YordlordTheGreat Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, -33, D:1) 4 stones (11, -23, D:1) a +0 helmet (17, -22, D:1) a +0 club (26, 1, D:1) a +0 dagger (27, -39, D:1) a +0 robe (28, -27, D:1) a +0 whip (37, 2, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -15, D:2) a +0 whip a +0 chain mail (3, 2, D:2) a +0 club (14, -3, D:2) a +0 dagger (15, -21, D:2) a +0 spear (17, -13, D:2) a +0 sling (17, -2, D:2) a +0 club a stone (21, 15, D:2) a staff of death (28, 2, D:2) a +0 halberd (32, -28, D:2) 4 silver javelins (40, 14, D:2) a +0 short sword (42, -18, D:2) 4 javelins Level 3 of the Dungeon (9, -33, D:3) a +0 dagger (17, -39, D:3) a +0 whip (18, -39, D:3) a +0 halberd a +0 spear (21, -17, D:3) 12 stones (25, -14, D:3) a potion of attraction (25, -13, D:3) a +0 spear (25, -12, D:3) 5 stones (26, -14, D:3) a blade talisman (26, -13, D:3) a scroll of vulnerability (26, -12, D:3) 14 gold pieces (27, -14, D:3) 12 gold pieces (27, -13, D:3) a +0 falchion (27, -12, D:3) a +2 dagger of pain (unseen) (31, -45, D:3) 6 stones (34, -7, D:3) a flux talisman (37, -39, D:3) a +0 whip (38, -39, D:3) a +0 robe a +1 dagger of speed a +0 scale mail a +0 hand axe a +0 club (39, -44, D:3) a +0 club (46, -39, D:3) a +0 ring mail (51, -40, D:3) 2 stones (51, -38, D:3) a +0 war axe (51, -25, D:3) a flux talisman (53, -39, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +1 hand axe of electrocution (3, -28, D:4) an adder corpse (skeletalised by now) (5, -20, D:4) a +0 dagger (7, -12, D:4) a +0 dagger (9, -23, D:4) a +0 mace a +0 leather armour (10, -23, D:4) a +0 mace (11, -23, D:4) a +0 short sword a +0 leather armour (23, -3, D:4) a +0 leather armour (24, -40, D:4) an adder corpse (skeletalised by now) (24, -8, D:4) a +0 chain mail (26, -23, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Moratavu's Assorted Antiques the +6 ring mail "Aciremer" {-Tele rElec rF+ Dex+3} (1357 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. a scroll of summoning (237 gold) a scroll of enchant weapon (187 gold) a potion of haste (250 gold) a +0 pair of gloves (112 gold) a +0 robe (17 gold) a +0 dagger (50 gold) a +0 great mace (162 gold) a +0 hand axe (75 gold) (0, 0, D:5) a hound corpse (19, 15, D:5) a hound corpse (21, 19, D:5) a +0 sling (23, 24, D:5) a scroll of immolation (29, 17, D:5) a scroll of teleportation (30, 22, D:5) a +0 falchion (31, 17, D:5) 11 gold pieces