Yermak Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, 13, D:1) a +0 robe (17, -23, D:1) a +0 short sword (18, -17, D:1) a +0 club (27, -26, D:1) a +0 scale mail (33, -17, D:1) a +0 club a +0 club (39, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 32, D:2) a +0 club (7, 4, D:2) a +0 flail (unseen) (8, 4, D:2) a +0 plate armour (11, 4, D:2) a +0 whip (11, 30, D:2) a +0 ring mail (17, -12, D:2) a +0 dagger (42, 16, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -41, D:3) a +0 robe (9, -15, D:3) a +0 mace (12, -30, D:3) a +0 ring mail (21, -47, D:3) a cursed -3 flail (26, -45, D:3) a cursed -2 chain mail (32, -34, D:3) a +0 mace (37, -12, D:3) a +0 ring mail (38, -26, D:3) a +0 ring mail (41, -44, D:3) a +0 leather armour (43, -24, D:3) a +0 club (46, -13, D:3) a +0 robe (still there?) a +0 robe (still there?) (50, -34, D:3) a +0 hand axe (53, -16, D:3) a cursed -1 dagger Level 4 of the Dungeon (13, 48, D:4) a +0 antimagic war axe a +0 robe (20, 5, D:4) a +0 robe (23, 44, D:4) a +0 giant club (unseen) (29, 13, D:4) a +0 robe (33, 5, D:4) a +0 scale mail (34, 26, D:4) a +0 hand axe (37, 27, D:4) a +0 short sword (40, 4, D:4) a +0 dagger a +0 robe (40, 18, D:4) a +0 club (40, 45, D:4) a +0 mace (53, 28, D:4) a +0 robe (56, 20, D:4) a +2 hand axe of freezing a +0 robe a +0 hand axe a cursed -3 flail a +0 leather armour a cursed +0 flail (57, 20, D:4) a +0 club a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 pair of boots (3, 15, D:5) a +0 flail (26, 21, D:5) a +0 flail (40, 8, D:5) a +0 hand axe (41, 6, D:5) a +0 whip (41, 9, D:5) a +0 dagger a +0 robe (42, 8, D:5) a +0 dagger a +0 robe (47, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (1, -2, D:6) an arrow a +0 dagger (2, -1, D:6) an arrow (19, -3, D:6) a +0 leather armour (23, -31, D:6) 7 poisoned darts (25, 7, D:6) a +0 rapier (27, -28, D:6) a +0 ring mail (35, 20, D:6) a cursed +0 chain mail (38, 7, D:6) a +0 club (39, -7, D:6) 12 poisoned darts (41, 6, D:6) a +0 spear (42, 4, D:6) a +0 whip (42, 5, D:6) a +0 spear (49, -9, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Qiuntar's Assorted Antiques a +0 buckler (135 gold) a +0 spear (90 gold) an uncursed staff of power (750 gold) [Shop] Siew's Weapon Shop a +1 spear of flaming (173 gold) a +0 flail (49 gold) a +2 flail of protection (226 gold) 9 stones (12 gold) 13 bolts (36 gold) 13 arrows (36 gold) 15 sling bullets (105 gold) [Shop] Qunofewn's Book Boutique the Volume of the Virous Voyage (2325 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Recall Summoning/Translocation 3 e - Venom Bolt Conjuration/Poison 5 f - Malign Gateway Summoning/Translocation 7 a book of Callings (360 gold) a book of Misfortune (240 gold) a book of Misfortune (240 gold) a book of Air (420 gold) a book of Clouds (540 gold) a book of Flames (420 gold) a manual of Fighting (1324 gold) (0, 0, D:7) a +0 giant club (1, -10, D:7) a +0 robe a +0 giant club (4, -9, D:7) a scroll of random uselessness (7, 2, D:7) a large rock (8, -1, D:7) a large rock (8, 1, D:7) a large rock (8, 3, D:7) a large rock (14, -1, D:7) an uncursed ring of teleportation a +1 spear of freezing a +3 mace (18, 12, D:7) a wand of random effects (28) (22, 12, D:7) the ring "Esoim" {rF+ rC- rCorr Str+3 Dex+4} [ring of resist corrosion] It affects your strength (+3). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. (27, 9, D:7) 5 poisoned darts (29, 10, D:7) 4 poisoned darts (30, 11, D:7) a poisoned dart (31, 11, D:7) a poisoned dart (32, 16, D:7) a +0 dagger (33, 13, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (7, 0, D:8) a +0 ring mail (22, 1, D:8) a +0 robe (24, 17, D:8) a +0 robe (25, 36, D:8) a +0 hunting sling (37, 20, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Kefiexic's Weapon Shoppe a +0 war axe (56 gold) the +5 long sword "Okuvoh" {venom, +Rage Str+8 Stlth+} (948 gold) It poisons the flesh of those it strikes. It affects your strength (+8). It lets you go berserk. It makes you more stealthy. a +0 quarterstaff (64 gold) a cursed +0 dagger (1 gold) a +0 quarterstaff (64 gold) a +0 hunting sling (24 gold) the +8 quarterstaff "Resim" {drain, -Tele rElec Str+4 Int+3} (1124 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. It prevents most forms of teleportation. a +0 short sword (48 gold) 13 arrows (41 gold) a cursed -2 spear (1 gold) 19 stones (30 gold) a +0 trident (56 gold) 15 arrows (48 gold) 19 stones (30 gold) a +0 spear (48 gold) (0, 0, D:9) a +0 spear (9, 16, D:9) 28 sling bullets (10, 4, D:9) a +0 hand axe (21, 31, D:9) 16 sling bullets (22, 32, D:9) a +0 plate armour (unseen) (23, 31, D:9) a +1 falchion of electrocution (23, 33, D:9) a +0 plate armour (unseen) (24, 31, D:9) a +0 dagger (unseen) (24, 32, D:9) a +2 plate armour of fire resistance (unseen) (25, 31, D:9) a +0 plate armour (unseen) (42, 24, D:9) a +0 robe (43, 24, D:9) a cursed -1 mace a +0 dagger a +0 leather armour a +0 ring mail (47, 5, D:9) a +0 chain mail (47, 21, D:9) a +0 leather armour (47, 23, D:9) a +0 robe a +0 dagger (48, 23, D:9) a +0 chain mail a +0 short sword (49, 5, D:9) a +0 giant club (55, 37, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 rapier a +0 robe a +0 buckler (1, -7, D:10) a +0 short sword a +0 robe (11, 26, D:10) a +0 quarterstaff (16, 4, D:10) a +0 giant spiked club (unseen) (21, 4, D:10) a +0 mace (27, 11, D:10) a +0 robe a +0 dagger (28, 11, D:10) a +0 robe a +0 dagger (31, -1, D:10) a +4 great sword 