Dungeon Crawl Stone Soup version 0.31-a0-1547-g618ab1f346 (webtiles) character file. Game seed: 18362271724824606732 991 YordlordTheGreat the Summoner (level 8, -1/52 HPs) Began as a Merfolk Summoner on Jan 2, 2024. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:15:07 (6306 turns). YordlordTheGreat the Summoner (Merfolk Summoner) Turns: 6306, Time: 00:15:09 Health: -1/52 AC: 4 Str: 8 XL: 8 Next: 18% Magic: 11/15 EV: 15 Int: 16 God: Gold: 150 SH: 0 Dex: 21 Spells: 10/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . l - +0 toga "Victory" {*Victory Clar} rPois . d - +0 helmet rElec . o - scarf {repulsion} rCorr . w - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ t - +6 ring of dexterity HPRegen 0.28/turn (no ring) MPRegen 0.14/turn %: repel missiles, clarity @: lethally poisoned (-1 -> -3), studying Shapeshifting, inugami summoned A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 150 gold pieces. Inventory: Armour a - a +0 robe d - a +0 helmet (worn) l - the +0 toga "Victory" (worn) {*Victory Clar} (You found it on level 2 of the Dungeon) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. o - a scarf of repulsion (worn) w - a +0 pair of gloves (worn) Jewellery c - a ring of fire t - a +6 ring of dexterity (left hand) Scrolls f - a scroll of silence {unknown} g - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} k - a scroll of vulnerability {unknown} n - a scroll of blinking {unknown} p - 3 scrolls of identify {unknown} s - a scroll of noise {unknown} u - a scroll of enchant armour {unknown} v - a scroll of brand weapon {unknown} Potions b - 2 potions of magic e - a potion of attraction {unknown} h - 2 potions of curing {unknown} i - a potion of heal wounds m - a potion of brilliance {unknown} q - a potion of cancellation {unknown} r - a potion of lignification {unknown} x - a potion of might {unknown} Skills: * Level 5.2 Dodging - Level 2.1 Stealth + Level 4.7 Spellcasting * Level 8.2 Summonings You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 60% N/A 1% 2 c - Call Canine Familiar Summ 30% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 24% 2 Lesser Beckoning Tloc 6% N/A 24% 2 Summon Blazeheart Golem Fire/Summ 16% N/A 28% 4 Summon Lightning Spire Summ/Air 16% N/A 28% 4 Gell's Gravitas Tloc 3% N/A 43% 3 Passwall Erth 3% N/A 43% 3 Swiftness Air 3% N/A 43% 3 Teleport Other Tloc 3% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 3% 2d3 83% 4 Bombard Conj/Erth 1% 9d1 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Wu Jian Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your quokka closely misses the scorpion. You feel very sick. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion misses you. Your quokka completely misses the scorpion. The scorpion barely misses you. Your inugami barely misses the scorpion. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. Your quokka bites the scorpion but does no damage. The scorpion barely misses your quokka. Your inugami hits the scorpion but does no damage. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. Your quokka bites the scorpion but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your inugami barely misses the scorpion. Okay, then. You feel sick. Your quokka completely misses the scorpion. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * Your quokka bites the scorpion but does no damage. Your inugami hits the scorpion. Unknown command. You hit the scorpion but do no damage. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion completely misses you. Your quokka closely misses the scorpion. The scorpion stings you. You die... #.........#.# ####.#######.#.