YordlordTheGreat Level 1 of the Dungeon (0, 0, D:1) 11 gold pieces (1, 0, D:1) 10 gold pieces (1, 2, D:1) a scroll of brand weapon (2, -14, D:1) 9 stones (9, -22, D:1) 2 stones (18, -29, D:1) a +0 short sword (18, -28, D:1) a +0 mace (38, -25, D:1) a +0 club (44, -47, D:1) 5 large rocks (49, -11, D:1) a +0 antimagic dagger (50, -12, D:1) 7 stones (50, -10, D:1) a +0 club (57, -36, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 2 stones (6, 15, D:2) a +0 dagger (9, 0, D:2) a large rock (14, -3, D:2) a +1 dagger of freezing a +0 sling (14, -2, D:2) a +0 dagger 5 stones (15, -4, D:2) a +0 club (15, -3, D:2) a +0 falchion 3 boomerangs a +0 leather armour a +0 hand axe a +0 scale mail (53, -29, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Meanuyth's Antique Armour Shop the +0 helmet of the Dice {rN+} (423 gold) rN: It protects you from negative energy. the scarf of the Other Side {harm, Contam +Inv rPois Str+3} (699 gold) Str: It affects your strength (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. Contam: It causes magical contamination when unequipped. a +0 robe (18 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +2 robe of cold resistance (477 gold) a +0 robe (18 gold) (6, -37, D:3) a +0 dagger (8, -34, D:3) a +0 spear (10, 1, D:3) a +0 mace a +0 ring mail a +0 club (12, 1, D:3) a +0 ring mail a +0 hand axe (26, 7, D:3) 3 stones (26, 8, D:3) a +0 short sword (29, -1, D:3) 3 stones (30, 0, D:3) a +0 sling (47, 1, D:3) 7 stones (48, -35, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Liklesiz's Overcharged Wands a wand of mindburst (30) (630 gold) a wand of polymorph (18) (378 gold) a wand of mindburst (30) (630 gold) a wand of mindburst (30) (630 gold) a wand of mindburst (30) (630 gold) a wand of roots (18) (648 gold) (0, 0, D:4) 3 stones (12, 1, D:4) 4 stones (21, 13, D:4) 4 curare-tipped darts (30, 10, D:4) a +0 dagger (32, -20, D:4) a +6 heavy flail a +0 chain mail a +0 chain mail (39, 31, D:4) a +0 short sword a +0 ring mail Level 5 of the Dungeon (0, 5, D:5) a +0 halberd a +0 flail (1, 14, D:5) 4 stones (3, 7, D:5) a +0 heavy flail (10, -16, D:5) a +0 mace (10, 4, D:5) a +0 whip (10, 25, D:5) a +0 ring mail (12, -16, D:5) a +0 flail (15, -13, D:5) a +0 dagger a +0 ring mail (15, -12, D:5) a +0 flail (26, -14, D:5) a +0 long sword (27, -7, D:5) a +0 halberd (30, 29, D:5) a +0 giant club (49, 10, D:5) an orb of guile (56, 7, D:5) a +2 falchion of holy wrath Level 6 of the Dungeon [Shop] Ciell's Firing Range a throwing net (39 gold) a +0 shortbow (39 gold) 2 silver boomerangs (156 gold) 2 throwing nets (78 gold) 3 javelins (117 gold) a +0 arbalest (58 gold) 3 large rocks (58 gold) a +0 sling (19 gold) 4 large rocks (78 gold) 3 javelins (117 gold) (0, 0, D:6) a +0 long sword (14, 4, D:6) a +0 giant spiked club (16, 4, D:6) a +0 flail (24, -15, D:6) a book of Displacement (31, -17, D:6) a +0 scimitar (34, 21, D:6) a stone (36, 10, D:6) 5 stones (36, 20, D:6) a stone (37, 20, D:6) a stone (38, 19, D:6) a stone (39, 19, D:6) a stone (45, 8, D:6) a +0 spear (57, 5, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Odwu's Armour Emporium a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +2 robe of cold resistance (177 