Dungeon Crawl Stone Soup version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 16628215909238253856 22 YordlordTheGreat the Grave Robber (level 2, 0/12 HPs) Began as a Felid Necromancer on Aug 9, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (758 turns). YordlordTheGreat the Grave Robber (FeNe) Turns: 758, Time: 00:02:07 Health: 0/12 AC: 1 Str: 4 XL: 2 Next: 68% Magic: 0/6 EV: 17 Int: 16 God: Gold: 34 SH: 0 Dex: 16 Spells: 4/5 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +.... (no amulet) Stlth ++ b - ring of willpower HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Jewellery b - a ring of willpower (left paw) i - a +5 ring of evasion Scrolls d - a scroll of poison {unknown} f - 2 scrolls of immolation {unknown} h - a scroll of identify {unknown} j - 3 scrolls of enchant weapon {unknown} Potions a - a potion of magic c - 2 potions of curing {unknown} e - a potion of heal wounds {unknown} g - a potion of degeneration {unknown} Skills: * Level 0.7 Fighting * Level 3.0 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting + Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You scratch the jackal but do no damage. The jackal is moderately wounded. You are too injured to fight recklessly! Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, ally target, chance to affect: 85%) The jackal writhes in agony. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal misses you. Your goblin skeleton hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as you move away! The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal misses you. Something barely misses your goblin skeleton. The jackal bites you. * * * LOW HITPOINT WARNING * * * Something barely misses your goblin skeleton. Your goblin skeleton barely misses the jackal. You scratch the jackal. You kill the jackal! You scratch the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. Your goblin skeleton closely misses the jackal. You scratch the jackal. The jackal is heavily wounded. The jackal closely misses you. Your goblin skeleton misses the jackal. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ....##.#..###.###......... ....##.#.............#### ....##.##.###....#..#### ....##.##.# ##.#.#.....# #...##.# .# #.#.#.###.### #...# #.#.........# ##### ##.......##### ##<####...# # #..##@#..## .#.##..#h##..# .... #.Z..##....# #..#.##..#.##..# #..##.#..# . ##.)..##.... .##.#..##.# .. .##. # # .## . ## You could see a jackal (ally target) and a friendly goblin skeleton. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 goblins (D:2) 2 hobgoblins 5 jackals (D:2) 2 kobolds (D:1) 2 quokkas A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Felid Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 12/12 MP: 4/6 758 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_rooms D:2: layout_basic, nicolae_eternal_life, chequers_serial_rivers_small_a, minmay_pentomino_p2 Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.7 Stealth | | 2.6 Spellcasting | | 2.3 Necromancy | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Necrotise || 24 Armour: Skin || 1 Dodge: Dodged || 19