Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627844 (webtiles) character file. Game seed: 17971327358404944356 7 YordlordTheGreat the Caller (level 2, 0/19 HPs) Began as a Merfolk Summoner on Dec 24, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (103 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 103, Time: 00:00:57 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 4/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Skills: * Level 0.2 Polearms * Level 2.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 26% N/A 6% 2 Call Canine Familiar Summ 13% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your bat closely misses the jackal. The jackal closely misses your bat. The jackal bites your rat. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your rat bites the jackal. Reach: c) +0 spear Press: ? - help, Dir - move target, f - jackal, p - jackal Aim: a jackal (about 47% to evade your +0 spear) You reach to attack! You hit the jackal. The jackal is heavily wounded. The giant cockroach bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You have reached level 2! Magic courses through your body. The giant cockroach closely misses you. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The giant cockroach closely misses you. The jackal completely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. You die... #........ #.⌠...... #...##### ## ###...###### #. #......)...# #. #.......(..# # #.##..........##.. ###.#..######)........ .......hh@b..######## ...#.##.#.Bh##.# ..........#.##.# ######........# .....$.........). #########...#..## ##....... #........ .......#. You could see 3 jackals, a giant cockroach and a friendly bat (summoned). Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Reached XP level 2. HP: 2/19 MP: 0/5 103 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, grunt_decor_cap, serial_park_tiny_pond Action || total ---------------------------++------- Melee: Spear || 12 Unarmed || 12 Cast: Summon Small Mamm || 9 Use: Potion || 1 Armour: Robe || 18 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 44 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 44 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts