strength (+1). It affects your intelligence (+3). It has a curse placed upon it. (44, 50, D) an uncursed staff of power (45, 50, D) a +4 dwarven plate armour of fire resistance (46, 50, D) a +1 scale mail of cold resistance (47, 50, D) a +1,+5 scimitar of freezing (48, 50, D) a +3,+3 elven falchion of holy wrath (49, 50, D) a +1,+0 quarterstaff of protection (50, 50, D) an uncursed ring of see invisible (51, 50, D) a +5,+3 elven spear of piercing (52, 50, D) a +3 ring mail of magic resistance (53, 50, D) a +1,+5 quarterstaff of pain (54, 50, D) a +2,+2 great sword of flaming (60, 50, D) a +2,+2 falchion of protection (61, 50, D) an uncursed staff of cold (62, 50, D) a plain deck of changes (63, 50, D) an uncursed staff of conjuration (64, 50, D) a -1,+1 orcish dagger (65, 50, D) a +0 orcish robe (66, 50, D) a +1 robe of resistance (67, 50, D) a +1,+0 orcish flail (69, 50, D) a +0,+0 orcish mace (71, 50, D) a -1,+2 orcish short sword (72, 50, D) a -1,+0 orcish dagger (74, 50, D) a -1,+0 orcish dagger (0, 51, D) an uncursed staff of energy (2, 51, D) the +3 helmet of the Princeling {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (4, 51, D) a +0 ring mail of positive energy (6, 51, D) a +2,+2 flail of crushing (8, 51, D) a lantern of shadows a +0,+2 vampiric falchion (9, 51, D) the Disquisition on Blistering Augmentations Spells Type Level Song of Slaying Charms 2 *Lethal Infusion Charms/Necromancy 2 Spectral Weapon Hexes/Charms 3 Bolt of Fire Conjuration/Fire 6 Ring of Flames Charms/Fire 7 (11, 51, D) a +2 ring of protection (14, 51, D) a book of Hinderance (18, 51, D) the +4,+5 demon whip of the Pure Souls {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (19, 51, D) a +3 elven ring mail of magic resistance (20, 51, D) an uncursed amulet of the gourmand (21, 51, D) a lantern of shadows (22, 51, D) an uncursed amulet of warding (24, 51, D) a cursed +2 ring of strength (25, 51, D) a +0,+0 hand axe (26, 51, D) a box of beasts (27, 51, D) Sif Muna's Guide on the Warped Arsonist Spells Type Level Apportation Translocation 1 Blink Translocation 2 Inner Flame Hexes/Fire 3 Ring of Flames Charms/Fire 7 Delayed Fireball Conjuration/Fire 7 (28, 51, D) a Young Poisoner's Handbook (29, 51, D) a book of Debilitation (30, 51, D) a +2,+2 spear (32, 51, D) Refimaocw's Tome of Talismans Spells Type Level Sure Blade Hexes/Charms 2 Flight Charms/Air 3 Ring of Flames Charms/Fire 7 (33, 51, D) an uncursed staff of conjuration (34, 51, D) Sif Muna's Grimoire of Enhancements and the Voyage Spells Type Level Shroud of Golubria Charms/Translocation 2 Fire Brand Charms/Fire 2 Sure Blade Hexes/Charms 2 Warp Weapon Charms/Translocation 5 Deflect Missiles Charms/Air 6 (38, 51, D) a book of Party Tricks (39, 51, D) a +1,+2 short sword of protection (40, 51, D) a book of Changes (42, 51, D) the +1,+6 trident of Defence {pierce, rF+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. (45, 51, D) a +2,+0 battleaxe of freezing (46, 51, D) a book of Necromancy (47, 51, D) a +1 scale mail of poison resistance (50, 51, D) a +2 leather armour of fire resistance (51, 51, D) the +0,+5 giant club "Skullcrusher" {speed, Str+5} Attacks with this weapon are significantly faster, but cause slightly less damage. It affects your strength (+5). (52, 51, D) an uncursed amulet of inaccuracy (53, 51, D) a book of Party Tricks (64, 51, D) a +0,+1 orcish dagger (67, 51, D) a book of Control (68, 51, D) a +0,+0 orcish hand axe (0, 52, D) an uncursed staff of air (1, 52, D) an uncursed staff of cold (2, 52, D) a book of Control (4, 52, D) an uncursed staff of conjuration (5, 52, D) a +2 scale mail of magic resistance (6, 52, D) a +2 helmet of see invisible (7, 52, D) a book of Beasts (8, 52, D) a +1,+0 short sword of freezing (12, 52, D) the +0 helmet of the Volcano {rC+} It protects you from cold. (13, 52, D) an uncursed amulet of inaccuracy (14, 52, D) a +1 dwarven ring mail of cold resistance (41, 52, D) a wand of fire (4) (44, 52, D) a Young Poisoner's Handbook (45, 52, D) the cursed -2,+3 mace of Welfare {distort, MR+ Int+1 SInv} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+1). It affects your resistance to hostile enchantments. It