103 sling bullets (32, -14, D:10) a potion of degeneration (32, 19, D:10) a +0 dagger (33, -5, D:10) a +0 club (33, 21, D:10) a +0 scale mail (36, 20, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club (4, 11, D:11) a +0 scale mail (4, 26, D:11) a +0 chain mail (5, 23, D:11) a +0 flail (8, -8, D:11) a poisoned dart (8, -7, D:11) a poisoned dart (8, -4, D:11) a +0 giant club (unseen) (8, 3, D:11) 18 sling bullets (10, 17, D:11) a potion of degeneration (12, 16, D:11) a +0 shortbow a +0 mace (15, 13, D:11) a +0 scimitar (18, 10, D:11) a +0 mace (18, 11, D:11) a +0 scale mail a +0 short sword (25, -26, D:11) a +0 shortbow 12 arrows (26, -25, D:11) 28 arrows a +0 shortbow (28, -24, D:11) a +0 shortbow 42 arrows a +0 shortbow (29, -24, D:11) 20 arrows a +0 shortbow (30, -25, D:11) 27 arrows a +0 shortbow a +0 shortbow (31, -25, D:11) an arrow (32, -25, D:11) an arrow (32, 13, D:11) 55 bolts (32, 14, D:11) a potion of haste (33, -25, D:11) 2 arrows (33, -22, D:11) a +0 robe a +0 dagger (34, -22, D:11) a cursed +0 scale mail a +0 falchion a +0 shortbow (34, -21, D:11) a +1 flail of protection a +2 ring of dexterity a +3 shortbow a +0 shortbow a +0 shortbow (34, -20, D:11) a +0 leather armour a +0 hand axe 13 arrows a +0 shortbow (35, -24, D:11) a +0 giant spiked club (still there?) an arrow (still there?) (37, 0, D:11) a cursed +0 club 5 boomerangs (41, -25, D:11) +0 storm dragon scales (46, 13, D:11) a +0 rapier Level 12 of the Dungeon [Shop] Onoarphu's Book Shoppe the Compendium of the Unstable Snowflakes (762 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Freezing Cloud Conjuration/Ice/Air 6 a book of Changes (375 gold) a book of Power (675 gold) Easy Secret Knowledge (649 gold) Spells Type Level a - Airstrike Air 4 b - Sticky Flame Conjuration/Fire 4 c - Force Lance Conjuration/Translocation 4 d - Leda's Liquefaction Hexes/Earth 4 e - Animate Dead Necromancy 4 f - Olgreb's Toxic Radiance Poison 4 a book of Conjurations (450 gold) (0, 0, D:12) a +0 flail (0, 6, D:12) a +0 chain mail (1, 0, D:12) a +0 whip of venom (1, 6, D:12) a wand of random effects (16) (4, 0, D:12) a cursed +3 flail (6, 0, D:12) a +0 dire flail (6, 6, D:12) a +0 hand axe (7, 0, D:12) an uncursed amulet of rage (21, 6, D:12) a +4 dagger a +0 dagger a +0 robe (21, 8, D:12) a +0 robe a +0 dagger (22, 10, D:12) a +0 chain mail (26, -6, D:12) a +0 ring mail (33, -20, D:12) a book of Conjurations (34, -22, D:12) a +0 great mace of draining (34, -18, D:12) a +0 ring mail (35, -18, D:12) a +1 scale mail of fire resistance (36, -16, D:12) a +2 morningstar of protection (37, -19, D:12) a +6 hand crossbow of flaming (38, -19, D:12) a +3 leather armour (39, -14, D:12) an uncursed ring of wizardry (40, -18, D:12) a wand of polymorph (4) an uncursed ring of magical power an uncursed staff of wizardry {!a} (41, -20, D:12) an uncursed staff of fire (41, 2, D:12) a +0 falchion of electrocution a +0 ring mail (41, 3, D:12) a +0 dagger a +0 leather armour (41, 4, D:12) a +0 hand axe (42, 2, D:12) a +0 dagger a +0 robe (43, -12, D:12) a stone (43, -7, D:12) a +0 great mace (43, -5, D:12) 4 poisoned darts a cursed -1 short sword a +0 short sword (43, -4, D:12) a +0 leather armour a +0 short sword a cursed +0 dagger (44, -6, D:12) a +0 whip (55, -5, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) 12 stones (5, 7, D:13) an uncursed ring of magical power (6, 17, D:13) 17 arrows (8, -5, D:13) 7 arrows (10, -15, D:13) 11 bolts a +0 arbalest (10, -13, D:13) a +0 giant spiked club a +0 giant club (10, -8, D:13) 2 bolts (14, -19, D:13) a +3 eveningstar a +0 scale mail (17, 20, D:13) a +0 rapier (17, 24, D:13) 19 stones (40, -8, D:13) 16 arrows Level 14 of the Dungeon (0, 0, D:14) a cursed -3 giant club a cursed -1 giant club (3, -5, D:14) an uncursed staff of power (6, -6, D:14) a +0 leather armour (7, -9, D:14) a +4 morningstar of crushing (7, 11, D:14) a +0 troll leather armour (unseen) (9, -7, D:14) an uncursed ring of resist corrosion a book of Power (11, -11, D:14) 28 stones (12, -7, D:14) a +0 plate armour (12, -6, D:14) a +0 dagger a +0 robe (13, -7, D:14) a +0 giant club a +0 giant club (14, -10, D:14) a +0 troll leather armour (unseen) (14, -9, D:14) a javelin (14, -8, D:14) a +0 trident (unseen) (14, -7, D:14) a +0 leather armour (15, -8, D:14) a +0 hand axe (unseen) (17, -8, D:14) a +0 arbalest (21, -1, D:14) an arrow (21, 4, D:14) 13 arrows (22, -13, D:14) a +0 leather armour (23, -3, D:14) a +0 chain mail a +0 great mace (23, -2, D:14) a +0 leather armour a cursed -1 great sword (24, -3, D:14) a cursed -3 giant club a +0 giant club (26, -4, D:14) 10 arrows (unseen) (27, -8, D:14) a +0 chain mail (unseen) Level 15 of the Dungeon (0, 0, D:15) a cursed -3 dagger (unseen) (3, 3, D:15) a bolt (7, 4, D:15) a +0 giant club a +0 giant club (10, 3, D:15) a +0 dire flail (unseen) (11, 3, D:15) a +0 robe (20, -6, D:15) 2 arrows (21, 1, D:15) an arrow (22, -6, D:15) a +2 great sword (unseen) (22, -5, D:15) an arrow (22, -1, D:15) 3 arrows (23, -5, D:15) a +3 long sword of draining (still there?) 4 arrows (still there?) (23, -1, D:15) an arrow (24, -4, D:15) 2 arrows (24, -2, D:15) 5 arrows (25, -3, D:15) a +0 shortbow (still there?) 