Yermak Level 1 of the Dungeon (2, 0, D:1) a +0,+0 club (1, 2, D:1) a +0 leather armour (11, 7, D:1) 7 arrows of dispersal (11, 8, D:1) a +0,+0 mace Level 2 of the Dungeon (1, 0, D:2) a +0,+0 club (-10, 4, D:2) a +0 robe (-12, 6, D:2) a +0,+0 dagger (-23, 13, D:2) 19 darts (-38, 17, D:2) 25 stones (-11, 18, D:2) a +1 plate armour (3, 30, D:2) 3 poisoned darts (2, 34, D:2) a +0,+0 club (1, 37, D:2) a +0,+0 whip (-31, 38, D:2) a +0,+0 club (unseen) (-7, 38, D:2) a cursed -2 robe (-12, 42, D:2) a +0 leather armour (3, 43, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed +0,-2 hand axe (-6, 10, D:3) a +0 leather armour (11, 10, D:3) a +0,+0 dagger (3, 15, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Imp {Str+3 Dex+4 Acc+3} (3500 gold) It affects your strength (+3). It affects your dexterity (+4). It affects your accuracy with ranged weapons and melee attacks (+3). the cursed -2,-2 short sword of Karma {drain, +Blink +Fly rF+ MR+} (1910 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. It has a curse placed upon it. the ring "Ulea" {Str+3 Int+3 Stlth-} (2710 gold) [ring of loudness] It affects your strength (+3). It affects your intelligence (+3). It makes you less stealthy. the ring of Limo {Fire +Rage rPois MR+} (4530 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. (0, 0, D:4) a stone (-1, 1, D:4) a stone (0, 1, D:4) a stone (2, 1, D:4) a tomahawk (3, 1, D:4) a tomahawk a +0,+0 dagger a +0,+1 sling 25 stones (3, 2, D:4) a tomahawk (-2, 8, D:4) a +0,+0 dagger a +0 scale mail a stone (-13, 10, D:4) a +0,+0 short sword (4, 27, D:4) an apple (43, 28, D:4) a +0,+0 whip (18, 47, D:4) 15 bolts Level 5 of the Dungeon (0, 0, D:5) a +0,+0 quarterstaff (-26, 23, D:5) a +0,+0 quarterstaff (-32, 31, D:5) 12 stones (-3, 43, D:5) a +0,+0 club a +2 chain mail a +0,+0 falchion a +0,+0 dagger a +1,+2 hand axe (9, 43, D:5) a +0,+1 whip (unseen) (-6, 44, D:5) a +0 ring mail (-2, 44, D:5) a +0,+0 war axe a +0 scale mail (9, 44, D:5) a +0,+0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (17, 18, D:6) a +0 ring mail (13, 21, D:6) a +0,+3 spear (24, 22, D:6) a meat ration (0, 29, D:6) a +0,+0 long sword (5, 32, D:6) a +0 leather armour (2, 43, D:6) a +0,+0 club Level 7 of the Dungeon (0, 0, D:7) a +0,+0 short sword (17, 1, D:7) a wand of slowing (7) (53, 10, D:7) a +0 ring mail (19, 15, D:7) 15 gold pieces (52, 15, D:7) a +0,+0 giant club (1, 16, D:7) a +0,+0 giant club (45, 21, D:7) a poisoned needle (47, 21, D:7) a +0,+0 giant spiked club (42, 23, D:7) a poisoned needle (37, 25, D:7) 23 arrows (49, 26, D:7) a +0,+0 club (-2, 29, D:7) a +0,+0 flail (-2, 38, D:7) a +0,+0 sling (26, 46, D:7) a +0,+0 great sword (7, 47, D:7) a +1,+0 hand axe 5 tomahawks a +0,+0 morningstar 3 tomahawks of returning (8, 47, D:7) a +0,+1 flail (7, 48, D:7) a +0 scale mail (9, 48, D:7) a tomahawk of returning (41, 48, D:7) a +2 