gold) a +3 plate armour of fire resistance (450 gold) a +0 ring mail (40 gold) a +1 plate armour of poison resistance (320 gold) [Shop] Ziucaden's Jewellery Boutique a ring of see invisible (210 gold) an amulet of reflection (420 gold) a ring of ice (350 gold) a +6 ring of dexterity (504 gold) a +5 ring of evasion (504 gold) a +4 ring of slaying (1092 gold) a ring of poison resistance (280 gold) the ring "Ebluov" {Fire Fly rElec Dex+2} (634 gold) [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. an amulet of regeneration (420 gold) [Shop] Failiditeu's Weapon Shoppe a +0 rapier (48 gold) a +0 short sword (36 gold) the +0 falchion "Coemid" {flame, rN++} (274 gold) rN: It greatly protects you from negative energy. a +3 quarterstaff (252 gold) a +2 heavy hand axe (208 gold) a +4 heavy spear (328 gold) the +8 hand axe of Insomnia {chaos, +Blink rF+ Will- Dex+3} (822 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. +Blink: It lets you blink. Will: It decreases your willpower. the +6 rapier "Kexzy" {heavy, rC++ rN+} (790 gold) rC: It greatly protects you from cold. rN: It protects you from negative energy. a +0 sling (18 gold) [Shop] Eheiten's Weapon Emporium a +0 rapier (44 gold) a +0 club (11 gold) 5 stones (5 gold) a +0 dagger (22 gold) a +0 whip (27 gold) a +0 whip (27 gold) [Shop] Vuivoll's Magic Scroll Emporium a scroll of vulnerability (56 gold) 3 scrolls of teleportation (126 gold) a scroll of magic mapping (105 gold) 3 scrolls of teleportation (126 gold) a scroll of fog (56 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of acquirement (728 gold) (0, 0, D:7) a +0 long sword (7, 12, D:7) 8 stones (16, 8, D:7) a +0 sling (19, -7, D:7) a +0 robe (27, -6, D:7) a +0 ring mail (27, 14, D:7) a +0 hammer (29, 5, D:7) a +0 spear (30, -2, D:7) a +0 chain mail (34, -12, D:7) a +0 sling (35, -6, D:7) a +0 scale mail (43, 17, D:7) a +0 dagger (46, 4, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) 8 stones (2, 24, D:8) a +0 club (2, 25, D:8) a +0 mace a +0 ring mail a +0 short sword (3, 26, D:8) a +0 club (22, 10, D:8) a +0 club (24, -2, D:8) a +0 club a +1 vampiric trident a +0 ring mail a +0 buckler (25, -1, D:8) a +0 flail (25, 6, D:8) a +0 spear (26, -1, D:8) a +0 club (30, 12, D:8) a +0 falchion (33, 14, D:8) a +0 ring mail (36, 23, D:8) a +2 falchion of pain (45, -19, D:8) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) Sif Muna's Elucidation of Momentum (still there?) Spells Type Level a - Magic Dart Conjuration 1 (48, 28, D:8) a +0 short sword (49, 3, D:8) a +0 ring mail a +0 dagger (49, 4, D:8) a +0 scale mail a +0 mace (49, 5, D:8) a +1 flail of protection (51, 27, D:8) a +0 chain mail (56, 18, D:8) 5 stones (57, -7, D:8) +0 steam dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow a +1 short sword (1, -3, D:9) a +0 shortbow (1, 3, D:9) a +0 dagger (1, 7, D:9) a +0 buckler a +0 scale mail a +1 spear of venom (2, 3, D:9) a +0 whip 2 stones (2, 24, D:9) a +0 whip (4, 12, D:9) a +0 robe a +0 scimitar (5, 11, D:9) a +0 short sword (5, 12, D:9) a +0 club (6, 12, D:9) 3 large rocks (7, 9, D:9) 17 gold pieces (8, 5, D:9) a +0 leather armour a +1 dagger of flaming (8, 9, D:9) 17 gold pieces (8, 11, D:9) a +0 shortbow (9, 