Dungeon Crawl Stone Soup version 0.14-a0-1663-g0b35444 (webtiles) character file. 0 Yermak the Vexing (level 1, -2/9 HPs) Began as a Spriggan Enchanter on Dec 29, 2013. Slain by a goblin ... wielding a +0,+0 club (6 damage) ... on Level 1 of the Dungeon. The game lasted 00:00:12 (9 turns). Yermak the Vexing (Spriggan Enchanter) Turns: 9, Time: 00:00:13 HP -2/9 AC 3 Str 4 XL: 1 Next: 0% MP 4/4 EV 18 Int 16 God: Gold 0 SH 0 Dex 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . Conserve . (shield restricted) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov . . . Stasis . (no amulet) (no ring) (no ring) @: very quick, not resistant to hostile enchantments, stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +1,+1 dagger (weapon) Missiles d - 12 darts (quivered) Armour b - a +1 robe (worn) Potions e - a potion of porridge Books c - a book of Maledictions Spells Type Level *Corona Hexes 1 Sure Blade Hexes/Charms 2 Ensorcelled Hibernation Hexes/Ice 2 Confuse Hexes 3 Enslavement Hexes 4 Invisibility Hexes 6 Skills: - Level 1.1 Short Blades - Level 1.1 Throwing - Level 3.0 Dodging + Level 3.0 Stealth - Level 2.6 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/16) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Autopickup is now off. A goblin comes into view. It is wielding a club. The goblin shouts! You enter the shallow water. Moving in this stuff is going to be slow. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a club. Ouch! That really hurt! You barely miss the goblin. The goblin is severely wounded. You hit the goblin. The goblin is almost dead. The goblin hits you with a club. Ouch! That really hurt! You die... #≈.f...♣..≈# ...#♣.......♣♣#.. ....≈...<.......# .###♣.......♣♣#.. #≈.P(..P..≈# #≈PPP.PPP.≈# #≈.P...P..≈# #≈≈≈♣≈♣≈≈≈≈# #####@###### #....g...# #......### #....... ######### You could see a goblin. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Yermak, the Spriggan Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 9 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Dagger || 4