Yermak the Dungeon (10, 1, D) a +5 gold dragon armour a +3 large shield the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Elyvilon opposes the use of such an evil item. the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +6 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. Elyvilon opposes the use of such an unholy item. (11, 1, D) the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. Elyvilon opposes the use of such an evil item. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. Elyvilon opposes the use of such an evil item. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Elyvilon disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) the +8 great sword of the Fool {drain, +Rage rElec rPois rC+ rN+ Curse} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It lets you go berserk. It may recurse itself when equipped. Elyvilon opposes the use of such an evil item. (23, 1, D) a book of Wizardry (24, 1, D) a +5 scythe of protection (26, 1, D) an uncursed staff of death (27, 1, D) the cursed -5 scale mail "Cotzang" {Str+1 Stlth++} It affects your strength (+1). It makes you much more stealthy. It has a curse placed upon it. (28, 1, D) a +4 scythe of slicing (29, 1, D) a plain deck of changes (35, 1, D) a +2 hat of magic resistance (38, 1, D) a +0 dire flail (39, 1, D) a +11 quick blade (40, 1, D) an uncursed ring of wizardry (41, 1, D) a plain deck of defence (50, 1, D) the ring "Plingej" {AC+1 Str+1 Dex+3} [ring of protection] It affects your AC (+1). It affects your strength (+1). It affects your dexterity (+3). (51, 1, D) a +4 glaive (52, 1, D) a tome of Destruction (53, 1, D) a +0 glaive of flaming (54, 1, D) a fan of gales (55, 1, D) a +0 spear of distortion (61, 1, D) a +0 dagger (62, 1, D) the Guide on the Oath Spells Type Level Corona Hexes 1 Fulminant Prism Conjuration/Hexes 4 Enslavement Hexes 4 Summon Guardian Golem Hexes/Summoning 4 Darkness Hexes 7 (63, 1, D) an ornate deck of summonings (67, 1, D) a +4 bastard sword of draining (68, 1, D) the Reference Book on the Captivating Entourage Spells Type Level Abjuration Summoning 3 Call Canine Familiar Summoning 3 Summon Guardian Golem Hexes/Summoning 4 Summon Ice Beast Ice/Summoning 4 Summon Mana Viper Hexes/Summoning 5 (69, 1, D) a +1 spear of flaming (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (19, 2, D) a +2 ring mail of fire resistance (20, 2, D) the cursed -4 scale mail of Pride {+Rage rElec rF+} It protects you from fire. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (21, 2, D) a lamp of fire (23, 2, D) a +0 spear (24, 2, D) an uncursed staff of summoning (25, 2, D) the +3 shortbow "Dirus" {venom, rF+} It poisons the ammo it fires. It protects you from fire. (26, 2, D) a +1 chain mail of cold resistance (27, 2, D) the +5 ring mail of Okawaru's Envy {rElec MR++} It insulates you from electricity. It affects your resistance to hostile enchantments. (28, 2, D) a +0 arbalest of freezing (29, 2, D) an uncursed ring of see invisible (36, 2, D) a +0 hand axe (38, 2, D) a +2 leather armour of positive energy (39, 2, D) a +4 quarterstaff of protection (40, 2, D) a +2 scimitar of protection (still there?) the +0 mask of the Dragon {MR+ Slay+3 SInv} (still there?) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. (41, 2, D) a +3 long sword of holy wrath (42, 2, D) a +2 pair of gloves of dexterity (49, 2, D) 4 scrolls of enchant weapon (51, 2, D) a +2 flail of draining (52, 2, D) the +15 plate armour of Orthodoxy {MR+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. (53, 2, D) an uncursed ring of invisibility (54, 2, D) a scroll of brand weapon (55, 2, D) a disc of storms (62, 2, D) a box of beasts (73, 2, D) a +1 trident of venom (75, 2, D) an uncursed ring of stealth (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (8, 4, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. a +5 executioner's axe a +5 storm dragon armour a +5 crystal plate armour a +1 robe (10, 4, D) a tome of Destruction a tome of Destruction (4, 5, D) a +5 battleaxe (10, 5, D) an uncursed ring of flight (41, 5, D) a +0 trident (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (26, 6, D) a cursed -3 quarterstaff (unseen) (42, 6, D) a +0 trident (unseen) (4, 7, D) a +3 shield a +3 buckler (10, 7, D) a wand of draining (5) (4, 8, D) a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (28, 8, D) a +0 war axe a cursed +0 animal skin an uncursed ring of fire (27, 9, D) a +0 longbow (unseen) (28, 9, D) a +0 spear a +0 blowgun 2 curare-tipped needles a +0 buckler a spriggan corpse (skeletalised by now) (62, 9, D) a +2 robe of magic resistance (63, 9, D) a +2 shortbow of flaming (70, 9, D) the +1 robe "Ryichyxe" {Slay+4} It affects your accuracy and damage with ranged weapons and melee attacks (+4). (71, 9, D) a +8 giant club (26, 10, D) a cursed +0 quarterstaff (unseen) (27, 10, D) a +0 hand axe (unseen) (62, 10, D) a +2 great mace of protection (70, 10, D) an uncursed staff of wizardry (72, 10, D) the +2 robe of Courage {Str+3 Int+5} It affects your strength (+3). It affects your intelligence (+5). (27, 12, D) a yak corpse (skeletalised by now) (2, 13, D) a scroll of brand weapon (3, 13, D) a book of Conjurations (4, 13, D) an ornate deck of wonders (5, 13, D) a +0 robe (7, 13, D) an uncursed staff of fire (8, 13, D) a +8 mace of draining (9, 13, D) a +0 spear of flaming (10, 13, D) an uncursed staff of poison (11, 13, D) a plain deck of destruction (49, 13, D) an uncursed ring of sustain abilities (50, 13, D) the cursed -2 short sword "Eptihito" {speed, rF+ rN+ Int+3 Stlth--} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. It makes you much less stealthy. It has a curse placed upon it. (51, 13, D) an uncursed staff of wizardry (52, 13, D) an uncursed amulet of guardian spirit (53, 13, D) a crystal ball of energy (54, 13, D) an uncursed staff of poison (55, 13, D) a +6 flail of protection (2, 14, D) a +0 long sword (3, 14, D) a lantern of shadows (4, 14, D) a +0 club (5, 14, D) a scroll of brand weapon (6, 14, D) the Almanac of Helpful Hexes Spells Type Level Confusing Touch Hexes 2 Slow Hexes 2 Flight Charms/Air 3 Fulminant Prism Conjuration/Hexes 4 Ring of Flames Charms/Fire 7 (7, 14, D) a book of Debilitation (8, 14, D) an uncursed staff of cold (9, 14, D) a +0 spear (11, 14, D) a +1 flail of protection (12, 14, D) a book of Power (50, 14, D) a +2 longbow of velocity (51, 14, D) the cursed -2 pair of gloves "Plugihagh" {Dex-1 Int-2} It affects your intelligence (-2). It affects your dexterity (-1). It has a curse placed upon it. (52, 14, D) an uncursed staff of wizardry (53, 14, D) an uncursed staff of conjuration (54, 14, D) an uncursed staff of summoning (55, 14, D) a lamp of fire (4, 15, D) a +2 vampiric battleaxe (5, 15, D) an uncursed ring of stealth (8, 15, D) an uncursed staff of poison (9, 15, D) a plain deck of defence (10, 15, D) a +0 club (11, 15, D) a +2 pair of boots of flying (12, 15, D) an uncursed ring of stealth (36, 15, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (38, 15, D) a +2 dagger of venom (39, 15, D) a +0 short sword (41, 15, D) the -1 chain mail "Asihev Exonk" {rElec} It insulates you from electricity. (42, 15, D) a +3 war axe of venom (43, 15, D) a +2 rod of ignition (10/10) (5, 16, D) a guardian