3 arrows (still there?) (26, -2, D:15) a +0 shortbow (unseen) (27, -2, D:15) a +0 longbow (unseen) (27, -1, D:15) a +0 shortbow (unseen) (27, 0, D:15) a +1 shortbow of velocity (unseen) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Zubidghif's Weapon Shoppe a +3 flail of holy wrath (302 gold) 21 stones (27 gold) a +0 dagger (26 gold) a +0 arbalest (58 gold) a +0 spear (39 gold) the +11 long sword "Apoyddib" {speed, rPois MP+9 Int+5} (1355 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from poison. It affects your magic capacity (+9). Cheibriados disapproves of the use of such an item. (0, 0, Orc:1) a +0 dagger (unseen) (6, 3, Orc:1) a +0 giant spiked club (unseen) (20, -27, Orc:1) a +0 club (27, -26, Orc:1) a +0 ring mail (28, -29, Orc:1) a +0 plate armour (unseen) (29, -29, Orc:1) a +0 plate armour (unseen) (29, -28, Orc:1) a +0 chain mail (unseen) (30, -30, Orc:1) a +0 leather armour (unseen) (32, 6, Orc:1) a +0 giant spiked club (32, 12, Orc:1) a +0 giant club (33, -31, Orc:1) a +0 short sword (unseen) (33, 9, Orc:1) a +0 leather armour (33, 10, Orc:1) a +0 giant club (33, 12, Orc:1) a +0 chain mail (unseen) (34, 7, Orc:1) a +0 trident (34, 9, Orc:1) a +0 plate armour a +0 hand axe a +0 giant club (34, 10, Orc:1) a +0 whip (34, 11, Orc:1) a +0 robe a +0 plate armour a +1 mace of protection a +0 giant spiked club a +0 giant club a cursed -2 dagger a +0 robe (35, 8, Orc:1) a +0 scale mail (unseen) (35, 9, Orc:1) a +0 chain mail a cursed +0 war axe (35, 10, Orc:1) a +0 giant spiked club a +0 giant spiked club (36, 10, Orc:1) a +0 giant spiked club (36, 11, Orc:1) a wand of flame (25) (36, 12, Orc:1) a +0 flail Level 2 of the Orcish Mines [Shop] Ushatant's Distillery a potion of degeneration (12 gold) a potion of degeneration (12 gold) a potion of flight (36 gold) a potion of haste (120 gold) [Shop] Wuadoug's Armour Boutique a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 plate armour (368 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) a +9 plate armour of ponderousness (720 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 buckler (72 gold) [Shop] Qoloil's General Store a +2 glaive of venom (316 gold) 26 arrows (83 gold) a +0 pair of boots (72 gold) a scroll of remove curse (48 gold) a +0 long sword (56 gold) a +0 scale mail of positive energy (128 gold) a +2 leather armour of fire resistance (304 gold) 19 poisoned darts (121 gold) the +7 plate armour of Okawaru's Approval {Int+4} (1174 gold) It affects your intelligence (+4). a ration (80 gold) [Shop] Nogh's Gadget Boutique a phantom mirror (450 gold) a lightning rod (4/4) (600 gold) a wand of disintegration (16) (300 gold) a wand of polymorph (9) (165 gold) a box of beasts (300 gold) a phantom mirror (450 gold) a sack of spiders (300 gold) a phial of floods (600 gold) a lightning rod (4/4) (600 gold) (2, 20, Orc:2) a +0 giant spiked club (unseen) (2, 22, Orc:2) a +0 robe (3, 15, Orc:2) a +0 mace (3, 17, Orc:2) a large rock (3, 18, Orc:2) a +0 whip (unseen) (3, 20, Orc:2) a +0 giant spiked club (3, 22, Orc:2) a +0 giant club (3, 24, Orc:2) a large rock (4, 16, Orc:2) a +0 giant spiked club (4, 17, Orc:2) a +0 club (unseen) (4, 18, Orc:2) a +0 chain mail a +0 war axe (4, 19, Orc:2) a cursed +0 giant club (unseen) (4, 20, Orc:2) a +0 giant club (unseen) (4, 21, Orc:2) a +0 giant spiked club (5, 17, Orc:2) a +0 leather armour (unseen) (5, 18, Orc:2) a +0 troll leather armour (unseen) (5, 19, Orc:2) a large rock (5, 20, Orc:2) a +0 club (6, 12, Orc:2) a +0 troll leather armour (6, 17, Orc:2) 2 large rocks (6, 18, Orc:2) a +0 robe (unseen) (6, 19, Orc:2) a +0 giant spiked club (6, 20, Orc:2) a +0 flail (6, 21, Orc:2) a +0 robe (unseen) (7, 21, Orc:2) a +0 short sword (7, 23, Orc:2) a +0 troll leather armour (10, 51, Orc:2) a +0 troll leather armour (unseen) (11, 30, Orc:2) a +0 giant spiked club (12, 29, Orc:2) a +0 giant club (12, 34, Orc:2) the +3 ring mail of Freedom {Regen+ Str-2 Int-2 Dex+9} It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (+9). It increases your rate of regeneration. (12, 35, Orc:2) a +0 giant club a +0 giant club (12, 50, Orc:2) a +0 chain mail (unseen) (13, 49, Orc:2) a +0 robe a +0 dagger (20, 43, Orc:2) a +0 giant spiked club (20, 44, Orc:2) a cursed -3 giant club (unseen) (20, 45, Orc:2) a +0 giant spiked club a cursed +0 robe a +2 dagger of pain (20, 46, Orc:2) a +0 chain mail a +0 mace (20, 47, Orc:2) a +0 club (29, 46, Orc:2) a +0 giant club a +0 giant club (31, 48, Orc:2) a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a cursed -2 rapier a +0 leather armour (0, 12, Elf:1) a potion of berserk rage (1, 11, Elf:1) a cursed +0 ring mail (unseen) (7, -4, Elf:1) a +0 scale mail a +0 shortbow (8, -2, Elf:1) 2 arrows (8, 3, Elf:1) a +0 long sword (10, 13, Elf:1) a +0 short sword a +0 leather armour (11, 24, Elf:1) a +0 leather armour a +0 dagger (12, 8, Elf:1) a +0 short sword (13, 11, Elf:1) a +1 dire flail of draining (13, 24, Elf:1) a +0 dagger (14, 9, Elf:1) a +0 chain mail a +0 long sword a +0 long sword a +0 leather armour (14, 21, Elf:1) a +2 amulet of reflection (14, 22, Elf:1) a +3 glaive of venom a +0 short sword (14, 23, Elf:1) a +0 short sword a +0 short sword (14, 24, Elf:1) a +0 leather armour a +0 long sword (14, 28, Elf:1) a +0 trident (15, 22, Elf:1) a +2 short sword of draining a +0 leather armour a +0 short sword of electrocution a +0 leather armour (17, 6, Elf:1) a cursed -2 rapier (unseen) (17, 22, Elf:1) a +0 short sword of protection a +0 ring mail (17, 31, Elf:1) a +0 long sword (unseen) (22, 5, Elf:1) a +0 shortbow a +0 dagger 30 arrows a +0 leather armour (22, 18, Elf:1) 30 arrows (23, -2, Elf:1) a +0 scale mail (23, 4, Elf:1) a +0 dagger a +0 ring mail (23, 14, Elf:1) a +0 plate armour (24, 18, Elf:1) a +0 long sword (26, -25, Elf:1) a +0 dagger (26, -5, Elf:1) a +2 mace of holy wrath (27, -20, Elf:1) a +0 dagger (27, -19, Elf:1) a +0 leather armour a +0 shortbow 21 arrows a +0 short sword (31, 24, Elf:1) a +0 dagger (unseen) (37, 29, Elf:1) a +0 helmet (50, 11, Elf:1) a cursed -3 short sword (unseen) Level 2 of the Elven Halls (0, 0, Elf:2) a +0 ring mail (2, -3, Elf:2) a cursed -1 short sword (3, -5, Elf:2) a +0 long sword (3, -4, Elf:2) a +0 leather armour a +0 longbow a -3 dagger a +2 long sword of venom (4, -5, Elf:2) a +0 hand axe of electrocution a +0 long sword a +0 short sword of freezing (5, -6, Elf:2) a +6 halberd of venom (5, -5, Elf:2) a +0 leather armour a +0 longbow 31 arrows a +2 dagger of venom (6, -7, Elf:2) a +0 falchion (8, -9, Elf:2) a +4 ring of intelligence the +1 leather armour of the Princeling {Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). (12, -5, Elf:2) a +0 short sword (18, 2, Elf:2) an uncursed ring of magical power (22, 1, Elf:2) a +0 flail of draining (34, -3, Elf:2) a +0 rapier a +3 mace of protection (34, 4, Elf:2) a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier (0, 20, Elf:3) a +0 chain mail (1, -1, Elf:3) a book of Enchantments (1, 0, Elf:3) a +0 long sword (1, 1, Elf:3) a +5 dire flail of crushing (1, 18, Elf:3) a sack of spiders (1, 19, Elf:3) a +0 rapier (1, 21, Elf:3) a +0 long sword (2, -1, Elf:3) a +0 pair of gloves (2, 1, Elf:3) a +3 arbalest of flaming (2, 19, Elf:3) a +1 scale mail of cold resistance (3, 0, Elf:3) a +2 chain mail of fire resistance (3, 20, Elf:3) the amulet "Waupsecu" {Inacc MR+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your resistance to hostile enchantments. a +0 short sword (6, 0, Elf:3) 11 stones (9, 21, Elf:3) a +0 long sword (10, 21, Elf:3) a +1 spear of venom (10, 23, Elf:3) a +0 ring mail of cold resistance (11, 17, Elf:3) the +2 robe of Imeram {rF+ Int+5} It affects your intelligence (+5). It protects you from fire. the +3 leather armour of the Neverending Tales {rC+ MR+ Str+3} It affects your strength (+3). It protects you from cold. It affects your resistance to hostile enchantments. (11, 20, Elf:3) a +0 leather armour (12, 21, Elf:3) an uncursed staff of air (12, 23, Elf:3) a +1 hand axe of flaming (13, 14, Elf:3) a +1 rapier of flaming (13, 22, Elf:3) a +0 short sword (14, 21, Elf:3) a lamp of fire (inert) (15, 10, Elf:3) a +0 long sword a +0 ring mail (15, 12, Elf:3) an uncursed ring of fire a cursed -2 ring mail a +1 quarterstaff of protection (15, 13, Elf:3) a +0 quarterstaff (15, 14, Elf:3) a +0 leather armour a +0 long sword (15, 15, Elf:3) a +0 long sword a +0 leather armour (16, 12, Elf:3) a +0 leather armour a +0 leather armour a +0 long sword an uncursed amulet of harm a +2 trident of protection (16, 13, Elf:3) a +0 rapier a +0 rapier a +0 short sword a +3 chain mail of magic resistance (16, 16, Elf:3) a +0 leather armour a +0 quarterstaff of protection (17, 15, Elf:3) a +0 leather armour a +0 antimagic long sword (19, -3, Elf:3) 6 large rocks (20, 0, Elf:3) the +2 hand crossbow "Grim" {velocity, Fragile rElec MR+} Any bolt fired from it inflicts extra damage. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (20, 19, Elf:3) 20 bolts (20, 20, Elf:3) a +0 short sword (21, 1, Elf:3) an uncursed staff of death (21, 9, Elf:3) a +0 leather armour a +2 mace of crushing an uncursed amulet of the acrobat a potion of degeneration (21, 10, Elf:3) a +0 leather armour a +0 long sword an uncursed ring of stealth a +0 large shield (21, 15, Elf:3) the cursed +0 leather armour of Mattomn {-Tele rC++ rN+} It greatly protects you from cold. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (21, 19, Elf:3) a +0 short sword (21, 21, Elf:3) a +0 long sword (22, 10, Elf:3) a +0 short sword of venom (22, 16, Elf:3) a +0 hand axe (22, 20, Elf:3) a +4 scale mail of magic resistance (23, 10, Elf:3) a +0 leather armour a +0 short sword a +0 longbow a +0 dagger a +0 chain mail a +0 leather armour a +0 longbow a +3 scimitar of draining (23, 11, Elf:3) a cursed -1 dagger a +0 rapier (24, 2, Elf:3) a book of Cantrips (24, 10, Elf:3) a +0 leather armour a +0 shortbow a +0 longbow a +0 long sword a +0 long sword the +1 trident "Wanur" {elec, Str+6 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+6). It affects your intelligence (+3). a +0 leather armour a +4 war axe of freezing the cursed +2 scimitar "Foiva" {flame, Str+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It has a curse placed upon it. a +0 chain mail (24, 11, Elf:3) a +0 long sword (25, 10, Elf:3) the amulet "Niuqac" {Spirit *Contam rF+ rC+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It protects you from cold. It causes magical contamination when unequipped. a +0 ring mail a +0 long sword a +0 ring mail a +0 long sword a +0 long sword a +0 scale mail a +0 long sword a +0 leather armour a +0 rapier the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (26, 10, Elf:3) a +0 robe a +0 long sword of electrocution a +2 flail of holy wrath a +0 leather armour 17 arrows a +0 long sword a +0 shortbow a +0 long sword a +0 long sword a +0 leather armour a +0 rapier an uncursed ring of magical power (27, 9, Elf:3) a +0 short sword a +0 long sword a +0 rapier 5 arrows (27, 10, Elf:3) a +0 leather armour a +0 scimitar (27, 11, Elf:3) a +2 leather armour of poison resistance