Dungeon Crawl Stone Soup version 0.16-a0-3706-g5dff784 (webtiles) character file. 1 Yermak the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on Jan 18, 2015. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (35 turns). Yermak the Vexing (Felid Enchanter) Turns: 35, Time: 00:00:23 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 1/4 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - a meat ration Skills: - Level 2.6 Dodging - Level 4.0 Stealth + Level 1.2 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Message History The jackal is no longer bleeding. The jackal closely misses you. The jackal bites you. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You scratch the jackal. You kill the jackal! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, softly glowing, chance 70%) The jackal is outlined in light. The jackal barely misses you. You scratch the jackal. The jackal begins to bleed from its wounds! The jackal is heavily wounded. The jackal stops glowing. The jackal bites you. You die... #≈≈.#. #8≈.... #h≈... ####≈..# #..#h.# #...h# ### #....# ..# #....########## #.#########...hh@...%.... #..............####...... #.######........... ### +.# #........... ### #.......#### # ######### # # # You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Yermak, the Felid Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 35 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Corona || 3