Dungeon Sprint DCSS version 0.14-a0-2679-gcb94c3d (webtiles) character file. 543 Yermak the Arsonist (level 7, 0/32 HPs) Began as a Spriggan Fire Elementalist on Feb 17, 2014. Was a Follower of Vehumet. Slain by a wight ... wielding a cursed +1,+3 long sword of freezing (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:03 (264 turns). Yermak the Arsonist (Spriggan Fire Elementalist) Turns: 264, Time: 00:03:03 HP 0/32 AC 2 Str 4 XL: 7 Next: 6% MP 1/19 EV 20 Int 18 God: Vehumet [*.....] Gold 0 SH 0 Dex 20 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis + h - +2,+1 dagger rCold . . . Clarity . a - +0 robe rNeg . . . Conserve . (shield restricted) rPois . rCorr . (helmet restricted) rElec . rRot . (no cloak) SustAb . . Spirit . (gloves unavailable) rMut . Warding . (boots unavailable) Saprov . . . NoTele + (no amulet) MR +.... t - +2 ring of evasion s - +3 ring of dexterity @: very slightly contaminated, drained, very quick, somewhat resistant to hostile enchantments, stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand weapons d - a +0,+0 dagger h - a +2,+1 dagger (weapon) p - a +2,+2 cutlass of venom q - a +4,+4 quarterstaff of draining r - a +2,+2 scimitar of flaming Armour a - a +0 robe (worn) Magical devices n - a wand of cold (6) Scrolls i - 2 scrolls of blinking l - 3 scrolls of remove curse m - 2 scrolls of amnesia Jewellery s - a +3 ring of dexterity (left hand) t - a +2 ring of evasion (right hand) Potions c - a potion of porridge f - a potion of speed g - 4 potions of magic j - a potion of invisibility k - 4 potions of curing o - 3 potions of heal wounds Books b - a book of Flames Spells Type Level *Flame Tongue Conjuration/Fire 1 Throw Flame Conjuration/Fire 2 *Conjure Flame Conjuration/Fire 3 Inner Flame Hexes/Fire 3 *Sticky Flame Conjuration/Fire 4 Fireball Conjuration/Fire 5 Magical staves e - an uncursed staff of energy Skills: - Level 3.0(2.6) Dodging - Level 3.0(2.6) Stealth - Level 2.6(2.2) Spellcasting - Level 0.6(0.2) Conjurations + Level 12.6(12.1) Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 1% 1 #...... c - Conjure Flame Conj/Fire ###..... 4% 3 ###.... s - Sticky Flame Conj/Fire ###..... 17% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History The wight closely misses you. Unknown command. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a runed long sword and wearing a +1 chain mail (moderately damaged) The flame hits the wight. The wight appears unharmed. The wight is moderately damaged. Unknown command. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a runed long sword and wearing a +1 chain mail (moderately damaged) You miscast Sticky Flame. You smell something strange. The wight hits you with a runed long sword! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ..z.z'..[[[)..zz@________________ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a wight and a kobold skeleton. Vanquished Creatures A hill giant (D) A centaur (D) A crimson imp (D) A gnoll (D) 4 goblins (D) 2 hobgoblins (D) A bat (D) A giant newt (D) A kobold skeleton (D) A rat (D) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Yermak, the Spriggan Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 95 | D | Noticed a crimson imp 98 | D | Reached skill level 4 in Fire Magic 102 | D | Killed a crimson imp 102 | D | Reached skill level 6 in Fire Magic 102 | D | Reached XP level 2. HP: 13/13 MP: 3/7 102 | D | Reached XP level 3. HP: 16/16 MP: 3/9 122 | D | Found a radiant altar of Vehumet. 122 | D | Found a glowing golden altar of the Shining One. 122 | D | Found a shimmering altar of Xom. 122 | D | Found an iron altar of Okawaru. 122 | D | Found a glowing golden altar of the Shining One. 122 | D | Found a glowing silver altar of Zin. 122 | D | Found an ancient bone altar of Kikubaaqudgha. 123 | D | Found a radiant altar of Vehumet. 124 | D | Found a snail-covered altar of Cheibriados. 125 | D | Became a worshipper of Vehumet 126 | D | Found a blossoming altar of Fedhas. 127 | D | Found a deep blue altar of Sif Muna. 128 | D | Found a sparkling altar of Nemelex Xobeh. 129 | D | Found a bloodstained altar of Trog. 130 | D | Found a white marble altar of Elyvilon. 131 | D | Found a basalt altar of Yredelemnul. 132 | D | Found a burning altar of Makhleb. 133 | D | Found a shadowy altar of Dithmenos. 134 | D | Found a shattered altar of Ashenzari. 169 | D | Learned a level 3 spell: Conjure Flame 169 | D | Noticed a wight 169 | D | Noticed a hill giant 169 | D | Noticed a centaur 173 | D | Killed a centaur 173 | D | Reached skill level 8 in Fire Magic 173 | D | Reached XP level 4. HP: 17/21 MP: 12/12 239 | D | Learned a level 4 spell: Sticky Flame 244 | D | Acquired Vehumet's first power 244 | D | Offered knowledge of Shock by Vehumet. 252 | D | Killed a hill giant 252 | D | Reached skill level 12 in Fire Magic 252 | D | Reached XP level 5. HP: 12/24 MP: 8/14 252 | D | Reached XP level 6. HP: 14/28 MP: 9/17 252 | D | Reached XP level 7. HP: 16/32 MP: 10/19 264 | D | Slain by a wight Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 19 | | || 19 Dagger | 14 | 2 | || 16 Cast: Flame Tongue | 8 | | 6 || 14 Conjure Flame | | 1 | || 1 Sticky Flame | | 1 | || 1 Evoke: Wand | 1 | | || 1 Use: Potion | 2 | | || 2