Dungeon Sprint DCSS version 0.14-a0-2679-gcb94c3d (webtiles) character file. 7 Yermak the Poker (level 2, 0/21 HPs) Began as a Formicid Fighter on Feb 17, 2014. Slain by an adder (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (146 turns). Yermak the Poker (Formicid Fighter) Turns: 146, Time: 00:00:39 HP 0/21 AC 7 Str 20 XL: 2 Next: 17% MP 2/2 EV 6 Int 7 God: Gold 0 SH 18 Dex 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 trident rCold . . . Clarity . b - +0 scale mail rNeg . . . Conserve . c - +0 shield rPois x rCorr . (helmet unavailable) rElec . rRot . (no cloak) SustAb . . Spirit . (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis + (no amulet) MR ..... (no ring) (no ring) @: mildly poisoned, not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, poison weakness, antennae 3, exoskeleton 1 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles d - a bread ration Potions e - a potion of curing f - a potion of heal wounds h - 2 potions of magic Carrion g - a bat corpse i - a giant newt corpse j - a hobgoblin corpse k - a hobgoblin corpse Skills: - Level 3.0 Fighting + Level 4.2 Polearms - Level 3.6 Armour - Level 3.0 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield any weapon, most with a shield. You are susceptible to poison. You have a pair of large antennae on your head (SInv). Your body is surrounded by an exoskeleton. (AC +1) Message History The adder bites you but does no damage. The adder barely misses you. You block the crimson imp's attack. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The crimson imp barely misses you. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. The crimson imp blinks! The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. You block the crimson imp's attack. You block the adder's attack. You block the crimson imp's attack. You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The adder bites you. You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓5▓ ▓@▓ ▓S▓ ▓g▓ ▓.▓ ▓5▓ ▓.▓ ▓.▓ ▓+▓ You could see 2 crimson imps, an adder and a hobgoblin. Vanquished Creatures A bat (D) 2 hobgoblins (D) A jackal (D) A giant newt (D) A goblin (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Yermak, the Formicid Fighter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D | Reached XP level 2. HP: 13/21 MP: 2/2 24 | D | Reached skill level 4 in Polearms 125 | D | Noticed a crimson imp 125 | D | Noticed a crimson imp 146 | D | Slain by an adder Action || total -------------------------++------- Melee: Trident || 37