enhances your eyesight. It has a curse placed upon it. (46, 52, D) an uncursed staff of cold (47, 52, D) a large rock (still there?) an uncursed staff of power (still there?) (48, 52, D) the cursed +3 blowgun "Doalibieg" {speed, +Fly rF++} Attacks with this weapon are significantly faster, but cause slightly less damage. It greatly protects you from fire. It lets you fly. It has a curse placed upon it. (66, 52, D) an uncursed staff of poison (0, 53, D) a +2 ice dragon armour (2, 53, D) a crystal ball of energy (3, 53, D) a +1,+0 elven dagger of venom (4, 53, D) a box of beasts (5, 53, D) an uncursed ring of sustenance (7, 53, D) a box of beasts (9, 53, D) an uncursed amulet of the gourmand (10, 53, D) a book of Alchemy (11, 53, D) a book of the Dragon (13, 53, D) a +8 blowgun (14, 53, D) the Papyrus of Combat Magic Spells Type Level Flame Tongue Conjuration/Fire 1 Searing Ray Conjuration 2 Throw Icicle Conjuration/Ice 4 Iskenderun's Mystic Blast Conjuration 4 Freezing Cloud Conjuration/Ice/Air 6 (27, 53, D) a ball python corpse (rotten by now) (37, 53, D) a large rock (50, 53, D) a cyclops corpse (10, 54, D) an uncursed staff of summoning (26, 54, D) a +0,+0 flail (28, 54, D) a +0,+1 halberd (still there?) a +0,+2 trident of dragon slaying (still there?) (30, 54, D) a cursed -3,+0 halberd (unseen) (42, 54, D) 2 large rocks (63, 54, D) a -1,+1 orcish hand axe (6, 55, D) a plain deck of escape (24, 55, D) a +0,+0 spear of venom a naga corpse (26, 55, D) a +0,+0 spear a +0 robe (47, 55, D) a large rock (48, 55, D) a +0,+0 giant club (65, 55, D) a cursed -1,-1 orcish glaive (unseen) (66, 55, D) a +0,+1 orcish trident (unseen) (67, 55, D) a +0,+0 orcish halberd (unseen) (68, 55, D) a +0,+4 halberd of venom (unseen) (26, 56, D) a +0,+0 trident a naga corpse (37, 56, D) a large rock (40, 56, D) a large rock (41, 56, D) a +0,+0 great mace (unseen) (42, 56, D) 4 large rocks (62, 56, D) a -1,+0 orcish hand axe (unseen) (65, 56, D) a +0,+1 orcish glaive a +1 orcish robe of positive energy an orc corpse a -1,+0 orcish trident an orc corpse a warg corpse a +0,+0 club a fan of gales a goblin corpse a +0,+1 orcish dagger a +0,+0 giant club an ogre corpse a +2,+2 mace of protection a -1,+0 orcish war axe a +0 orcish scale mail an orc corpse a +0,+0 orcish broad axe a cursed +0 orcish plate armour a +1,+0 trident of dragon slaying a lamp of fire a -1,+0 orcish long sword a box of beasts an uncursed ring of poison resistance (66, 56, D) the +11,+11 morningstar "Eos" {elec, -Tele rElec SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It enhances your eyesight. It prevents most forms of teleportation. a +2,+2 anti-magic scimitar a +2 orcish plate armour an orc corpse a +1,+2 orcish dire flail a +0 orcish leather armour a cursed -2,-1 orcish flail a +0 orcish chain mail a lantern of shadows an orc corpse a cursed -2,+1 orcish mace a +2 plate armour of magic resistance a fan of gales 3 large rocks an ornate deck of war an uncursed staff of summoning a +1 orcish robe a +4,+0 great mace of draining a +0 orcish ring mail an uncursed ring of regeneration a box of beasts (67, 56, D) a troll corpse a +0,+2 orcish flail a +0,+0 orcish hand axe a -1,+1 orcish whip a +4 scale mail of fire resistance a -1,+1 orcish glaive a +0 orcish plate armour the cursed -2,+2 crossbow "Stueb" {elec, rC++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from cold. It has a curse placed upon it. (68, 56, D) a +0,+2 dagger of venom (unseen) (26, 57, D) a +0,+0 trident a +0,+0 spear an anaconda corpse a +0 robe an uncursed amulet of faith (43, 57, D) a titan corpse (46, 57, D) 3 large rocks (unseen) (49, 57, D) a large rock (63, 57, D) a tomahawk (still there?) a -1,+1 orcish hand axe (still there?) (65, 57, D) a +0,+0 orcish dagger (unseen) (67, 57, D) a -1,+0 orcish dagger a +0 orcish robe of magic resistance an uncursed amulet of resist mutation an orc corpse a +0 orcish chain mail a +1 orcish chain mail (68, 57, D) a +2,+0 orcish glaive (unseen) (25, 58, D) a +0,+0 war axe a +0 shield a sack of spiders a naga corpse a +0,+0 mace a disc of storms a water moccasin corpse a water moccasin corpse an anaconda corpse an anaconda corpse (26, 