Dungeon Crawl Stone Soup version 0.23-a0-316-g6773f7a52e (webtiles) character file. 247 Yermak the Ruffian (level 5, -4/48 HPs) Began as a Troll Conjurer on Oct 14, 2018. Slain by a scorpion (7 damage) ... on level 4 of the Dungeon. The game lasted 00:07:49 (782 turns). Yermak the Ruffian (Troll Conjurer) Turns: 782, Time: 00:07:50 Health: -4/48 AC: 5 Str: 16 XL: 5 Next: 85% Magic: 5/5 EV: 7 Int: 12 God: Gold: 123 SH: 6 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + M - +0 shield rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.56/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-4 -> -17) A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were on level 4 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 123 gold pieces. Inventory: Armour a - a +0 robe (worn) M - a +0 shield (worn) Scrolls A - 2 scrolls of enchant armour {unknown} B - 3 scrolls of teleportation {unknown} C - 6 scrolls of identify {unknown} D - 3 scrolls of magic mapping {unknown} E - 2 scrolls of amnesia {unknown} L - 2 scrolls of enchant weapon {unknown} N - a scroll of noise {unknown} Potions F - a potion of berserk rage {unknown} H - a potion of heal wounds {unknown} I - a potion of mutation {unknown} J - a potion of invisibility K - a potion of agility {unknown} Comestibles z - 5 rations {HIJK afghim} Skills: - Level 1.2 Fighting - Level 1.5 Dodging - Level 1.0 Stealth + Level 0.5 Shields + Level 5.3 Unarmed Combat - Level 1.2 Spellcasting - Level 2.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 47% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj #..... 63% 2 ###.... Throw Frost Conj/Ice #..... 83% 2 ###.... Freeze Ice #... 88% 1 ##..... Dazzling Spray Conj/Hex #..... 96% 3 ####... Ozocubu's Armour Chrm/Ice #....... 99% 3 ####... Iskenderun's Mystic Bla Conj #....... 99% 4 #####.. Force Lance Conj/Tloc #....... 100% 4 #####.. Fulminant Prism Conj/Hex #......... 100% 4 #####.. Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Throw Icicle Conj/Ice #....... 100% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 Sigmund D:5 Eustachio Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion barely misses you. You are very lightly contaminated with residual magic. An ooze comes into view. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. Your magical contamination has completely faded away. You flicker back into view. * * * LOW HITPOINT WARNING * * * You feel sick. The ooze quivers. The scorpion stings you! You die... ..................# ###................# ...#######.>#.###.# . #.. ##.....#.##.. .. ##..#....... ##.#....... #..>...... #s5....... #.@....... #.#...$... #.#....... ...$.#[... ##.##...... #.# #..... .J. ... . .# .... You could see a scorpion, a crimson imp and an ooze. Vanquished Creatures A crocodile (Sewer) Natasha (twice) (D:3) A worker ant (D:5) 5 adders An ooze (D:2) A dart slug (D:1) 6 leopard geckos 4 giant cockroaches 2 goblins (D:1) 3 hobgoblins 2 jackals (Sewer) 7 kobolds A quokka (D:2) 5 bats A frilled lizard (D:2) 6 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yermak the Troll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 27 | D:1 | Reached skill level 1 in Unarmed Combat 48 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 149 | D:2 | Reached skill level 2 in Unarmed Combat 196 | D:2 | Reached XP level 3. HP: 28/31 MP: 3/3 233 | D:3 | Reached skill level 3 in Unarmed Combat 324 | D:3 | Found a glowing drain. 337 | Sewer | Entered a sewer 348 | Sewer | Reached XP level 4. HP: 35/39 MP: 4/4 395 | Sewer | Noticed a crocodile 404 | Sewer | Killed a crocodile 404 | Sewer | Reached skill level 4 in Unarmed Combat 404 | Sewer | Reached XP level 5. HP: 30/45 MP: 0/5 520 | D:3 | Noticed Natasha 531 | D:3 | Killed Natasha 605 | D:3 | Reached skill level 1 in Fighting 605 | D:3 | Reached skill level 5 in Unarmed Combat 616 | D:3 | Noticed Natasha 639 | D:3 | Killed Natasha 711 | D:5 | Entered Level 5 of the Dungeon 746 | D:5 | Noticed Eustachio 755 | D:4 | Noticed Sigmund 782 | D:4 | Slain by a scorpion Vault maps used: D:1: tarquinn_simple_flora_water_e, minmay_pentomino_q4 D:2: first_ration D:3: gup_sewer_entry_pipe, minmay_misc_feat_iff, chequers_arboretum, minivault_24, kennysheep_cluttered_room, kennysheep_pointless_box, uniq_natasha D:4: minmay_temple_entry_crystal_x, serial_bayou_pond_c, nicolae_alphabet_shops, uniq_pikel, uniq_robin, uniq_sigmund D:5: uniq_eustachio Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 1 2 3 4 5 | 5.3 Fighting | 1 | 1.2 Dodging | | 1.5 Stealth | | 1.0 Shields | | 0.5 Spellcasting | | 1.2 Conjurations | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 116 | 79 || 195 Cast: Magic Dart | | 6 || 6 Use: Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Eat: Chunk | 6 | 4 || 10 Armor: Robe | 54 | 37 || 91 Dodge: Dodged | 72 | 37 || 109 Block: Shield | | 12 || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 187 | 167 | 47.2 | 31 | 17 | 35.4 +---------+---------+-------+---------+---------+------- D:1 | 9 | 7 | 43.8 | 5 | 4 | 44.4 D:2 | 33 | 0 | 0.0 | 10 | 0 | 0.0 D:3 | 106 | 51 | 32.5 | 14 | 7 | 33.3 D:4 | 3 | 0 | 0.0 | 1 | 0 | 0.0 D:5 | 36 | 0 | 0.0 | 1 | 0 | 0.0 Sewer | 0 | 109 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------