chain mail (46, 50, D:7) a +0,+0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0,+0 sling (-1, 6, D:8) a scroll of identify (0, 7, D:8) 14 gold pieces (18, 9, D:8) a +2,+2 falchion (19, 9, D:8) a +0 leather armour (18, 11, D:8) a +0,+0 club (37, 12, D:8) a +1 ring mail (38, 15, D:8) a +0,+0 mace a +0 robe (12, 20, D:8) a +0 scale mail (13, 26, D:8) a +0 robe (16, 27, D:8) a +1,+2 quarterstaff Level 9 of the Dungeon [Shop] Khucaum's General Store a scroll of recharging (114 gold) a +0 plate armour (276 gold) a scroll of magic mapping (42 gold) a scroll of random uselessness (12 gold) a scroll of immolation (42 gold) 7 tomahawks (42 gold) a potion of curing (24 gold) the +8,+4 falchion of Skirmishing {pain, +Rage +Fly rElec rC+ MR+} (812 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It lets you go berserk. a potion of restore abilities (36 gold) a +0,+0 dagger (24 gold) a potion of confusion (12 gold) an uncursed ring of flight (210 gold) (0, 0, D:9) 11 arrows of dispersal (1, 0, D:9) a +0,+0 club (2, 0, D:9) a +2,+2 dagger a +0 robe (3, 1, D:9) a +0,+0 mace a +2 scale mail (4, 9, D:9) 20 stones (-7, 10, D:9) a wand of enslavement (13) (-3, 15, D:9) a +0,+0 dagger a +0 robe (-2, 15, D:9) a +2,+1 dagger Level 10 of the Dungeon (0, 0, D:10) a +0,+2 war axe (3, 2, D:10) a +0,+0 dagger a +0 robe (12, 4, D:10) a +2 robe Level 11 of the Dungeon (0, 0, D:11) a +0,+0 dire flail a +0,+0 giant club (-3, 1, D:11) a +0,+0 mace (-3, 2, D:11) a poisoned javelin (-2, 2, D:11) 2 poisoned javelins (-5, 3, D:11) a curare-tipped needle (still there?) a poisoned needle (still there?) (-6, 4, D:11) a curare-tipped needle (-7, 5, D:11) 2 scrolls of random uselessness (0, 5, D:11) a +0,+0 club (1, 6, D:11) a curare-tipped needle (still there?) a +2,+0 falchion of flaming (still there?) a +2 leather armour (still there?) (-15, 9, D:11) a scroll of enchant armour (-8, 10, D:11) a curare-tipped needle (still there?) a throwing net (still there?) (-1, 10, D:11) a +0 ring mail a +0,+1 whip (0, 10, D:11) 22 stones (-6, 14, D:11) a water moccasin corpse (-15, 15, D:11) a curare-tipped needle (-14, 15, D:11) an uncursed amulet of warding (still there?) a curare-tipped needle (still there?) (-12, 15, D:11) a scroll of fear (-11, 15, D:11) a poisoned javelin (-10, 15, D:11) 2 poisoned javelins (-14, 17, D:11) a +0 scale mail (-11, 22, D:11) a scroll of immolation Level 12 of the Dungeon (0, 0, D:12) a hippogriff corpse (0, 2, D:12) a +2 leather armour (unseen) (1, 2, D:12) a cursed +0 leather armour (2, 2, D:12) a +0,+0 hand axe (still there?) 8 silver bolts (still there?) (-4, 3, D:12) 23 arrows (1, 3, D:12) a cursed -1,-1 mace (unseen) (2, 3, D:12) a +0,+0 short sword of draining (unseen) (3, 3, D:12) a +0 robe (1, 5, D:12) a giant frog corpse (4, 9, D:12) a wand of fire (7) (3, 10, D:12) a wand of slowing (18) the Ecumenical Temple