25, D:9) a +0 club a +0 dire flail a +0 mace 12 stones +0 steam dragon scales (9, 33, D:9) a +0 quarterstaff (10, 23, D:9) a +0 shortbow a +0 whip a +0 club a +0 whip a +0 plate armour a +0 plate armour a +0 giant club a +1 spear of venom a +5 long sword of electrocution (10, 25, D:9) a +0 short sword a +0 whip a +0 dagger (11, 25, D:9) a +0 whip a +0 short sword a +0 giant club a +0 giant club a +0 dire flail (16, 10, D:9) a +0 whip (17, 6, D:9) a +0 ring mail a +0 short sword (17, 7, D:9) a stone a +0 short sword a +0 chain mail a +0 dire flail (17, 10, D:9) a +0 club a +0 dagger (19, 8, D:9) a +0 chain mail a +0 trident (19, 12, D:9) a +0 robe a +3 hand axe (20, 8, D:9) a +1 short sword of holy wrath (20, 11, D:9) a +0 cloak (22, 14, D:9) a +0 shortbow a +0 short sword (28, 16, D:9) a +1 dagger of freezing (29, 6, D:9) the +8 demon blade "Leech" {evervamp, Harm Drain rN+} rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 leather armour (29, 10, D:9) a +0 robe a +0 dagger of chaos (30, 19, D:9) a +0 leather armour a +0 battleaxe (36, 27, D:9) a +0 short sword (38, 20, D:9) a +0 robe a +0 shortbow a +0 quarterstaff (42, 16, D:9) a +0 falchion a +0 robe (44, 34, D:9) a +0 chain mail a +5 falchion of draining (44, 38, D:9) 4 large rocks (50, 35, D:9) a +0 club (52, 43, D:9) a +0 dire flail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, 18, D:10) 3 scrolls of noise (10, 36, D:10) a +0 quarterstaff (18, 17, D:10) a +0 troll leather armour (20, 16, D:10) a +0 shortbow (21, 8, D:10) a +0 leather armour (23, 28, D:10) a +1 barding (26, 19, D:10) a +0 flail (29, 30, D:10) a +0 robe a +0 dagger (38, 43, D:10) a +0 trident (41, 6, D:10) a scroll of noise (41, 43, D:10) a +0 robe a +0 dagger (43, 41, D:10) a +0 plate armour a +0 morningstar a +0 arbalest (43, 42, D:10) a +0 robe a +0 dagger (49, 42, D:10) a +0 robe a +0 dagger (49, 43, D:10) a +0 short sword (50, 24, D:10) a +0 short sword (51, 44, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (1, -5, D:11) a +0 chain mail (7, -22, D:11) a +0 dagger (18, 3, D:11) 6 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 5 large rocks (0, 2, Orc:1) a +0 falchion of protection (0, 3, Orc:1) a +0 club (0, 4, Orc:1) a +0 falchion (0, 5, Orc:1) a +0 leather armour a +0 dagger a +0 chain mail a +0 mace (0, 8, Orc:1) a +0 dagger (0, 9, Orc:1) a +0 club (0, 11, Orc:1) a +0 dagger (1, 8, Orc:1) a +0 hand axe a +0 ring mail (1, 13, Orc:1) a +0 dagger (2, 4, Orc:1) a +0 dagger a +0 dagger a +2 robe of positive energy (2, 12, Orc:1) a +0 dagger a +0 robe (3, 14, Orc:1) a +0 club (4, 12, Orc:1) a +0 giant club (36, 11, Orc:1) a +0 ring mail a +3 whip of draining (38, 12, Orc:1) a +0 robe a +3 dagger (39, 13, Orc:1) a +0 chain mail a +0 glaive (40, 15, Orc:1) a +0 scale mail a +0 club (40, 17, Orc:1) a +0 falchion a +0 cloak (41, 14, Orc:1) a +0 robe a +0 dagger (42, 14, Orc:1) a +0 hand axe (43, 14, Orc:1) a +0 whip a +0 dagger (44, 14, Orc:1) a +0 chain mail a +0 hand axe a +0 arbalest (49, 19, Orc:1) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Level 2 of the Orcish Mines [Shop] Fahig's Jewellery Emporium the brooch of Shielding {Spirit SH+8} (910 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). the amulet "Soharij" {RegenMP Will+} (596 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Will: It increases your willpower. a +5 ring of evasion (504 gold) the ring of the Six Underlurkers {Ice Contam rPois Int+3 Dex+9} (781 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+9). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. a +6 ring of intelligence (504 gold) a +6 ring of intelligence (504 gold) a ring of ice (350 gold) the ring "Nuserih" {Slay+4 Stlth+} (1229 gold) [ring of slaying] Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth: It makes you more stealthy. [Shop] Munkoaf's Book Shoppe a book of the Wilderness (456 gold) a book of Scorching (360 gold) a book of Decay (360 gold) a book of Dreams (288 gold) the Vellum of the Yeti (576 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Poisonous Vapours Poison/Air 2 c - Arcjolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Summon Forest Summoning/Translocation 5 a book of Debilitation (240 gold) [Shop] Ixoozin's Antique Weapon Shoppe a +0 flail (101 gold) a +0 spear (87 gold) a +2 war axe of freezing (530 gold) a +0 morningstar (116 gold) a +0 sling (43 gold) a +0 short sword (87 gold) a +0 mace of protection (162 gold) a +0 flail (101 gold) a +0 bardiche of venom (371 gold) [Shop] Omeap's Weapon Emporium a +2 great mace of protection (217 gold) a +0 flail (38 gold) a +4 great mace (313 gold) a +0 scimitar (44 gold) a +0 spear (33 gold) a +0 dagger (22 gold) a +1 rapier of flaming (156 gold) a +0 lajatang (165 gold) a +0 war axe (38 gold) 5 stones (5 gold) (0, 0, Orc:2) a +0 leather armour a +0 mace (1, -27, Orc:2) a +0 robe a +1 dagger of venom a +0 leather armour a +0 club (1, 0, Orc:2) a +0 leather armour a +0 hand axe (1, 1, Orc:2) a +0 robe a +0 dagger (2, -28, Orc:2) a +0 robe a +0 dagger (2, -27, Orc:2) a +0 robe a +0 dagger of holy wrath (2, 2, Orc:2) a +0 plate armour a +0 short sword (3, -27, Orc:2) a +0 chain mail a +0 halberd (3, -23, Orc:2) a +0 plate armour a +0 mace (3, 4, Orc:2) a +0 plate armour a +0 flail a +0 leather armour a +0 morningstar (4, -23, Orc:2) a +0 dagger a +0 morningstar (4, -22, Orc:2) a +0 club (4, 5, Orc:2) a +0 chain mail a +0 short sword (5, 5, Orc:2) a +0 robe a +0 dagger a +0 scale mail a +0 flail a +0 club (6, 5, Orc:2) a +0 ring mail a +0 dagger (7, 5, Orc:2) a +0 ring mail a +0 club a +0 chain mail a +0 long sword (8, 6, Orc:2) a +0 leather armour a +0 short sword (8, 7, Orc:2) a +0 robe a +0 dagger (9, -27, Orc:2) a stone (9, -23, Orc:2) 25 gold pieces 16 gold pieces (9, 6, Orc:2) a +0 chain mail a +0 glaive (9, 8, Orc:2) a +0 leather armour a +0 whip (10, -25, Orc:2) a stone (11, 6, Orc:2) a +0 ring mail a +0 mace (12, -26, Orc:2) 2 large rocks (13, -24, Orc:2) a stone (14, -27, Orc:2) 38 gold pieces (14, -24, Orc:2) 7 large rocks (18, 0, Orc:2) a +0 robe a +0 dagger (19, -33, Orc:2) a +0 plate armour a +0 scimitar (19, 0, Orc:2) a +0 leather armour a +0 mace a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 plate armour a +0 hand axe a +0 plate armour a +0 scimitar a +2 robe a +0 dagger (19, 1, Orc:2) a +0 chain mail a +0 war axe (19, 2, Orc:2) a +0 short sword (20, -33, Orc:2) a +0 hand axe (20, -32, Orc:2) a +0 scale