Dungeon Crawl Stone Soup version 0.31-a0-1327-g8c40ea976f (webtiles) character file. Game seed: 17571665371940176260 2 YordlordTheGreat the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Dec 21, 2023. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (116 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 116, Time: 00:00:42 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 12 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 3/4 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +0 leather armour Jewellery c - a ring of protection from fire (left hand) Potions b - a potion of magic d - a potion of mutation {unknown} Skills: * Level 0.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat hits the hobgoblin. The hobgoblin closely misses your bat. Your bat hits the hobgoblin but does no damage. Your bat hits the bat but does no damage. The hobgoblin hits your bat. The bat barely misses you. Your bat hits the hobgoblin but does no damage. The bat hits you but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits you but does no damage. The bat hits you. Your bat closely misses the hobgoblin. A goblin comes into view. It is wielding a +1 dagger of freezing. The bat hits you but does no damage. The bat hits your bat but does no damage. Your bat hits the bat but does no damage. The bat hits you but does no damage. Your bat hits the bat but does no damage. The bat barely misses you. The endoplasm misses you. The bat barely misses you. Your bat closely misses the bat. The bat hits you but does no damage. The endoplasm hits you. Your rat bites the hobgoblin. The bat barely misses your rat. The bat hits your bat. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat closely misses the bat. The hobgoblin shouts! The bat hits you. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The endoplasm attacks as it pursues you! The endoplasm hits you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat closely misses you. x2 The endoplasm freezes you. You are frozen. You completely miss the bat. The bat closely misses you. The endoplasm freezes you. You are frozen. You die... . #... .. #..# ##. #..# ..... #..# ...... #..# ....>.##..######### ........r.......... ........Jb......... ......g.g@......... .....†.#...######## ...........# ......##...## ###### ##...# #...# #.### ##.#### #.....# You could see an endoplasm (ally target), a hobgoblin, a goblin, a bat and a friendly rat (summoned). Vanquished Creatures (collateral kills) A goblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Summon Small Mamm || 7 Armour: Robe || 20 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 115 | 115 | 0 | 0 | 36 | 1 | 115.0 | Dungeon | 115 | 115 | 0 | 0 | 36 | 1 | 115.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 115 daAuts