Dungeon Sprint DCSS version 0.14-a0-1739-g6c2808e (webtiles) character file. 0 Yermak the Sneak (level 1, 0/15 HPs) Began as a Spriggan Assassin on Jan 4, 2014. Slain by a mermaid (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:29 (10 turns). Yermak the Sneak (Spriggan Assassin) Turns: 10, Time: 00:00:29 HP 0/15 AC 3 Str 12 XL: 1 Next: 0% MP 2/2 EV 17 Int 12 God: Gold 0 SH 0 Dex 17 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Clarity . c - +0 robe rNeg . . . Conserve . (shield restricted) rPois . rCorr . (helmet restricted) rElec . rRot . d - +0 cloak SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov . . . NoTele + (no amulet) (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +2,+2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions g - a potion of porridge h - a potion of curing i - a potion of heal wounds j - a potion of speed k - 2 potions of magic Skills: + Level 1.5 Fighting + Level 2.1 Short Blades + Level 2.1 Throwing + Level 1.5 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You slash the mermaid! The mermaid is moderately wounded. The mermaid hits you! Ouch! That really hurt! You hit the mermaid. The mermaid is moderately wounded. The mermaid hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the mermaid. The mermaid is moderately wounded. You barely miss the mermaid. The mermaid is moderately wounded. The mermaid completely misses you. You puncture the mermaid! The mermaid is severely wounded. You hit the mermaid. The mermaid is severely wounded. The mermaid hits you. You die... # ##. #+# #...##.## #$m@<.+ #...##.## ##. #+# # You could see a mermaid. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Yermak, the Spriggan Assassin, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a mermaid 10 | D | Slain by a mermaid Action || total -------------------------++------- Melee: Dagger || 7 Use: Potion || 1