a +0 scimitar (28, 9, Elf:3) an arrow (30, 8, Elf:3) 2 arrows (32, -1, Elf:3) a crystal ball of energy (39, 2, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (39, 4, Elf:3) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (22, -7, Lair:2) a +0 scimitar (39, 3, Lair:2) a +0 hat of intelligence (39, 4, Lair:2) an uncursed amulet of harm (52, 31, Lair:2) a +0 mace Level 3 of the Lair of Beasts (40, -18, Lair:3) a +0 war axe (42, -12, Lair:3) a +0 dagger (43, -13, Lair:3) 23 sling bullets (44, -13, Lair:3) a +1 robe of magic resistance Level 4 of the Lair of Beasts (1, -19, Lair:4) 2 large rocks (14, -22, Lair:4) a +0 trident (14, -21, Lair:4) a +0 trident (15, -22, Lair:4) a +0 trident (16, -23, Lair:4) a +0 trident (21, -10, Lair:4) a +0 falchion (23, 8, Lair:4) a +0 giant club (25, -24, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion (1, -20, Lair:5) a +0 halberd (11, -22, Lair:5) a wand of random effects (8) (11, -21, Lair:5) a +5 war axe of flaming (12, -16, Lair:5) an uncursed staff of poison {!a} an uncursed staff of fire {!a} (14, -22, Lair:5) a book of Maledictions (14, -4, Lair:5) a +3 spear (15, -3, Lair:5) an uncursed ring of attention (25, 2, Lair:5) a +0 spear (25, 5, Lair:5) a +0 ring mail of magic resistance (31, -22, Lair:5) 28 bolts (43, -24, Lair:5) 24 bolts Level 6 of the Lair of Beasts (16, -5, Lair:6) a +0 flail of holy wrath (16, -4, Lair:6) a cursed staff of poison (29, -6, Lair:6) 22 bolts (31, -23, Lair:6) a cursed -3 dagger (31, -20, Lair:6) a +1 ring of evasion a +3 dagger of venom a +2 ring mail of fire resistance (39, -9, Lair:6) a +0 trident Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear (16, -10, Shoals:1) a +0 ring mail a +2 short sword of protection (17, -7, Shoals:1) a +0 robe a +2 trident of flaming (22, -4, Shoals:1) a +0 trident (unseen) (33, 5, Shoals:1) a +0 pair of gloves Level 2 of the Shoals (0, 0, Shoals:2) 3 boomerangs of dispersal (0, 6, Shoals:2) 24 arrows (1, -1, Shoals:2) a large rock 3 sling bullets (7, -5, Shoals:2) 17 poisoned darts (7, 4, Shoals:2) a +0 quarterstaff (8, -4, Shoals:2) a crystal ball of energy (9, -4, Shoals:2) 23 bolts (10, 2, Shoals:2) 3 large rocks (11, 1, Shoals:2) 4 large rocks (12, 0, Shoals:2) 2 sling bullets a +0 spear a +0 hunting sling (12, 1, Shoals:2) a large rock (12, 3, Shoals:2) a large rock (14, -8, Shoals:2) a +0 chain mail (15, -4, Shoals:2) a +0 spear (unseen) (16, 2, Shoals:2) a +0 trident (17, -4, Shoals:2) a sling bullet (17, -1, Shoals:2) a +0 hunting sling a +0 quarterstaff (19, -8, Shoals:2) a stone (19, -3, Shoals:2) 2 sling bullets (still there?) a stone (still there?) (23, -19, Shoals:2) a +0 chain mail (29, -36, Shoals:2) a +0 trident 8 boomerangs of dispersal (29, -35, Shoals:2) a +3 trident (29, -33, Shoals:2) a +0 spear a +0 leather armour (30, -36, Shoals:2) a +0 trident 5 silver boomerangs (30, -29, Shoals:2) an uncursed ring of stealth Level 3 of the Shoals (0, 0, Shoals:3) a +2 trident of piercing a boomerang of dispersal (3, -7, Shoals:3) a +3 flail of protection (3, 0, Shoals:3) a +0 robe (5, -7, Shoals:3) a cursed -2 trident (5, 0, Shoals:3) 6 silver javelins (6, -8, Shoals:3) a +0 trident (6, -7, Shoals:3) a +2 trident of piercing (6, 6, Shoals:3) a +0 falchion (7, -9, Shoals:3) a +0 trident (unseen) (7, -7, Shoals:3) a +0 leather armour 13 silver javelins a +0 spear (9, 3, Shoals:3) a +1 spear of piercing a +0 hunting sling (10, -9, Shoals:3) a potion of berserk rage (11, 6, Shoals:3) a -1 spear a +0 fustibalus 16 sling bullets (11, 7, Shoals:3) a +0 spear a +0 hunting sling (14, 7, Shoals:3) a +0 club a +0 hunting sling (17, -13, Shoals:3) a +0 quarterstaff (18, -9, Shoals:3) a +0 trident (21, 4, Shoals:3) an uncursed ring of positive energy (23, 2, Shoals:3) a +0 trident (unseen) (30, 5, Shoals:3) a +2 flail of holy wrath (31, 5, Shoals:3) a +3 plate armour of cold resistance (32, 5, Shoals:3) a +0 chain mail (33, -14, Shoals:3) a stone (33, -13, Shoals:3) a +0 spear a +0 chain mail (33, -9, Shoals:3) a +0 trident (34, -16, Shoals:3) a +2 trident of pain a +0 leather armour (34, -14, Shoals:3) a +0 spear (34, -11, Shoals:3) a +0 trident of piercing (34, -10, Shoals:3) a +2 trident of venom (35, -16, Shoals:3) a +3 trident of freezing a +2 robe of cold resistance (35, -13, Shoals:3) a +0 spear (35, -12, Shoals:3) 19 arrows (36, -18, Shoals:3) 2 arrows (36, -17, Shoals:3) a +0 longbow a +0 spear 15 arrows (37, -20, Shoals:3) 3 arrows (38, -21, Shoals:3) an arrow (38, -18, Shoals:3) a +0 trident (unseen) (39, -24, Shoals:3) an arrow (39, -11, Shoals:3) a +0 trident (46, -24, Shoals:3) 12 arrows (unseen) (52, -24, Shoals:3) a +2 robe of magic resistance Level 4 of the Shoals (0, 0, Shoals:4) a +0 war axe (1, 6, Shoals:4) a +0 spear (3, 7, Shoals:4) a +0 spear (5, 18, Shoals:4) a +0 spear a +0 leather armour (6, 13, Shoals:4) a +0 trident (6, 19, Shoals:4) a fan of gales (7, 14, Shoals:4) a +0 club (7, 30, Shoals:4) a +0 trident (8, 11, Shoals:4) 2 javelins (8, 15, Shoals:4) a +0 quarterstaff (10, 32, Shoals:4) a +0 trident (12, -15, Shoals:4) a cursed -3 shortbow (14, -8, Shoals:4) a +0 longbow 22 arrows (14, -7, Shoals:4) a +0 trident (15, -9, Shoals:4) a +0 hunting sling 21 sling bullets (15, -8, Shoals:4) a +0 spear a +0 hunting sling 12 sling bullets (15, -6, Shoals:4) a +0 hunting sling (15, 12, Shoals:4) a +0 trident (unseen) (16, -8, Shoals:4) 5 sling bullets (16, -7, Shoals:4) 2 