# #......#.###.#.# #.#..#.##.#.#####... #.#.###...........# #.##..## ##.....###### #.....h###.#.....# ####..rs#.......## #.......@#####.## #.##.###.# #.# # #. #.# #.# #. #.# #+# .. #.# .# #.# #.# #.# You could see a scorpion (ally target), a friendly quokka (summoned) and a friendly inugami (summoned). Vanquished Creatures An ufetubus (D:5) A dart slug (D:3) A ball python (D:1) A bat (D:3) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:2) 3 frilled lizards A rat (D:2) 11 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:4) A water moccasin (D:5) An orc warrior (D:4) Duvessa (D:4) A black bear (D:4) 2 scorpions Dowan (D:4) An orc priest (D:4) 2 hounds (D:4) An iguana (D:4) 2 adders 3 ufetubi (D:5) 2 dart slugs 3 orcs 6 ball pythons 3 endoplasms A giant cockroach (D:2) 14 goblins 9 hobgoblins 3 jackals (D:2) 7 kobolds 4 quokkas 2 bats (D:1) 2 frilled lizards (D:1) 3 rats 76 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 411 | D:1 | Learned a level 2 spell: Call Imp 1102 | D:2 | Found a hazy altar of Hepliaklqana. 1122 | D:2 | Found a faded altar of an unknown god. 1228 | D:2 | Reached XP level 3. HP: 19/24 MP: 3/6 1232 | D:2 | Learned a level 3 spell: Call Canine Familiar 1320 | D:2 | Found the +0 toga "Victory" {*Victory Clar} 1453 | D:2 | Got the Grimoire of Stony Firn 2097 | D:3 | Reached skill level 5 in Summonings 2336 | D:3 | Identified the +0 ring mail of the Mertaur {Rampage rC- | Int+7 Dex-4} 2599 | D:3 | Reached XP level 4. HP: 17/30 MP: 0/7 3475 | D:4 | Noticed Grinder 3480 | D:4 | Noticed a scorpion 3548 | D:4 | Killed a scorpion 3549 | D:4 | Reached XP level 5. HP: 24/35 MP: 2/9 3550 | D:4 | Found an ornate altar of the Wu Jian Council. 3656 | D:4 | Noticed a black bear 3671 | D:4 | Killed a black bear 3672 | D:4 | Reached skill level 6 in Summonings 3672 | D:4 | Reached XP level 6. HP: 27/41 MP: 4/10 4045 | D:4 | Noticed Dowan 4048 | D:4 | Noticed Duvessa 4056 | D:4 | Noticed Edmund 4060 | D:4 | Noticed an orc warrior 4220 | D:4 | HP: 2/41 [orc priest/divine providence (16)] 4473 | D:4 | Paralysed by Grinder for 5 turns 4490 | D:4 | Killed Grinder 4491 | D:4 | Reached skill level 7 in Summonings 4491 | D:4 | Reached XP level 7. HP: 10/46 MP: 5/12 5214 | D:4 | Killed Duvessa 5264 | D:4 | Killed Dowan 5265 | D:4 | Reached skill level 5 in Dodging 5666 | D:5 | Entered Level 5 of the Dungeon 5778 | D:5 | Reached XP level 8. HP: 52/52 MP: 8/14 5923 | D:5 | Reached skill level 8 in Summonings 6305 | D:5 | HP: 2/52 [scorpion (5)] 6306 | D:5 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_cross, kennysheep_doodads D:2: layout_basic, shapermc_ecumenical_altar_gd, basic_altar D:3: layout_basic, serial_bayou_pond_b D:4: cheibrodos_greedy_goblins, layout_loops_ring, kennysheep_mini_moat, uniq_grinder, uniq_edmund, uniq_duvessa D:5: layout_loops_corners, minivault_25 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Summonings | 5 6 7 8 | 8.2 Dodging | 3 4 5 | 5.2 Spellcasting | 3 4 | 4.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 92 | 68 | 26 || 186 Punch | | 2 | || 2 Tailslap | | 1 | || 1 Cast: Summon Small Mamm | 52 | 14 | 18 || 84 Call Imp | 13 | 14 | 16 || 43 Call Canine Famil | 1 | 16 | 25 || 42 Use: Potion | | 1 | || 1 Stab: Distracted | 2 | 1 | || 3 Sleeping | 1 | | || 1 Armour: Robe | 58 | 50 | 55 || 163 Dodge: Dodged | 80 | 72 | 71 || 223 Repelled | | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6303 | 6096 | 207 | 573 | 4186 | 5 | 1260.6 | Dungeon | 6303 | 6096 | 207 | 573 | 4186 | 5 | 1260.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1908 daAuts D:4: 1700 daAuts D:2: 1046 daAuts D:1: 1009 daAuts D:5: 639 daAuts