YordlordTheGreat Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -8, D:1) 6 poisoned darts (12, -12, D:1) a +0 club (16, -10, D:1) a +0 dagger (20, 21, D:1) a +0 club (22, 18, D:1) a +0 leather armour (24, 19, D:1) a +0 robe (33, -24, D:1) a +0 buckler (41, -8, D:1) a +0 dagger (43, 16, D:1) a +0 war axe (54, -12, D:1) a +0 short sword Level 2 of the Dungeon (21, 28, D:2) a +0 whip (23, 1, D:2) a +0 short sword (25, 36, D:2) a +0 dagger (30, -15, D:2) 4 stones (31, -17, D:2) a +0 club (32, -18, D:2) a +0 club (36, 8, D:2) a +0 flail a +0 leather armour (40, -9, D:2) a +0 short sword of protection a stone (46, 7, D:2) a +0 scale mail (47, 10, D:2) a +0 dagger (47, 11, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Noloclus's Distillery 2 potions of cancellation (224 gold) a potion of haste (140 gold) a potion of lignification (42 gold) a potion of invisibility (112 gold) a potion of cancellation (112 gold) (0, 0, D:3) a potion of degeneration (0, 48, D:3) a +1 hand axe of flaming (1, 46, D:3) a +0 short sword (6, 47, D:3) a +0 leather armour (7, 11, D:3) a +0 kite shield (8, 9, D:3) a +0 robe (8, 35, D:3) a +0 dagger (8, 61, D:3) a +0 dagger (17, 24, D:3) a potion of enlightenment (21, 8, D:3) a +0 flail (38, 58, D:3) a +0 ring mail (43, 22, D:3) a +0 club (44, 21, D:3) a +0 club (44, 22, D:3) a +0 flail (44, 30, D:3) a +0 hand axe (44, 49, D:3) a +0 club (45, 22, D:3) a +0 flail (51, -1, D:3) a +0 club (53, -3, D:3) a +0 battleaxe (55, -4, D:3) a +0 club (56, 48, D:3) a +0 hand axe a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 17, D:4) a +0 mace (16, -12, D:4) a +0 ring mail (20, 32, D:4) a +0 club (25, -7, D:4) a +0 morningstar (27, 1, D:4) a +0 mace a +0 ring mail (33, 2, D:4) 6 stones (37, 17, D:4) a +0 war axe (40, 4, D:4) a +0 whip (41, -8, D:4) a book of Frost (41, -4, D:4) a +0 leather armour (52, 20, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 tower shield (7, -7, D:5) 2 stones (29, -46, D:5) a +0 dagger (29, -45, D:5) a +0 short sword a +0 war axe (30, -42, D:5) a +0 club a +0 ring mail (30, -15, D:5) a +0 sling (31, -2, D:5) 5 atropa-tipped darts (33, 2, D:5) a +0 leather armour (35, -31, D:5) a +0 dagger a +0 robe (36, -31, D:5) a +0 whip a +0 leather armour a +0 hand axe (40, -22, D:5) a +2 spectral quarterstaff (46, -48, D:5) a +0 mace (49, -46, D:5) the +5 spear of Disintegration {antimagic, rF+ Will++ Stlth-} rF+: It protects you from fire. Will++: It greatly increases your willpower. Stlth-: It makes you less stealthy. (51, -26, D:5) a +0 club a +0 leather armour a +2 flail of draining a +0 leather armour (53, -47, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger 6 poisoned darts (1, -2, D:6) a +0 club (1, 1, D:6) a +0 whip a curare-tipped dart (15, -37, D:6) a +0 dagger a +0 scale mail (19, -42, D:6) a stone (24, -9, D:6) a scarf of repulsion (unseen) (25, -9, D:6) a +0 ring mail (26, -6, D:6) a +0 robe (29, -43, D:6) a +0 plate armour (31, -31, D:6) a +0 pair of boots (40, -37, D:6) a staff of earth (41, -2, D:6) a +3 whip (47, -6, D:6) 3 stones (47, -2, D:6) a +0 flail (49, -18, D:6) a +0 mace a +0 robe (49, 1, D:6) 5 stones (50, -29, D:6) a +2 dire flail a +0 robe (51, -35, D:6) a +0 long sword a +0 robe (51, -30, D:6) a +3 short sword a +0 robe (51, -25, D:6) a +4 hand axe of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club a boomerang (1, -3, D:7) a +0 kite shield (1, -1, D:7) a +0 hand axe a +0 chain mail a +0 dagger (2, -1, D:7) a +0 hand axe a boomerang (2, 28, D:7) a staff of alchemy (3, -1, D:7) a +0 flail a +0 chain mail (6, 36, D:7) a +0 short sword (12, 7, D:7) a +0 club (13, 7, D:7) 3 stones (15, 4, D:7) a +0 halberd (16, 3, D:7) a +1 spear of venom a +0 ring mail a +0 flail (17, 24, D:7) 5 stones (18, 3, D:7) a +0 halberd (28, 2, D:7) a +0 robe (30, 24, D:7) a +0 robe (33, 16, D:7) a +0 dagger a +0 robe (35, 18, D:7) a +0 club a +0 dagger a +0 ring mail (39, 2, D:7) a +0 giant club (51, -1, D:7) a +0 shortbow Level 8 of the Dungeon (1, 2, D:8) a +0 scale mail (5, 6, D:8) 4 stones (9, 1, D:8) a +0 robe (14, -11, D:8) a +0 flail (14, 12, D:8) a +0 shortbow (20, 1, D:8) a +0 chain mail a +0 broad axe (26, 0, D:8) a +0 leather armour a +0 short sword (28, -3, D:8) a +0 orcbow (31, 2, D:8) a +0 flail (33, -12, D:8) a +0 robe a +0 war axe a +0 robe a +0 scimitar (35, -12, D:8) a +0 robe a +2 battleaxe a +0 robe a +0 scimitar (35, -10, D:8) a +0 mace (36, -11, D:8) a +0 robe a +0 great sword (37, -9, D:8) a +0 whip a +0 helmet (37, -8, D:8) a +0 flail a +0 leather armour (37, -7, D:8) a +2 trident of venom (38, -8, D:8) a +0 dagger (38, 24, D:8) a +0 quarterstaff (39, -7, D:8) a +0 flail (41, -8, D:8) a +0 short sword (42, -9, D:8) a +1 mace of draining 2 boomerangs (44, -3, D:8) a +0 hand axe a +0 ring mail (45, 31, D:8) a +0 spear (51, 5, D:8) 3 scrolls of noise (51, 14, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Mam Muar's Antique Weapon Shoppe a +0 bardiche (306 gold) a +1 glaive of venom (503 gold) a +1 quarterstaff of speed (646 gold) the +8 trident of Usu Moul {flame, rC+ Int+4 Dex-5} (1978 gold) Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. a +0 dagger (68 gold) a +0 shortbow of draining (251 gold) a +0 sling (51 gold) a +3 orcbow of electrocution (873 gold) a +1 broad axe of draining (482 gold) a +0 trident (119 gold) a +4 trident of protection (890 gold) [Shop] Nauklob's Jewellery Shoppe a ring of fire (300 gold) a ring of ice (300 gold) a ring of protection from fire (300 gold) a ring of magical power (240 gold) a storm talisman (960 gold) a ring of wizardry (360 gold) a ring of willpower (300 gold) a ring of protection from fire (300 gold) the amulet "Reluculi" {Spirit rElec Regen+} (528 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. [Shop] Ygox Gazo's Weapon Shoppe a +0 halberd (60 gold) a +0 long sword (52 gold) 9 stones (13 gold) a +0 long sword (52 gold) a +0 bardiche (135 gold) a +0 club (15 gold) a stone (1 gold) a +0 trident (52 gold) a +0 flail (52 gold) a +0 scimitar (60 gold) [Shop] Jotarif's Distillery a potion of haste (110 gold) 2 potions of degeneration (22 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of invisibility (88 gold) a potion of attraction (33 gold) a potion of ambrosia (88 gold) a potion of attraction (33 gold) (0, 0, D:9) a +1 flail of holy wrath (1, -1, D:9) a +0 robe (1, 7, D:9) a +0 whip (3, -2, D:9) a +0 ring mail a +0 flail (4, -1, D:9) a +0 flail a +0 scale mail (5, -1, D:9) a +0 robe a +0 dagger (6, -1, D:9) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger a +0 kite shield a +0 scale mail a +4 trident of venom (6, 4, D:9) a +0 dire flail a +0 giant spiked club (6, 12, D:9) a +0 hand axe (7, 12, D:9) a +0 chain mail a +0 hand axe (7, 13, D:9) a +0 hand axe (7, 16, D:9) the +5 trident of Courage {antimagic, rN++ Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rN++: It greatly protects you from negative energy. (8, 0, D:9) a +0 leather armour a +0 flail the +5 orcbow of Brawling {elec, rPois rF+ SInv} rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. (9, -13, D:9) a +0 trident (10, -8, D:9) a +0 whip (14, -16, D:9) the amulet "Plog" {Spirit rCorr Int+6 SInv Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (16, -4, D:9) a +0 dagger (26, 7, D:9) a +0 halberd of distortion +0 acid dragon scales (29, -9, D:9) a stone (29, 10, D:9) the +5 ring mail of Onezutur {rF+ Str-3 Int+3 SInv} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. (33, 1, D:9) 6 stones (34, -9, D:9) a +0 chain mail (39, -5, D:9) a +1 whip of flaming a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (5, 6, D:10) 6 stones (13, -6, D:10) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (unseen) (16, 5, D:10) a scroll of noise (44, 16, D:10) a +0 dire flail Level 11 of the Dungeon (5, -6, D:11) a +0 hand axe a +0 chain mail a +0 short sword (6, -24, D:11) a stone (6, -6, D:11) a +0 leather armour a +0 hand axe (6, -5, D:11) a +0 mace (6, -4, D:11) a +0 hand axe a +0 robe (7, -6, D:11) a +0 robe a +0 hand axe (11, -6, D:11) a +0 robe a +0 dagger (13, -19, D:11) 4 stones a +0 dagger a +0 club (13, -16, D:11) a stone a +0 club (13, -15, D:11) a +0 whip (14, -15, D:11) a stone a +0 short sword (15, -5, D:11) a +0 dagger of electrocution (18, -13, D:11) a +0 short sword (20, 4, D:11) a +0 great mace (21, -13, D:11) 4 stones (21, 0, D:11) a +0 trident (26, 11, D:11) a +0 whip a +0 robe (27, 8, D:11) a +0 short sword (28, 8, D:11) the +1 leather armour of Chill Winds {Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (28, 11, D:11) a +0 war axe a +0 leather armour (30, -6, D:11) 4 large rocks (31, 10, D:11) a +0 dagger (32, -40, D:11) a +0 shortbow (32, -16, D:11) a +0 ring mail (32, 10, D:11) a +1 heavy battleaxe 5 poisoned darts a +3 scale mail of fire resistance (35, 5, D:11) a +0 war axe a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (2, -32, Lair:1) 6 stones (15, -6, Lair:1) a +0 scale mail (18, -32, Lair:1) a +0 helmet (23, -53, Lair:1) 6 stones (26, -6, Lair:1) a +2 hat (33, -46, Lair:1) a wolf corpse (34, -45, Lair:1) a killer bee corpse (37, -25, Lair:1) a +0 plate armour (62, -4, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (2, 1, Lair:2) a black mamba corpse (skeletalised by now) (7, -4, Lair:2) a killer bee corpse (8, -3, Lair:2) a killer bee corpse (9, -3, Lair:2) a wolf corpse (34, -22, Lair:2) 20 gold pieces