58, D) a water moccasin corpse a +0,+0 morningstar of holy wrath a +0 robe a naga corpse a black mamba corpse (27, 58, D) a +4 rod of fiery destruction (8/9) (still there?) a +4 rod of fiery destruction (7/9) (still there?) a +4 rod of fiery destruction (7/9) (still there?) a +4 rod of fiery destruction (7/9) (still there?) a +4 rod of fiery destruction (7/9) (still there?) a +4 rod of fiery destruction (7/9) (still there?) a +4 rod of fiery destruction (7/9) (still there?) (44, 58, D) a titan corpse a +1,+2 battleaxe of freezing an uncursed amulet of conservation a titan corpse a stone giant corpse a titan corpse (45, 58, D) a titan corpse a +0,+0 giant club a +1,+2 dire flail a +1,+0 dire flail an ettin corpse a +0,+0 giant spiked club a +0,+1 great sword of flaming a +0,+0 battleaxe of freezing a plain deck of wonders a frost giant corpse a +0,+0 dire flail a +0,+0 dire flail an ettin corpse a +1,+2 great sword of flaming an uncursed ring of regeneration a fire giant corpse a +0,+1 battleaxe of freezing (46, 58, D) a large rock a cyclops corpse a +0,+2 great sword of flaming a frost giant corpse a +1,+0 battleaxe of freezing a +0,+0 battleaxe of freezing a fan of gales a fire giant corpse a +2,+1 great sword of flaming a +0,+0 giant spiked club a hill giant corpse (65, 58, D) a -1,+0 orcish war axe (still there?) a stone giant corpse (still there?) (66, 58, D) the +7,+6 scythe of Battle {drain, +Fly rF+ MR+ SInv} (still there?) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. a -1,+0 orcish short sword (still there?) (67, 58, D) a +0,+1 orcish trident (still there?) an uncursed staff of cold (still there?) (68, 58, D) a +1,+0 bardiche of protection (unseen) (25, 59, D) a +0,+0 battleaxe the cursed -2,+2 bow of Yxeuq {venom, rC++} It poisons the ammo it fires. It greatly protects you from cold. It has a curse placed upon it. an ornate deck of war a naga corpse a +2,+0 mace an uncursed amulet of resist mutation a naga corpse a +0,+0 scimitar a +0 robe a naga corpse a guardian serpent corpse (27, 59, D) a water moccasin corpse the +11,+9 battleaxe of the Sky {chop, rPois rN+ SInv} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It enhances your eyesight. a +0 robe an adder corpse a +0,+0 long sword of holy wrath a +0,+1 battleaxe a water moccasin corpse a +0,+0 mace (39, 59, D) a large rock (42, 59, D) a large rock (44, 59, D) a +1,+0 battleaxe of freezing a large rock a stone giant corpse a +0,+0 dire flail a +0,+0 dire flail a +0,+0 giant club a hill giant corpse (45, 59, D) 10 large rocks (46, 59, D) a +0,+0 giant club a +4 rod of destruction (11/11) a +3 ring of intelligence a fire giant corpse a +0,+0 giant spiked club a hill giant corpse a titan corpse 3 large rocks (47, 59, D) a +0,+1 battleaxe of freezing a frost giant corpse (50, 59, D) 2 large rocks (51, 59, D) a large rock (70, 59, D) 2 large rocks (7, 60, D) a +1,+4 scythe of protection (9, 60, D) an uncursed staff of air a sack of spiders (27, 60, D) an uncursed staff of wizardry a box of beasts (43, 60, D) a stone giant corpse 5 large rocks (44, 60, D) a +2 rod of striking (8/8) a fire giant corpse a +2,+0 great sword of flaming a fire giant corpse (45, 60, D) a +1,+2 great sword of flaming a plain deck of war a frost giant corpse 2 large rocks a stone giant corpse a +0,+0 giant club a +0,+0 dire flail a +0,+0 great mace a +1,+0 battleaxe of freezing a box of beasts a frost giant corpse (46, 60, D) a +0,+0 great sword of flaming an uncursed ring of flight a crystal ball of energy a stone giant corpse 12 large rocks (66, 60, D) a large rock (6, 61, D) a plain deck of wonders an uncursed ring of positive energy (7, 61, D) a cursed staff of power an uncursed staff of fire a +6 ring of strength (8, 61, D) a +0,+2 executioner's axe of chopping a cursed +2,+0 anti-magic battleaxe a cursed +4 rod of frigid destruction (11/11) (41, 61, D) 2 large rocks (46, 61, D) a cyclops corpse a large rock (49, 61, D) a large rock (50, 61, D) a stone giant corpse (66, 61, D) a +0,+2 orcish war axe (68, 61, D) 3 large rocks (46, 62, D) a large rock (63, 62, D) a large rock (67, 62, D) a large rock (68, 62, D) a large rock (45, 64, D) a large rock