Yordlord Level 1 of the Dungeon [Shop] Oqaha's Assorted Antiques a +2 leather armour of fire resistance (361 gold) a +0 ring mail (76 gold) a scroll of vulnerability (76 gold) 2 potions of might (152 gold) a ring of protection from cold (475 gold) a box of beasts (760 gold) a +0 robe (13 gold) a +3 great sword of holy wrath (545 gold) a scroll of vulnerability (76 gold) a +1 vorpal hand axe (218 gold) [Shop] Vuotsiog's General Store a scroll of noise (14 gold) 2 stones (2 gold) a +1 short sword of speed (224 gold) 5 atropa-tipped darts (42 gold) a +0 spear (42 gold) a +0 vampiric spear (154 gold) 5 stones (7 gold) [Shop] Soryrega's Jewellery Emporium a ring of resist corrosion (200 gold) a ring of magical power (200 gold) a ring of poison resistance (200 gold) a ring of fire (250 gold) a ring of wizardry (300 gold) a +4 ring of evasion (360 gold) the ring of Burimm {Drain rCorr Int+2 Dex+6} (472 gold) [ring of dexterity] Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +4 ring of protection (360 gold) (0, 0, D:1) 6 stones (12, 33, D:1) a +0 short sword 5 stones (16, 22, D:1) a +0 robe (24, 43, D:1) a +0 mace (41, 21, D:1) a +0 hand axe (45, 13, D:1) a +0 ring mail (50, -7, D:1) 3 stones (51, 4, D:1) 6 stones (51, 34, D:1) 2 poisoned darts (55, 21, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) 7 stones (7, 36, D:2) 8 stones (10, 5, D:2) a +0 scale mail (14, 10, D:2) a +0 leather armour (46, -7, D:2) a +0 dagger Level 3 of the Dungeon (1, -12, D:3) 9 stones (18, 5, D:3) a +0 club (23, -6, D:3) a +0 robe (31, 15, D:3) a +0 club a +0 shortbow 9 stones a +0 ring mail (34, -9, D:3) a +0 dagger (37, -26, D:3) a +0 club (37, -22, D:3) a +0 club (38, -22, D:3) a +0 hand axe (38, -21, D:3) a +0 hand axe a +0 leather armour (47, -2, D:3) 3 stones (57, -10, D:3) a +0 chain mail (58, -15, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom (5, 4, D:4) 4 poisoned darts a ring of ice (5, 14, D:4) a book of Spectacle (8, 2, D:4) a +0 club a stone (9, 4, D:4) a +0 sling a +0 dagger (11, 3, D:4) a +0 club (13, 6, D:4) a +0 club (19, 9, D:4) a +0 dagger (19, 21, D:4) a +0 ring mail (19, 33, D:4) a +0 dagger a +0 robe (20, -1, D:4) a +0 dagger a +0 robe (20, 25, D:4) a +0 spear (20, 34, D:4) a +0 dagger 4 stones a +0 ring mail (21, 0, D:4) a +0 ring mail (21, 8, D:4) a +0 flail a +0 ring mail (22, -3, D:4) the +3 spear of Discomfort {spect, rPois Will- Int+2 Dex+6} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+6). rPois: It protects you from poison. Will: It decreases your willpower. a +0 sling (25, 20, D:4) a +0 rapier (25, 29, D:4) a +0 club (27, 11, D:4) 3 stones (27, 30, D:4) a +0 spear (28, 25, D:4) a +0 club (28, 26, D:4) a +0 dagger (30, 26, D:4) a +0 ring mail (33, -3, D:4) a +0 club (44, 29, D:4) the +5 whip "Boeceak" {antimagic, rC+ Str+3 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Dex: It affects your dexterity (+4). rC: It protects you from cold. Level 5 of the Dungeon (0, 0, D:5) a +0 flail (16, 14, D:5) a +0 robe a +2 whip of flaming (28, -6, D:5) a +0 dagger a +0 robe (28, -4, D:5) a +0 club a +0 scale mail (31, 16, D:5) a +0 dagger a +0 chain mail (34, 27, D:5) a +1 flail of holy wrath (35, 11, D:5) a +0 quarterstaff (36, -13, D:5) 5 stones (37, -8, D:5) a +0 falchion a +0 leather armour (37, 13, D:5) a +0 