Dungeon Crawl Stone Soup version 0.31-a0-1376-g36f0627844 (webtiles) character file. Game seed: 3625554555656062362 37 YordlordTheGreat the Caller (level 3, 0/24 HPs) Began as a Merfolk Summoner on Dec 24, 2023. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (1441 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 1441, Time: 00:02:37 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 41% Magic: 2/6 EV: 12 Int: 16 God: Gold: 50 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} f - a scroll of immolation {unknown} g - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of haste {unknown} h - a potion of lignification {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 4.9 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 68% N/A 2% 1 b - Call Imp Summ 34% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 17% N/A 8% 3 Apportation Tloc 2% N/A 21% 1 Summon Guardian Golem Hex/Summ 9% N/A 22% 3 Jinxbite Hex 2% N/A 30% 2 Summon Lightning Spire Summ/Air 9% N/A 58% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. You feel sick. Something hits your cerulean imp. Something barely misses your cerulean imp. The adder bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp barely misses the adder. Unknown command. You swap places. You feel sick. Your quokka barely misses the rat. Your cerulean imp hits the bat but does no damage. Your quokka bites the rat. The rat dies! You hit the bat. The bat is heavily wounded. You feel sick. The bat hits you but does no damage. Your cerulean imp barely misses the bat. Your quokka misses the adder. The bat misses your cerulean imp. Unknown command. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Your quokka closely misses the adder. Your cerulean imp barely misses the bat. The adder bites you. You hit the adder. The adder is severely wounded. You feel sick. Your quokka closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your cerulean imp barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel very sick. Your quokka closely misses the adder. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses your quokka. The adder bites you. You die... #.......##.###.##########.. ...........##.##.......# ### ####.......##.##..∩....# # #.......##.##.......# ##.#######.##.......# #. #.##.......### #. #.###.######.# .#######r# #........# .......#@# ########.# .......#S# #.# .......br# #.# ......5### #.# ....... #.# ...?..b #.# ....... #.# #####.. #.# #.. #.# ### You could see an adder (ally target), a bat, a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures A bat (D:2) An endoplasm (D:2) A goblin (D:2) A jackal (D:2) A frilled lizard (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 2 dart slugs (D:2) An endoplasm (D:2) 2 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:2) 2 quokkas 2 ball pythons A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:2) A rat (D:2) 22 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 204 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 214 | D:1 | Learned a level 2 spell: Call Imp 1021 | D:2 | Found Vaaq's Jewellery Emporium. 1042 | D:2 | Reached XP level 3. HP: 23/24 MP: 1/6 1260 | D:2 | Found a faded altar of an unknown god. 1441 | D:2 | HP: 1/24 [poisoned by an adder] 1441 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, chequers_serial_rivers_micro_c D:2: layout_basic, basic_ecumenical_altar, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 62 Cast: Summon Small Mamm || 34 Call Imp || 9 Stab: Distracted || 1 Sleeping || 1 Armour: Robe || 33 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1417 | 23 | 11 | 1116 | 2 | 720.0 | Dungeon | 1440 | 1417 | 23 | 11 | 1116 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 779 daAuts D:1: 661 daAuts