serpent corpse (skeletalised by now) (35, 16, D) a scroll of brand weapon (37, 16, D) a +0 plate armour of fire resistance (38, 16, D) a cursed staff of wizardry (39, 16, D) a +0 helmet of intelligence (41, 16, D) a cursed amulet of resist corrosion (42, 16, D) a +1 robe of the Archmagi (43, 16, D) an uncursed staff of summoning (19, 17, D) a +4 spear of piercing (20, 17, D) an uncursed amulet of resist mutation (22, 17, D) a +2 war axe of venom (23, 17, D) a scroll of brand weapon (24, 17, D) an uncursed staff of cold (26, 17, D) a +2 ring mail of fire resistance (27, 17, D) an uncursed staff of summoning (28, 17, D) a +3 scimitar of holy wrath (29, 17, D) a +5 hunting sling of evasion (61, 17, D) a book of Annihilations (63, 17, D) the +4 arc blade {discharge, rElec} It insulates you from electricity. (64, 17, D) a +1 dagger of venom (71, 17, D) an uncursed staff of fire (73, 17, D) a +8 spear (19, 18, D) a cursed staff of wizardry (20, 18, D) a +0 demon whip of electrocution (21, 18, D) an uncursed staff of conjuration (22, 18, D) an uncursed amulet of warding (23, 18, D) a plain deck of changes (24, 18, D) an uncursed ring of magical power (25, 18, D) a manual of Necromancy (26, 18, D) the Reference Book on Creation Spells Type Level Summon Butterflies Summoning 1 Recall Summoning/Translocation 3 Call Canine Familiar Summoning 3 Summon Lightning Spire Summoning/Air 4 Summon Forest Summoning/Translocation 5 (27, 18, D) a +1 vampiric hand axe (28, 18, D) the +9 flail of Fatigue {drain, +Fly rF+ rN+ MR++} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. Elyvilon opposes the use of such an evil item. (29, 18, D) an uncursed staff of wizardry (62, 18, D) a +2 hand crossbow of evasion (71, 18, D) a +3 ring mail of positive energy (72, 18, D) a book of Fire (73, 18, D) the +1 blowgun of Quick Death {speed, Str+4 Dex+3} Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your dexterity (+3). (23, 19, D) 4 scrolls of enchant weapon (24, 19, D) a +2 arbalest of velocity (25, 19, D) an uncursed staff of cold (6, 20, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (3, 21, D) a +0 spear (unseen) (4, 21, D) a ball python corpse (skeletalised by now) (5, 21, D) a +2 scimitar of holy wrath a +5 longbow of velocity an anaconda corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (7, 21, D) a +0 spear (unseen) (3, 22, D) a guardian serpent corpse (skeletalised by now) (5, 22, D) a +0 dire flail a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (6, 22, D) a ball python corpse (skeletalised by now) (4, 23, D) a +0 club (still there?) a guardian serpent corpse (skeletalised by now) (still there?) (6, 23, D) a +0 long sword (unseen) (4, 24, D) an anaconda corpse (skeletalised by now) (6, 24, D) a +0 flail (unseen) (49, 25, D) the +9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (51, 25, D) a stone of tremors (52, 25, D) a +1 leather armour of fire resistance (53, 25, D) a +0 broad axe of electrocution (54, 25, D) a +0 scale mail of magic resistance (55, 25, D) a +2 shield of fire resistance (51, 26, D) a +2 chain mail of poison resistance (52, 26, D) a +1 long sword of pain (54, 26, D) an ornate deck of changes (61, 27, D) a plain deck of changes (62, 27, D) a +0 mace of holy wrath (63, 27, D) a cursed staff of wizardry (64, 27, D) a +1 chain mail of fire resistance (65, 27, D) an uncursed staff of death (71, 27, D) a +2 hand crossbow of flaming (72, 27, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (63, 28, D) a +2 hand crossbow of flaming (64, 28, D) a +1 vampiric war axe (71, 28, D) a book of Ice (72, 28, D) the ring of Ecifoe Zaemn {+Fly Dex+3 