Yermak Level 1 of the Dungeon (0, 0, D:1) a +0 club (unseen) Level 2 of the Dungeon (8, 26, D:2) a +0 short sword (8, 28, D:2) a +0 club (22, 27, D:2) (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (8, -27, D:3) a +0 spear (12, -32, D:3) a +0 plate armour (17, -16, D:3) a +0 dagger (18, -28, D:3) a +0 leather armour (20, 0, D:3) a +0 dagger (unseen) (24, -11, D:3) 20 stones (25, -25, D:3) a cursed -3 falchion a +0 scale mail (25, -7, D:3) 17 poisoned needles (26, -25, D:3) 2 stones (27, -25, D:3) a +0 whip a +0 ring mail (29, -25, D:3) a +0 trident a +0 leather armour a +0 scale mail Level 4 of the Dungeon [Shop] Sopt's Antique Armour Emporium a +0 robe (16 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) a +2 cloak of magic resistance (516 gold) a +2 pair of gloves of archery (516 gold) a +0 ring mail (96 gold) a +2 ring mail of magic resistance (504 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) a +1 pair of gloves of dexterity (396 gold) a +1 pair of gloves (276 gold) (0, 0, D:4) a +0 giant spiked club (12, -17, D:4) a cursed -1 ring mail (13, 1, D:4) a +0 robe (20, -24, D:4) a +0 quarterstaff (37, -30, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Ocwatib's Antique Weapon Emporium a +0 short sword (87 gold) a +0 war axe (101 gold) a +0 lajatang (435 gold) a +0 hand axe (87 gold) a +0 shortbow (87 gold) a +2 rapier of protection (487 gold) a +0 short sword (87 gold) a +0 halberd (116 gold) a +0 hunting sling (43 gold) a +0 blowgun (72 gold) (0, 0, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (14, 28, D:6) a +0 club a +0 dagger (19, 29, D:6) a +0 leather armour a +0 short sword (20, 29, D:6) a +0 ring mail a +0 robe a +0 dagger (21, 23, D:6) a +0 robe (37, 38, D:6) a tomahawk (39, 34, D:6) a tomahawk (41, 36, D:6) a tomahawk (43, 34, D:6) a +0 flail (46, 34, D:6) a tomahawk Level 7 of the Dungeon (0, 0, D:7) a +0 robe (10, -31, D:7) a cursed -1 morningstar (39, -7, D:7) a +0 hand axe (44, 1, D:7) 23 stones (45, 1, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a ration (15, -16, D:8) a +0 shortbow (17, -15, D:8) an arrow (22, -13, D:8) an arrow (23, -14, D:8) a +0 shortbow (28, -12, D:8) 2 needles of paralysis (31, -5, D:8) a +0 hand axe (36, -2, D:8) a +0 robe a +0 war axe a +0 robe a +3 hand axe (36, -1, D:8) a +0 robe a cursed +0 short sword (37, -3, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Duajee's Distillery a potion of flight (42 gold) a potion of mutation (112 gold) a potion of berserk rage (70 gold) a potion of resistance (140 gold) a potion of haste (140 gold) (0, 0, D:9) a +0 morningstar (30, -29, D:9) 20 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (12, -10, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, 6, D:11) a +0 trident (13, -16, D:11) a +0 falchion Level 1 of the Lair of Beasts (3, -14, Lair:1) a scroll of remove curse (14, 17, Lair:1) a +0 spear (21, 7, Lair:1) a +3 chain mail Level 2 of the Lair of Beasts (3, 22, Lair:2) a +0 scale mail (9, -14, Lair:2) a +0 short sword of draining (12, -25, Lair:2) 6 tomahawks (37, 0, Lair:2) a cursed +0 ring mail (52, 30, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (1, -16, Lair:3) a +0 dire flail of protection (10, 21, Lair:3) a +2 hunting sling of velocity (43, 0, Lair:3) a book of Necromancy (46, -10, Lair:3) 14 gold pieces (52, 7, Lair:3) 19 gold pieces (53, 25, Lair:3) a bolt (56, -20, Lair:3) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger a +0 robe (8, 7, Lair:6) a +0 club (10, 22, Lair:6) a ration (42, -16, Lair:6) a +0 cloak (42, 17, Lair:6) 6 curare-tipped needles (43, -15, Lair:6) a +0 plate armour (43, 29, Lair:6) 2 arrows (44, 17, Lair:6) a +0 hunting sling (45, -14, Lair:6) a crystal ball of energy Level 1 of the Snake Pit [Shop] Vogotir's Armour Shoppe a +4 chain mail of cold resistance (378 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (480 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a cursed +0 robe (1 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 robe (8 gold) the +3 leather armour "Ykuurene" {rElec Int-4 SInv} (321 gold) It affects your intelligence (-4). It insulates you from electricity. It lets you see invisible. (13, -13, Snake:1) a +0 halberd (unseen) (25, -17, Snake:1) a +0 scimitar of venom a +0 robe (27, 21, Snake:1) 10 arrows (29, 20, Snake:1) an arrow (unseen) (30, 20, Snake:1) 2 arrows (31, 18, Snake:1) a +0 spear (31, 19, Snake:1) a +0 longbow (37, -2, Snake:1) a +0 cloak (37, -1, Snake:1) a ration (38, 18, Snake:1) a black mamba corpse (skeletalised by now) (42, -9, Snake:1) a +0 trident (unseen) (43, -10, Snake:1) a +0 hand axe (44, -10, Snake:1) a black mamba corpse (skeletalised by now) (45, -11, Snake:1) 4 chunks of flesh a +2 dagger of venom a +0 robe a black mamba corpse (46, -11, Snake:1) a black mamba skeleton (46, 3, Snake:1) a +4 trident a +0 dagger of venom a +1 robe of magic resistance (51, -14, Snake:1) a +0 battleaxe (51, -10, Snake:1) a +0 great mace Level 4 of the Snake Pit (0, 0, Snake:4) a +0 spear (0, 1, Snake:4) a +0 robe (unseen) (1, 1, Snake:4) a +0 spear (48, -43, Snake:4) 11 poisoned needles (53, -46, Snake:4) a +0 robe (unseen) (53, -45, Snake:4) a black mamba corpse (53, -40, Snake:4) 16 gold pieces (62, -51, Snake:4) a book of Flames Level 5 of the Pits of Slime (0, 0, Slime:5) 37 stones (0, 7, Slime:5) the +5 arbalest of the Unliving {venom, Int+7} It poisons the ammo it fires. It affects your intelligence (+7). (0, 19, Slime:5) a ration (1, 18, Slime:5) a +0 chain mail (6, 18, Slime:5) a +0 ring mail (8, 1, Slime:5) a +0 helmet (8, 7, Slime:5) the +8 fustibalus of Inflation {velocity, rN+ Str-3 Dex+4} Any stone fired from it inflicts extra damage. It affects your strength (-3). It affects your dexterity (+4). It protects you from negative energy. (20, 5, Slime:5) a +0 robe of positive energy (20, 12, Slime:5) a +0 leather armour of poison resistance