club (38, 13, D:5) a +0 club a +0 flail (39, 13, D:5) a +0 club (40, -18, D:5) a +0 dagger of venom a +0 scale mail (45, -15, D:5) a +0 ring mail (48, -4, D:5) a +0 dagger a +0 robe of positive energy (50, -3, D:5) a +0 giant spiked club (56, -2, D:5) a +0 hammer (56, 2, D:5) a +0 bardiche (57, -5, D:5) a +3 quarterstaff of chaos Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger "Ruifuid" {spect, *Noise Str-3 Int+9 Dex+4} (7450 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-3). Int: It affects your intelligence (+9). Dex: It affects your dexterity (+4). *Noise: It may make noises in combat. the +2 leather armour of the Threshing Gods {+Blink rPois Will++ Int-4} (3580 gold) Int: It affects your intelligence (-4). rPois: It protects you from poison. +Blink: It lets you blink. Will: It greatly increases your willpower. the +2 robe of Zin's Inspiration {rN+} (2190 gold) rN: It protects you from negative energy. the +3 buckler of Qazlal's Benevolence {Str+3} (3280 gold) Str: It affects your strength (+3). (0, 0, D:6) 18 gold pieces (6, 4, D:6) 2 stones (10, -1, D:6) a +1 spear of chaos (11, -2, D:6) a +0 dagger of chaos (14, 39, D:6) a +3 scythe of protection a +0 robe of resistance (15, 19, D:6) a +2 short sword of venom 3 poisoned darts (18, 22, D:6) a +0 whip 7 poisoned darts (18, 35, D:6) a +0 scimitar +0 steam dragon scales (19, 21, D:6) a +0 short sword (19, 22, D:6) a +0 war axe a +0 leather armour a +2 dagger of distortion a +0 short sword (19, 23, D:6) a +0 dagger a +0 robe a +0 whip 2 stones (22, 20, D:6) a +0 short sword a +0 ring mail (22, 22, D:6) a +0 dagger a +0 robe (23, 20, D:6) a +0 dagger a +0 robe (30, 13, D:6) a +0 spear (32, 12, D:6) a +0 flail (32, 14, D:6) a +0 halberd (32, 16, D:6) a +0 club (34, 35, D:6) 5 poisoned darts (35, 31, D:6) a +0 halberd of flaming (36, 31, D:6) a +0 spear a +0 flail (36, 34, D:6) a +0 spear (37, 28, D:6) a +0 robe (42, -3, D:6) a large rock (42, 5, D:6) a large rock (43, 13, D:6) a +0 pair of boots (45, 3, D:6) a large rock (47, -3, D:6) a stone (47, 4, D:6) a stone (47, 5, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) 8 stones (13, 43, D:7) a +0 dagger (15, 32, D:7) a +0 giant club (17, 12, D:7) a +0 chain mail (20, -7, D:7) a +0 rapier (22, 21, D:7) a +0 cloak (23, 33, D:7) a +0 arbalest (30, 6, D:7) 3 stones (30, 29, D:7) a +0 whip (31, 30, D:7) 5 stones (35, 4, D:7) a +0 kite shield (38, 4, D:7) a +0 dagger (38, 5, D:7) a +0 dagger a +0 chain mail a +0 flail (40, 2, D:7) a +0 short sword (41, 2, D:7) a +0 flail (43, 23, D:7) a +0 scale mail (46, 25, D:7) a +0 falchion (51, 12, D:7) a +0 long sword (51, 13, D:7) 4 stones (51, 29, D:7) 6 stones (52, 0, D:7) a +0 pair of boots (53, -3, D:7) a +0 war axe (55, 5, D:7) a +0 whip a +0 leather armour (56, 10, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 club a kobold corpse (1, -1, D:8) a +0 trident a +0 plate armour (2, -2, D:8) a +0 dagger 5 stones (4, -3, D:8) a +0 whip 2 stones a kobold corpse (5, -5, D:8) a +0 club (still there?) 8 poisoned darts (still there?) a kobold corpse (still there?) (5, -3, D:8) a +0 dagger (still there?) a curare-tipped dart (still there?) a +0 short sword (still there?) a kobold corpse (still there?) (6, -6, D:8) a +0 ring mail (7, -4, D:8) a +0 short sword 3 stones a kobold corpse