Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 1995914582451801322 27 YordlordTheGreat the Conjurer (level 2, 0/12 HPs) Began as a Felid Conjurer on Aug 22, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:45 (1250 turns). YordlordTheGreat the Conjurer (Felid Conjurer) Turns: 1250, Time: 00:01:45 Health: 0/12 AC: 1 Str: 3 XL: 2 Next: 93% Magic: 0/6 EV: 17 Int: 19 God: Gold: 49 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -8), quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} e - a scroll of identify {unknown} i - a scroll of blinking {unknown} Potions a - a potion of magic b - 3 potions of curing {unknown} f - a potion of attraction {unknown} g - a potion of experience {unknown} h - a potion of heal wounds {unknown} j - a potion of haste {unknown} Skills: * Level 0.9 Fighting * Level 3.1 Dodging - Level 2.6 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm. You kill the endoplasm! j - a yellow potion An adder comes into view. An adder is nearby! The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder but does no damage. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder but does no damage. The adder is almost dead. You feel sick. The adder completely misses you. You are out of magic! You are out of magic! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel sick. The adder attacks as you move away! The adder closely misses you. You feel sick. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder misses you. You die... . ##. ### #.. ### ####.####.# .. .......##.# .# #......##.# ######.#####. #.......#.#####.@.S........ ....).†.........###..#####. #.............### #..# #......#.####.# ..... ...<..##.# #.# #..?### ####.###.. #.# #...# ### #.#. #.# #...# #.#.##.# #...# #.. ...# #.... You could see an adder. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 endoplasms 2 goblins 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 277 | D:1 | Reached XP level 2. HP: 12/12 MP: 4/6 479 | D:1 | Reached skill level 4 in Conjurations 1125 | D:1 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b D:2: layout_loops_cross, hex_tiny Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Conjurations | 4 | 4.1 Fighting | | 0.9 Stealth | | 2.6 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 19 Bite || 1 Cast: Magic Dart || 48 Dodge: Dodged || 26