mail a +0 flail (20, -31, Orc:2) a +0 ring mail a +2 hand axe of venom a +0 flail (20, -1, Orc:2) a +0 chain mail a +0 war axe (20, 1, Orc:2) a +0 dagger (20, 2, Orc:2) a +0 ring mail a +0 mace (21, 1, Orc:2) a +2 robe of fire resistance a +0 dagger (23, 1, Orc:2) a +0 whip (25, 15, Orc:2) a +0 robe a +0 dagger (26, 11, Orc:2) a +0 ring mail a +0 club (28, 0, Orc:2) a +0 robe a +0 dagger (30, -1, Orc:2) a +0 flail (31, -3, Orc:2) a +0 short sword (31, -1, Orc:2) a +0 trident (32, -13, Orc:2) a +0 plate armour a +0 glaive (32, -5, Orc:2) a +0 halberd (33, -7, Orc:2) a +0 club a +0 club a +0 club (33, -5, Orc:2) a +2 robe of cold resistance a +0 dagger (33, 0, Orc:2) a +0 battleaxe (34, -1, Orc:2) a +0 giant club a +0 mace (35, -13, Orc:2) a +0 leather armour a +0 mace (35, 2, Orc:2) a +0 trident (36, 0, Orc:2) a +0 short sword (37, -1, Orc:2) a +0 leather armour a +0 club a +1 ring mail of willpower a +0 short sword of electrocution a +0 club (37, 1, Orc:2) a +0 plate armour a +3 halberd (38, -1, Orc:2) a +0 robe a +0 dagger (39, -1, Orc:2) a +0 chain mail a +0 whip a +0 ring mail a +0 war axe a +0 mace of protection a +0 robe a +0 dagger (39, 0, Orc:2) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 club (39, 1, Orc:2) a +2 short sword of speed (40, -2, Orc:2) a +0 robe a +0 dagger a +0 flail (40, 0, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 long sword of flaming (13, -9, Lair:1) a +0 chain mail (14, 15, Lair:1) a +0 ring mail (19, 20, Lair:1) a +0 trident (21, 19, Lair:1) an amulet of faith a +6 ring of intelligence (25, 11, Lair:1) a +0 rapier (51, -2, Lair:1) a scarf of invisibility Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (5, -5, Lair:2) a +0 ring mail (5, 13, Lair:2) 4 stones (7, -3, Lair:2) 8 stones (8, -10, Lair:2) a +3 leather armour of fire resistance (12, 32, Lair:2) a +0 dagger (23, 27, Lair:2) a +0 ring mail (30, 12, Lair:2) a +0 heavy quarterstaff (still there?) a +0 robe (still there?) the dwarf corpse of Jorgrun (still there?) (31, 32, Lair:2) 5 stones (36, 33, Lair:2) 5 stones (39, 6, Lair:2) a +0 club (47, 12, Lair:2) 3 stones Level 3 of the Lair of Beasts (3, 35, Lair:3) 6 stones (7, 10, Lair:3) a +0 falchion of holy wrath (10, 18, Lair:3) a +0 plate armour (23, 33, Lair:3) a +0 falchion (49, 21, Lair:3) a +0 glaive (58, 0, Lair:3) 4 stones (59, 18, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (14, -17, Lair:4) 6 stones (14, 6, Lair:4) a +0 cloak (38, -10, Lair:4) 3 datura-tipped darts (49, -5, Lair:4) 6 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) +0 swamp dragon scales (4, -7, Lair:5) +0 fire dragon scales (4, -1, Lair:5) a +0 long sword (4, 38, Lair:5) 5 atropa-tipped darts (8, -1, Lair:5) 8 stones (8, 14, Lair:5) a +0 quarterstaff (19, 25, Lair:5) a +0 club (25, 22, Lair:5) a scroll of noise (39, 9, Lair:5) a +0 arbalest (43, -5, Lair:5) +0 ice dragon scales (44, 37, Lair:5) a +0 spear (56, 2, Lair:5) 8 stones (62, -1, Lair:5) 4 atropa-tipped darts (69, 4, Lair:5) a +0 ring mail (70, -9, Lair:5) a +0 sling Level 1 of the Spider Nest (0, 0, Spider:1) 18 gold pieces 5 poisoned darts (1, 4, Spider:1) a scroll of noise (4, 5, Spider:1) 14 gold pieces (7, 4, Spider:1) a jumping spider corpse