Int+3} [ring of flight] It affects your intelligence (+3). It affects your dexterity (+3). It lets you fly. (7, 29, D) a +6 ring of strength (34, 29, D) a sack of spiders (35, 29, D) a plain deck of escape (36, 29, D) an uncursed staff of death (37, 29, D) the +2 chain mail of Votiak {Dex+5 Int+1} It affects your intelligence (+1). It affects your dexterity (+5). (38, 29, D) an uncursed ring of see invisible (39, 29, D) the +6 broad axe of the Dragonfly {drain, +Blink} A truly terrible weapon, it drains the life of those it strikes. It lets you blink. Elyvilon opposes the use of such an evil item. (40, 29, D) a +2 quarterstaff of distortion (41, 29, D) a +6 rod of striking (14/14) (42, 29, D) a +1 scimitar of freezing (44, 29, D) the +27 Lear's hauberk (35, 30, D) an uncursed ring of flight (36, 30, D) a +4 chain mail of cold resistance (37, 30, D) a scroll of brand weapon (38, 30, D) a +1 short sword of distortion (39, 30, D) an uncursed staff of summoning (40, 30, D) the +3 hand crossbow "Dwarf's Regret" {elec, rElec Dex+2 Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It affects your dexterity (+2). It insulates you from electricity. (41, 30, D) an uncursed staff of summoning (42, 30, D) a cursed -3 ring of dexterity (43, 30, D) a +2 leather armour of magic resistance (1, 32, D) the +2 leather armour of Mezcal {rPois Slay-1} It affects your accuracy and damage with ranged weapons and melee attacks (-1). It protects you from poison. (2, 32, D) a +0 spear (3, 32, D) a +0 trident of venom (4, 32, D) a +0 trident (5, 32, D) an uncursed staff of power (6, 32, D) an uncursed staff of air (7, 32, D) an uncursed staff of cold (8, 32, D) a +0 trident (9, 32, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. Elyvilon opposes the use of such an evil item. (10, 32, D) a disc of storms (11, 32, D) the +3 cutlass of the Pits of Slime {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (12, 32, D) a +0 spear (13, 32, D) a crystal ball of energy (1, 33, D) the amulet of Enongut {Spirit Int-4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-4). (2, 33, D) a lantern of shadows (3, 33, D) a book of Wizardry (8, 33, D) a book of Air (9, 33, D) an uncursed staff of wizardry (10, 33, D) a lantern of shadows (11, 33, D) a +0 trident (13, 33, D) a +2 cutlass of venom (19, 33, D) the amulet of Efaxuzei {Spirit Str+2 Slay+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (20, 33, D) the +2 hat of the Alchemist {rElec rF+ rC+ MR+} It protects you from fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (21, 33, D) a +2 pair of gloves of strength (23, 33, D) an uncursed staff of poison (24, 33, D) a +3 leather armour of poison resistance (25, 33, D) a +1 scale mail of fire resistance (26, 33, D) the cursed +2 dagger of Harmony {stab, -Tele Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It prevents most forms of teleportation. It has a curse placed upon it. (27, 33, D) an uncursed staff of death (28, 33, D) a +0 pair of gloves of strength (29, 33, D) an uncursed staff of summoning (1, 34, D) a sack of spiders (2, 34, D) a crystal ball of energy (3, 34, D) a +2 spear of flaming (4, 34, D) a +0 robe (6, 34, D) the Incunabulum of Feathers Spells Type Level Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Tornado Air 9 (8, 34, D) the +2 pair of gloves of Temperance {+Fly} It lets you fly. (11, 34, D) a +0 cutlass of electrocution (12, 34, D) a lantern of shadows (13, 34, D) a +0 robe (19, 34, D) a tome of Destruction (20, 34, D) an uncursed staff of earth (21, 34, D) a +3 leather armour of positive energy (23, 34, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (24, 