sling bullets (20, 15, Shoals:4) a +1 leather armour of cold resistance a +1 trident of freezing a +0 robe (22, 17, Shoals:4) a +0 trident (23, 17, Shoals:4) a +0 robe a +0 rapier a +0 trident (24, 21, Shoals:4) an uncursed amulet of regeneration (25, 19, Shoals:4) 6 large rocks (41, -7, Shoals:4) a +0 spear (43, -8, Shoals:4) a +0 trident (46, -2, Shoals:4) a +0 trident (46, 36, Shoals:4) a +1 spear of freezing 16 silver javelins a +0 leather armour (46, 38, Shoals:4) a +0 trident of venom a +0 robe a cursed -3 hand crossbow (47, 37, Shoals:4) a +0 rapier a +0 robe (47, 38, Shoals:4) a +0 spear a +2 leather armour of cold resistance a +2 trident of protection a +3 leather armour (47, 40, Shoals:4) a +3 rapier of electrocution a +0 robe (49, -14, Shoals:4) a +0 trident (49, 4, Shoals:4) a +0 trident (49, 5, Shoals:4) a +0 spear 6 large rocks (51, -11, Shoals:4) a +0 trident (51, -6, Shoals:4) a +0 spear (51, 11, Shoals:4) 2 sling bullets (52, 12, Shoals:4) 4 sling bullets (54, 13, Shoals:4) 2 sling bullets (54, 16, Shoals:4) 8 sling bullets a +0 fustibalus a +0 shortbow 16 arrows (54, 18, Shoals:4) the cursed +1 arbalest "Jyukof" {flame, Str+9 Int-4 Dex-2 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It affects your intelligence (-4). It affects your dexterity (-2). It lets you see invisible. It has a curse placed upon it. (58, 23, Shoals:4) a +0 shield (61, 20, Shoals:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) the cursed +1 quarterstaff of Biudess {crush, *Contam +Rage MR+++ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you go berserk. It causes magical contamination when unequipped. It has a curse placed upon it. (6, 5, Spider:1) a +0 leather armour Level 3 of the Spider Nest (0, 0, Spider:3) a +0 mace Level 4 of the Spider Nest (0, 4, Spider:4) the +8 flail of Nosiki {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. (4, 7, Spider:4) a +1 hand axe of electrocution Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) a fan of gales (0, 8, Slime:5) a +0 leather armour (1, -1, Slime:5) a fan of gales (1, 0, Slime:5) a book of Enchantments (1, 6, Slime:5) 7 atropa-tipped darts (1, 9, Slime:5) a +0 bardiche (2, -2, Slime:5) a +2 rapier of venom (2, 0, Slime:5) an uncursed staff of poison (2, 7, Slime:5) a +2 hand axe of chopping (2, 8, Slime:5) a sack of spiders (2, 9, Slime:5) a sack of spiders (2, 10, Slime:5) a +0 whip (3, -4, Slime:5) a wand of random effects (20) (3, -2, Slime:5) a +0 chain mail (3, -1, Slime:5) an uncursed staff of death (3, 4, Slime:5) a +2 ring of evasion (3, 8, Slime:5) a +2 plate armour of fire resistance (3, 9, Slime:5) 25 stones (4, -1, Slime:5) a +0 falchion of draining (4, 8, Slime:5) a +0 chain mail (4, 10, Slime:5) 15 arrows (8, -1, Slime:5) the amulet of Baoluots {rElec rPois rC+ rN+ Regen+} [amulet of regeneration] It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It increases your rate of regeneration. (9, -1, Slime:5) a scroll of enchant weapon (9, 6, Slime:5) a +4 antimagic mace (10, -4, Slime:5) 24 stones (10, -1, Slime:5) the +7 arbalest of Disgust {penet, Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It makes you more stealthy. (10, 4, Slime:5) the amulet "Boninomuff" {Harm *Drain rElec Str+3 Int-5} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It affects your intelligence (-5). It insulates you from electricity. It causes draining when unequipped. the ring "Etohaoh" {+Fly rPois Dex-2 SInv} [ring of see invisible] It affects your dexterity (-2). It protects you from poison. It lets you see invisible. It lets you fly. the cursed +0 leather armour "Piburch" {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (10, 8, Slime:5) an uncursed staff of air (10, 11, Slime:5) a +0 robe (11, -2, Slime:5) the +7 hand crossbow of Uskayaw's Favour {elec, +Fly Int+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It lets you fly. (11, -1, Slime:5) a +3 shortbow (11, 0, Slime:5) an uncursed staff of conjuration (11, 1, Slime:5) 7 boomerangs of dispersal (11, 7, Slime:5) a +3 leather armour of cold resistance (11, 9, Slime:5) an uncursed ring of wizardry (12, 0, Slime:5) 24 arrows (12, 1, Slime:5) a +0 ring mail (12, 6, Slime:5) a +0 falchion (12, 7, Slime:5) a sack of spiders (12, 8, Slime:5) the +6 battleaxe of Dung {speed, Int+6} Attacks with this weapon are significantly faster. It affects your intelligence (+6). Cheibriados disapproves of the use of such an item. (13, -1, Slime:5) a +0 ring mail (13, 8, Slime:5) a +0 scale mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 dire flail (unseen) (1, 4, Vaults:1) a +0 pair of gloves (2, -7, Vaults:1) a +0 club (2, -6, Vaults:1) a +0 short sword (unseen) (5, 5, Vaults:1) a +1 cloak a +3 rapier of electrocution (6, -12, Vaults:1) a +0 ring mail (7, -14, Vaults:1) a +0 quarterstaff (9, -10, Vaults:1) a +2 halberd (unseen) (19, 3, Vaults:1) 27 stones (21, 3, Vaults:1) 14 stones (32, 3, Vaults:1) a +0 robe a +2 dagger of electrocution a +0 giant club a +0 robe a +0 halberd (32, 4, Vaults:1) a +0 giant spiked club (33, 2, Vaults:1) a +0 giant club (unseen) (33, 3, Vaults:1) a cursed -3 giant spiked club (unseen) (34, 4, Vaults:1) a cursed +0 giant club (unseen) (36, 5, Vaults:1) the +0 helmet of Dim Light {SInv} It lets you see invisible. (36, 7, Vaults:1) a +2 helmet Level 2 of the Vaults (0, 0, Vaults:2) a +0 dire flail (unseen) (1, 0, Vaults:2) a +0 flail (unseen) (2, 2, Vaults:2) a +0 dire flail (unseen) (13, -3, Vaults:2) 19 stones (13, 16, Vaults:2) an arrow (14, 14, Vaults:2) 3 arrows (15, 15, Vaults:2) 2 arrows (16, 16, Vaults:2) 2 arrows (16, 20, Vaults:2) a +0 shortbow (unseen) (17, 17, Vaults:2) an arrow (18, 16, Vaults:2) 2 arrows (21, 21, Vaults:2) the ring of Winter {*Tele +Fly Str+6} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+6). It lets you fly. (28, 9, Vaults:2) 15 arrows (unseen) (35, 20, Vaults:2) a +3 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 rapier of holy wrath (unseen) (0, 1, Vaults:3) a cursed -2 long sword (unseen) (0, 2, Vaults:3) a +0 short sword a +0 chain mail (0, 3, Vaults:3) a +0 great mace a +0 ring mail (1, -1, Vaults:3) a +0 rapier (unseen) (1, 3, Vaults:3) a +0 scimitar a +0 chain mail a +2 buckler (2, -1, Vaults:3) a +0 short sword (38, -15, Vaults:3) 12 bolts (unseen) (38, -13, Vaults:3) a +0 ring mail a +0 great mace 19 bolts a +0 arbalest (38, -12, Vaults:3) a bolt (38, -8, Vaults:3) a bolt (39, -14, Vaults:3) 16 bolts a +0 arbalest (39, -12, Vaults:3) a +0 leather armour a cursed +0 flail (39, -8, Vaults:3) 15 bolts (42, -17, Vaults:3) a +0 giant club (unseen) (43, -8, Vaults:3) 2 silver boomerangs (44, -20, Vaults:3) a +0 leather armour (unseen) (44, -18, Vaults:3) a +0 troll leather armour (unseen) (46, -9, Vaults:3) a +0 morningstar of crushing (unseen) (46, -8, Vaults:3) a +0 scale mail (56, -17, Vaults:3) a +0 scale mail a +0 long sword Level 4 of the Vaults (0, 0, Vaults:4) a +0 leather armour (3, 28, Vaults:4) 22 stones (23, 7, Vaults:4) a +0 ring mail (23, 8, Vaults:4) a +0 dagger (24, 7, Vaults:4) a +2 bardiche (unseen) (24, 8, Vaults:4) a +0 chain mail (unseen) (24, 9, Vaults:4) a +0 hand axe (unseen) (25, 8, Vaults:4) a +0 war axe (unseen) (26, -1, Vaults:4) a +2 great mace of draining a +0 scale mail (33, 12, Vaults:4) 13 bolts a +0 arbalest (33, 15, Vaults:4) a bolt (36, 1, Vaults:4) +3 storm dragon scales {Bai Suzhen} a +0 quarterstaff (42, 15, Vaults:4) a +0 chain mail (unseen) (46, 23, Vaults:4) a large rock (47, 24, Vaults:4) a bolt (47, 27, Vaults:4) a bolt (still there?) a +0 robe (still there?) (48, 22, Vaults:4) a large rock (49, 29, Vaults:4) a +0 arbalest (unseen) (50, 31, Vaults:4) a +0 war axe (unseen) (52, 32, Vaults:4) a +0 ring mail of poison resistance (56, 32, Vaults:4) a +0 arbalest 25 bolts (56, 33, Vaults:4) a cursed -3 mace a +0 scale mail (57, 31, Vaults:4) a +0 leather armour (57, 32, Vaults:4) a +0 war axe (unseen) (57, 33, Vaults:4) a +0 flail (unseen) Level 5 of the Vaults (0, 0, Vaults:5) a +2 ring mail of cold resistance (3, 2, Vaults:5) a +0 arbalest 10 bolts a +0 long sword (4, 3, Vaults:5) a +0 arbalest 13 bolts (5, 0, Vaults:5) a +0 falchion a +0 scale mail of fire resistance (5, 2, Vaults:5) a bolt a +1 great sword of protection a +0 plate armour (5, 6, Vaults:5) an uncursed staff of energy (5, 25, Vaults:5) an uncursed amulet of the gourmand (6, -6, Vaults:5) 2 bolts (6, 2, Vaults:5) a bolt (6, 4, Vaults:5) +0 swamp dragon scales (6, 6, Vaults:5) 8 silver boomerangs (6, 23, Vaults:5) a fan of gales (7, -6, Vaults:5) a +0 long sword (7, 2, Vaults:5) a bolt (7, 22, Vaults:5) a scroll of noise (8, -8, Vaults:5) a +0 scimitar a +0 ring mail a +0 buckler a +0 arbalest 23 bolts (8, -7, Vaults:5) a +0 great sword of electrocution a +0 scale mail (8, -6, Vaults:5) a +0 short sword a +0 shortbow 14 arrows (8, 3, Vaults:5) a cursed amulet of inaccuracy (8, 5, Vaults:5) an uncursed staff of death (8, 21, Vaults:5) a +5 quick blade (8, 27, Vaults:5) a +0 glaive (9, -8, Vaults:5) a +0 long sword a +2 leather armour of magic resistance (9, -7, Vaults:5) a +0 dagger of flaming a cursed -1 scale mail (9, -6, Vaults:5) a +0 flail a +0 scale mail a +0 long sword a +0 ring mail (9, 5, Vaults:5) a +2 plate armour of fire resistance (9, 6, Vaults:5) a +0 dagger (10, -6, Vaults:5) a +0 leather armour (10, 3, Vaults:5) a bolt (10, 20, Vaults:5) a scroll of enchant weapon (10, 22, Vaults:5) a +0 scimitar the amulet "Raucw" {Harm *Drain MR+} [amulet of harm] It increases damage dealt and taken. It affects your resistance to hostile enchantments. It causes draining when unequipped. (11, 22, Vaults:5) a +0 dire flail (unseen) (11, 26, Vaults:5) a +0 pair of gloves (12, 19, Vaults:5) a +0 morningstar of venom (13, -6, Vaults:5) a +0 dagger (13, 20, Vaults:5) a +4 scimitar of slicing (13, 24, Vaults:5) the +6 flail of Dullness {freeze, *Contam rPois SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you see invisible. It causes magical contamination when unequipped. (14, -13, Vaults:5) a bolt (14, -12, Vaults:5) a +0 dire flail (still there?) a bolt (still there?) (14, 20, Vaults:5) a scroll of enchant weapon (14, 23, Vaults:5) the +12 war axe "Zegaamul" {chop, +Inv rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you turn invisible. (15, 15, Vaults:5) a +0 short sword (15, 21, Vaults:5) a sack of spiders (16, 15, Vaults:5) a +0 giant spiked club (16, 16, Vaults:5) a +0 bardiche a +0 chain mail a +1 battleaxe of freezing a +0 plate armour a +0 giant spiked club a cursed +0 giant spiked club a +0 battleaxe a +0 chain mail (16, 20, Vaults:5) 15 stones (17, -13, Vaults:5) 2 bolts (17, -8, Vaults:5) a +2 broad axe a +0 chain mail a +2 shield (17, 13, Vaults:5) a +0 flail a +0 ring mail (17, 14, Vaults:5) a +0 long sword of holy wrath a +1 great sword of flaming a +0 war axe a +0 plate armour (17, 19, Vaults:5) a +0 bardiche (unseen) (18, -13, Vaults:5) a +0 great mace a +0 plate armour (18, 13, Vaults:5) a +0 giant club a +0 plate armour a +0 dire flail a +0 plate armour a +0 dire flail a +1 war axe of electrocution a +1 dire flail a +0 plate armour (18, 14, Vaults:5) a +0 plate armour (19, -4, Vaults:5) an uncursed ring of ice (19, 13, Vaults:5) a +0 plate armour a +0 broad axe a stone a +1 battleaxe of venom a +0 plate armour a +0 dire flail a +0 plate armour (20, -5, Vaults:5) a phantom mirror (20, 13, Vaults:5) a stone (21, -14, Vaults:5) a +0 arbalest 19 bolts (21, -7, Vaults:5) a sack of spiders (21, -6, Vaults:5) a lamp of fire (inert) (21, 4, Vaults:5) 14 bolts (21, 10, Vaults:5) a +0 giant spiked club a +0 dire flail (21, 11, Vaults:5) 15 bolts a +0 plate armour a +2 bardiche of chopping a +0 chain mail a +0 arbalest a +3 halberd (21, 12, Vaults:5) a +0 ring mail a +1 plate armour of fire resistance a +0 long sword a +0 chain mail a +0 large shield a +0 war axe a +0 chain mail a +3 dire flail a +0 leather armour a +0 dire flail a +0 war axe (21, 13, Vaults:5) +0 ice dragon scales a +0 ring mail a +0 great mace a +0 plate armour a +0 great sword a +0 chain mail a +2 flail of protection a +0 great mace 12 stones a +0 chain mail a +0 giant club a +0 great mace a +0 plate armour (21, 14, Vaults:5) a +0 troll leather armour a +0 shortbow (22, -3, Vaults:5) a +0 mace (22, 11, Vaults:5) a +0 robe a +0 spear (22, 12, Vaults:5) a +0 giant spiked club a +1 battleaxe of electrocution (31, 21, Vaults:5) a crystal ball of energy (33, -9, Vaults:5) a +0 war axe of chopping 5 boomerangs of dispersal a +0 chain mail (34, 18, Vaults:5) a +1 shortbow of flaming (34, 23, Vaults:5) an uncursed staff of wizardry (37, -6, Vaults:5) a wand of random effects (19) (38, -3, Vaults:5) a +0 dire flail a +0 plate armour (39, -7, Vaults:5) a +2 great sword of flaming (39, -6, Vaults:5) a +0 short sword (39, -5, Vaults:5) a +0 rapier (39, -4, Vaults:5) a +0 halberd a +0 plate armour an uncursed amulet of the gourmand (40, -7, Vaults:5) a cursed -2 glaive a +0 chain mail (40, -3, Vaults:5) a +2 battleaxe of freezing (41, -7, Vaults:5) a +2 chain mail of poison resistance (41, 18, Vaults:5) a +0 flail (still there?) a +4 plate armour of poison resistance (still there?) (41, 19, Vaults:5) a +2 great sword of flaming (43, 18, Vaults:5) a +0 arbalest 13 bolts (45, -8, Vaults:5) a +0 war axe (45, 0, Vaults:5) a +4 dagger of venom (47, -2, Vaults:5) a +0 scale mail (47, 18, Vaults:5) 2 bolts (48, 17, Vaults:5) 2 bolts (48, 18, Vaults:5) an uncursed staff of energy (48, 20, Vaults:5) a +0 morningstar a +0 ring mail (48, 23, Vaults:5) the cursed +1 short sword of Intimidation {holy, Int+6 Dex-5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+6). It affects your dexterity (-5). It has a curse placed upon it. (48, 28, Vaults:5) an uncursed staff of air (49, 18, Vaults:5) 2 bolts (50, 18, Vaults:5) a +0 dire flail a +0 dire flail 3 bolts (50, 21, Vaults:5) a +3 war axe of venom a +0 arbalest 26 bolts a +0 scale mail (50, 25, Vaults:5) a +0 troll leather armour (51, 8, Vaults:5) a +0 great sword a +0 plate armour of fire resistance an uncursed ring of poison resistance (51, 16, Vaults:5) a +1 falchion of holy wrath a +0 scale mail (51, 17, Vaults:5) a bolt (51, 21, Vaults:5) a +3 arbalest of freezing 12 bolts (51, 22, Vaults:5) a +0 troll leather armour (51, 24, Vaults:5) a bolt (52, 8, Vaults:5) a +0 halberd a cursed +0 plate armour (52, 19, Vaults:5) a +0 flail (unseen) Pandemonium (0, 0, Pan) 21 stones (1, -1, Pan) a +0 vampiric demon whip (unseen) (1, 2, Pan) a cursed +0 scale mail (2, 3, Pan) a +0 scimitar (unseen) (3, 6, Pan) a +2 robe of fire resistance (unseen) (5, 0, Pan) a scroll of fog (14, 2, Pan) a +0 chain mail Level 1 of the Depths (0, 0, Depths:1) a +1 fustibalus of freezing (0, 2, Depths:1) a +0 arbalest of flaming (0, 5, Depths:1) a +0 whip (1, -1, Depths:1) an uncursed staff of cold (1, 3, Depths:1) a phantom mirror (2, -1, Depths:1) the +9 short sword "Reshazou" {flame, +Rage rC- MP-9 Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It makes you vulnerable to cold. It affects your magic capacity (-9). It lets you go berserk. the amulet "Louk" {+Rage MR- Int+6 Dex+2} [amulet of rage] It affects your intelligence (+6). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you go berserk. (4, 2, Depths:1) a book of Alchemy (5, 5, Depths:1) a book of Conjurations (22, 15, Depths:1) a +0 trident (23, 9, Depths:1) +0 ice dragon scales (unseen) (29, 2, Depths:1) a +0 robe (30, 2, Depths:1) a +0 trident of venom (31, 0, Depths:1) a +0 whip a +0 robe (31, 3, Depths:1) a +2 trident of flaming (32, 2, Depths:1) a +0 scythe a +0 halberd a +0 robe of magic resistance (32, 4, Depths:1) a +0 hand axe a +0 robe a +2 great sword of flaming a +0 whip a +0 robe (33, 2, Depths:1) a +0 trident (33, 3, Depths:1) a +2 demon whip of electrocution a +0 dagger a +0 robe a +0 dire flail a +0 dire flail a +0 battleaxe of freezing a +1 great sword of flaming a +0 longbow (33, 4, Depths:1) a large rock an arrow (33, 5, Depths:1) a +0 quarterstaff a +0 robe (34, 3, Depths:1) a +2 battleaxe of draining a +0 chain mail 4 large rocks (34, 4, Depths:1) 2 large rocks (34, 6, Depths:1) an arrow (35, 5, Depths:1) a +1 halberd (35, 6, Depths:1) a +0 trident (36, 5, Depths:1) a +0 trident (38, 2, Depths:1) a +0 ring mail (48, 21, Depths:1) a +0 dire flail (unseen) (52, 17, Depths:1) 9 stones