Yordlord Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -15, D:1) a +0 ring mail (5, -17, D:1) a +0 robe (25, 2, D:1) a +0 club (26, 3, D:1) a +0 short sword (31, 17, D:1) 3 stones (32, -1, D:1) 5 poisoned darts (32, 6, D:1) a +0 club (34, -37, D:1) 6 stones (34, -36, D:1) a +0 robe (34, -35, D:1) a +0 dagger (34, -34, D:1) 5 stones (34, -33, D:1) a +0 ring mail (35, -35, D:1) 3 stones a +0 short sword (46, -21, D:1) 4 stones (54, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, 1, D:2) a +0 whip (4, 1, D:2) a +0 war axe (7, 1, D:2) a +0 flail (9, -21, D:2) a +0 dagger (9, -14, D:2) a +0 ring mail (9, 10, D:2) a +0 spear 6 boomerangs (16, -33, D:2) 3 large rocks (16, -14, D:2) a +0 dagger (22, -25, D:2) 3 large rocks (28, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 3 stones (3, -16, D:3) a +0 ring mail (5, -12, D:3) 4 stones (6, 12, D:3) a +0 short sword (9, -26, D:3) a +0 quarterstaff (10, 20, D:3) a +0 club a +0 sling (13, -12, D:3) a +0 club (13, 6, D:3) a +2 dagger of venom (20, -21, D:3) a +0 whip a stone (38, -3, D:3) a +0 leather armour (38, 12, D:3) a +0 club (39, 12, D:3) a +0 hand axe of venom Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 20, D:4) the +7 flail of Hemm {flame, rElec rPois rC+} It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (6, 7, D:4) a +0 club (8, 11, D:4) a +0 ring mail (8, 26, D:4) 4 stones (9, 43, D:4) a +0 leather armour (14, 2, D:4) a +0 war axe (25, 0, D:4) a +0 club a +0 scale mail (29, 0, D:4) a +0 robe (30, 5, D:4) a +0 flail (32, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail a +6 short sword (1, -1, D:5) a +0 giant club (1, 2, D:5) a +0 robe a +0 dagger (4, -12, D:5) a +0 leather armour a +0 mace (5, -16, D:5) a +0 whip a +0 whip (5, -15, D:5) a +0 dagger a +0 club (5, -14, D:5) a +0 flail (5, 10, D:5) a +0 ring mail (6, -16, D:5) a +0 club (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) 4 poisoned darts (still there?) a +0 short sword (still there?) (6, -14, D:5) 4 stones a +0 short sword (13, 6, D:5) a +0 ring mail a +0 mace (16, -20, D:5) a +0 short sword (16, -19, D:5) a +0 spear (20, 7, D:5) a +0 club (25, -20, D:5) a +0 robe (27, 10, D:5) a +0 chain mail (30, -17, D:5) a +0 leather armour (31, -4, D:5) a +0 hand axe (31, 6, D:5) a +0 leather armour (33, 4, D:5) a +0 club (34, -1, D:5) a +0 club a +0 ring mail (34, 3, D:5) a +0 dagger a +0 robe (38, 3, D:5) a +0 giant club (47, 0, D:5) a +0 robe (56, -4, D:5) a +0 scale mail a +0 flail (57, 3, D:5) a +2 trident of distortion a +0 ring mail (59, -16, D:5) a +0 shortbow a +0 barding (59, 12, D:5) a +0 chain mail a +0 short sword (59, 13, D:5) a +0 club Level 6 of the Dungeon [Shop] Cateo's Antique Weapon Shop a +0 mace (75 gold) a +0 dagger (50 gold) a +0 quarterstaff (100 gold) a +0 glaive (162 gold) a +0 vampiric trident (312 gold) a +0 giant club (42 gold) a +0 club (25 gold) [Shop] Wemn's Magic Scroll Emporium a scroll of magic mapping (97 gold) a scroll of immolation (52 gold) a scroll of vulnerability (52 gold) a scroll of immolation (52 gold) a scroll of noise (13 gold) a scroll of poison (52 gold) [Shop] Uvoirgham's Distillery a potion of lignification (42 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) a potion of degeneration (14 gold) 2 potions of ambrosia (224 gold) [Shop] Jistreg's Jewellery Shoppe a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) a +6 ring