Yermak Level 1 of the Dungeon (2, 8, D:1) 27 sling bullets (-5, 26, D:1) a goblin corpse (skeletalised by now) (-14, 29, D:1) a giant newt corpse (skeletalised by now) (-14, 36, D:1) a +0,+0 club (28, 36, D:1) a rat corpse (skeletalised by now) (20, 45, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (7, 0, D:2) a +0,+0 club (5, 1, D:2) a scroll of random uselessness a +0,+0 dagger a +0,+0 short sword a +0 robe a +0 robe a +0,+0 short sword a +0,+0 dagger a +0,+0 dagger a +0,+0 dagger 2 potions of confusion (21, 1, D:2) a cursed -1,-2 club a hobgoblin corpse (-9, 5, D:2) an adder corpse (skeletalised by now) (-9, 7, D:2) a cursed -3,+0 hand axe (-11, 8, D:2) a stone (-1, 8, D:2) a +0,+0 dagger (-5, 11, D:2) a +0,+0 club a hobgoblin corpse (skeletalised by now) (-15, 12, D:2) 16 bolts (21, 12, D:2) a potion of heal wounds (-26, 18, D:2) a +0,+0 whip (-26, 26, D:2) a +0,+0 hand axe (2, 31, D:2) a +0 ring mail (18, 39, D:2) a jackal corpse (rotten by now) a jackal corpse (rotten by now) (-24, 43, D:2) a cursed -3,-2 club (0, 44, D:2) a +0,+2 dagger (5, 44, D:2) a stone (-30, 45, D:2) 16 arrows