34, D) the +8 dagger of Frott {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (25, 34, D) a +2 pair of boots of running (26, 34, D) an uncursed staff of death (27, 34, D) the cursed -1 morningstar of the Dove {antimagic, Int+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+3). It has a curse placed upon it. (28, 34, D) a +0 robe of magic resistance (29, 34, D) an uncursed staff of power (8, 35, D) a +1 falchion of draining (unseen) (9, 35, D) a +4 broad axe of chopping (unseen) (10, 35, D) the +7 scimitar of Conservatism {slice, +Inv +Fly Int+1} It inflicts extra damage upon your enemies. It affects your intelligence (+1). It lets you turn invisible. It lets you fly. (unseen) (21, 35, D) an uncursed staff of summoning (22, 35, D) an uncursed staff of cold (23, 35, D) an uncursed staff of air (24, 35, D) a +4 chain mail of positive energy (25, 35, D) a +2 leather armour of fire resistance (26, 35, D) the +10 lajatang "Xoafuy" {elec, +Inv rN+ Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. (27, 35, D) a +2 longbow of flaming (10, 36, D) a +2 spear of flaming (unseen) (49, 37, D) a +2 ring of evasion (50, 37, D) a +2 plate armour of fire resistance (51, 37, D) a plain deck of summonings (52, 37, D) a phial of floods (53, 37, D) a +2 hand axe of venom (54, 37, D) a +1 falchion of flaming (59, 37, D) a cursed -2 ring of strength (60, 37, D) a +1 ring mail of fire resistance (61, 37, D) a tome of Destruction (62, 37, D) a book of Necromancy (63, 37, D) an uncursed ring of poison resistance (69, 37, D) a +1 long sword of holy wrath (70, 37, D) a +2 chain mail of fire resistance (71, 37, D) a +6 ring of strength (73, 37, D) an uncursed staff of cold (39, 38, D) a stone (50, 38, D) a +1 hunting sling of flaming (51, 38, D) a lamp of fire (52, 38, D) a +2 leather armour of cold resistance (53, 38, D) a +0 hand crossbow of velocity (59, 38, D) an uncursed amulet of guardian spirit (60, 38, D) a plain deck of defence (61, 38, D) an uncursed staff of summoning (62, 38, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (63, 38, D) a tome of Destruction (70, 38, D) a sack of spiders (71, 38, D) a +2 war axe of distortion (73, 38, D) a sack of spiders (13, 40, D) a +2 dire flail of protection (unseen) (7, 41, D) a +0 spear (unseen) (9, 41, D) a cursed -1 spear 17 javelins a +2 plate armour of cold resistance a merfolk corpse (rotten by now) (14, 42, D) a +2 spear of venom (22, 42, D) a raiju corpse (skeletalised by now) (9, 43, D) a +2 flail of draining a +0 robe a snapping turtle corpse (rotten by now) (8, 44, D) a +0 cutlass a +0 robe (11, 44, D) a +2 cutlass of speed a +0 robe 7 javelins 2 tomahawks a merfolk corpse (rotten by now) (10, 45, D) a +0 cutlass a +0 robe (12, 45, D) a javelin a +0 spear a +0 longbow 21 arrows a satyr corpse (rotten by now) a manticore corpse (rotten by now) (13, 45, D) a +3 trident of freezing a +0 leather armour (51, 45, D) 2 large rocks (4, 46, D) a +7 vampiric trident (unseen) (12, 46, D) a javelin (14, 46, D) the +9 glaive of Wrongful Imprisonment {venom, rElec rC+} It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. a +2 chain mail of cold resistance (13, 47, D) a tomahawk (14, 48, D) 4 javelins (21, 49, D) a phial of floods (22, 49, D) a +0 short sword (23, 49, D) the cursed -2 scale mail of Modesty {Str+4 Int+2} It affects your strength (+4). It affects your intelligence (+2). It has a curse placed upon it. (24, 49, D) a +2 chain mail of poison resistance (26, 49, D) an uncursed staff of wizardry (27, 49, D) a sack of spiders (28, 49, D) a plain deck of destruction (29, 49, D) a +2 fire dragon armour (30, 49, D) a +0 large shield (unseen) (31, 49, D) a book of Wizardry (33, 49, D) a scroll of fog (20, 50, D) a disc of storms (21, 50, D) a cursed staff of power (22, 50, D) a manual of Staves (23, 50, D) an uncursed staff of earth (24, 50, D) the +8 plate armour "Plog" {+Blink} It lets you blink. (25, 50, D) a book of Wizardry (27, 50, D) a book of Dreams (29, 50, D) a book of Ice (30, 50, D) an ornate deck of summonings (33, 50, D) a +0 hand axe (34, 50, D) a +3 dagger of speed (0, 51, D) a +3 dagger of venom (1, 51, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (2, 51, D) the ring of Vitality {HP+15 Regen} [ring of regeneration] It affects your health (+15). It increases your rate of regeneration. (4, 51, D) a cursed staff of wizardry (5, 51, D) an uncursed staff of death (6, 51, D) a +1 robe of magic resistance (7, 51, D) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (8, 51, D) a box of beasts (10, 51, D) an uncursed staff of air (11, 51, D) a book of Spatial Translocations (12, 51, D) a book of Clouds (13, 51, D) the cursed -1 short sword "Joec" {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. (19, 51, D) a +0 war axe (20, 51, D) an uncursed staff of death (21, 51, D) a stone of tremors (22, 51, D) a sack of spiders (23, 51, D) a +0 dagger (24, 51, D) an uncursed staff of air (25, 51, D) a +0 war axe (26, 51, D) the Compendium of Weightlessness and Confrontation Spells Type Level Swiftness Charms/Air 2 Static Discharge Conjuration/Air 3 Summon Lightning Spire Summoning/Air 4 Conjure Ball Lightning Conjuration/Air 6 (27, 51, D) a +0 robe of resistance (28, 51, D) a +0 short sword (29, 51, D) a +0 hand axe (30, 51, D) a lantern of shadows (31, 51, D) a +2 leather armour of cold resistance (32, 51, D) a +0 short sword (33, 51, D) an uncursed amulet of resist corrosion (34, 51, D) a scroll of brand weapon (1, 52, D) a +1 mace of protection (unseen) (2, 52, D) a +3 chain mail of magic resistance (3, 52, D) a lamp of fire (5, 52, D) a +2 greatsling of flaming (7, 52, D) the +3 cutlass of the Pits of Slime {flame, SInv} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It enhances your eyesight. (8, 52, D) a +3 scale mail of fire resistance (11, 52, D) a +0 leather armour of cold resistance (12, 52, D) a potion of agility (13, 52, D) an uncursed ring of wizardry (14, 52, D) an uncursed staff of air (0, 53, D) a +1 cutlass of speed (1, 53, D) the cursed -3 plate armour of Boaterph {+Inv} It lets you turn invisible. It has a curse placed upon it. (2, 53, D) a +3 leather armour of fire resistance (7, 53, D) a book of Transfigurations (9, 53, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. a lamp of fire (11, 53, D) an uncursed ring of ice (12, 53, D) a crystal ball of energy (13, 53, D) a +4 ring of dexterity (14, 53, D) a +3 scale mail of cold resistance (32, 53, D) a cursed -3 cutlass (unseen) (30, 54, D) a +0 glaive (32, 54, D) a +0 long sword (unseen) (12, 55, D) a cursed -2 ring of strength (32, 55, D) a +0 flail (unseen) (7, 57, D) a +1 ring mail of poison resistance (32, 58, D) a +1 vampiric glaive (13, 59, D) the +9 short sword of Onul {slice, rF+ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. (11, 60, D) a glowing shapeshifter corpse (15, 60, D) a +5 rod of striking (10/10) a +2 shield of fire resistance (34, 60, D) a +0 trident (13, 61, D) a glowing shapeshifter corpse (31, 61, D) a +0 battleaxe (32, 61, D) a +0 battleaxe (unseen) (33, 61, D) a +0 short sword of draining (unseen) (33, 63, D) a +0 halberd a mottled draconian corpse (9, 64, D) a shapeshifter corpse (12, 64, D) a glowing shapeshifter corpse (12, 67, D) a shapeshifter corpse