of strength (396 gold) a +4 ring of protection (396 gold) the ring "Omyaj" {rN++ EV+4 Int-2} (542 gold) [ring of evasion] EV: It affects your evasion (+4). Int: It affects your intelligence (-2). rN: It greatly protects you from negative energy. a +4 ring of evasion (396 gold) a +4 ring of slaying (858 gold) a +6 ring of dexterity (396 gold) a +6 ring of dexterity (396 gold) (0, 0, D:6) a +0 whip (1, -2, D:6) a +0 whip (1, 1, D:6) a +0 halberd (4, -18, D:6) a +0 giant club (8, -24, D:6) 4 stones (8, -14, D:6) a +0 dagger (12, 13, D:6) a +0 war axe 2 stones a +0 plate armour (16, -1, D:6) a +0 robe (16, 3, D:6) a +1 scale mail of poison resistance (16, 12, D:6) a +0 hand axe (17, -5, D:6) a +0 club (17, 18, D:6) a +0 giant club (18, -4, D:6) a +0 dagger of speed a +0 leather armour a +0 club (20, 22, D:6) a +0 spear (25, 12, D:6) a +0 plate armour (27, -10, D:6) a +0 dagger (27, 23, D:6) a +0 scale mail a +0 mace (30, -26, D:6) a +2 falchion a +0 robe a +0 robe a +0 robe a +4 flail a +0 robe (30, -25, D:6) a +0 hand axe a +0 robe (30, -23, D:6) a +5 trident (32, -24, D:6) a +0 halberd (36, 1, D:6) the +5 robe of Lust {rC+} rC: It protects you from cold. (36, 5, D:6) the +5 sling "Guca" {flame, rF- Str+5 Int+5} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+5). Int: It affects your intelligence (+5). rF: It makes you vulnerable to fire. (unseen) (36, 6, D:6) 8 gold pieces (39, 17, D:6) a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) a +4 short sword a +0 robe a +4 scimitar a +0 robe (3, 2, D:7) a +0 dagger a +0 robe (8, -13, D:7) a +0 robe (8, -12, D:7) a +0 robe (9, -2, D:7) a +0 robe a +0 falchion (10, 10, D:7) a +0 flail a +1 leather armour of fire resistance (10, 12, D:7) a +0 whip a +0 leather armour a +0 club (11, 10, D:7) a +0 whip a potion of attraction (11, 12, D:7) a +0 dagger a +0 ring mail (13, -5, D:7) a +0 chain mail (13, -4, D:7) a +0 glaive (13, 30, D:7) a +0 whip (15, -18, D:7) a +0 trident (16, -18, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 flail (22, -18, D:7) a +0 hand axe (28, 31, D:7) a +0 sling (32, 1, D:7) a +0 short sword a +0 whip a +0 short sword 2 stones a +0 whip 6 poisoned darts a +0 whip (32, 26, D:7) a +0 war axe a +0 leather armour (32, 27, D:7) a +0 club (33, -1, D:7) a +0 dagger (34, -18, D:7) a +0 ring mail (34, -14, D:7) the +1 robe of the Sparrow {-Tele Str+9 Stlth-} Str: It affects your strength (+9). -Tele: It prevents most forms of teleportation. Stlth: It makes you less stealthy. (34, 28, D:7) a +0 dagger a +0 robe (42, 12, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (2, -26, D:8) a +0 short sword (2, 5, D:8) a +0 club (3, -16, D:8) 2 potions of invisibility (4, 8, D:8) a +0 dagger (8, 0, D:8) 5 stones (9, -4, D:8) a +3 quarterstaff (11, -26, D:8) 2 stones (11, -6, D:8) a steam dragon corpse (skeletalised by now) (15, 1, D:8) a +0 spear (15, 6, D:8) a +0 dagger (21, -19, D:8) a +0 leather armour (26, 11, D:8) 13 gold pieces (27, -6, D:8) a water moccasin skeleton (27, 10, D:8) 11 gold pieces (27, 11, D:8) 14 gold pieces (27, 12, D:8) 7 gold pieces (28, 10, D:8) 14 gold pieces (28, 11, D:8) 20 gold pieces (28, 12, D:8) 10 gold pieces (29, -25, D:8) a +0 robe (30, -25, D:8) a +2 robe of cold resistance a +0 halberd (30, -24, D:8) a +2 falchion a +0 robe a +3 morningstar a +0 robe (31, -24, D:8) a +0 war axe a +0 robe a +5 flail (34, -15, D:8) a +0 spear