YordlordTheGreat Level 1 of the Dungeon (12, 5, D:1) 3 poisoned darts (13, -29, D:1) a +0 plate armour (13, -10, D:1) a +0 club (14, -15, D:1) a +0 robe (14, -10, D:1) a +0 dagger (15, -35, D:1) a +0 robe (20, -4, D:1) a +0 whip (23, -34, D:1) a +0 dagger (23, -33, D:1) a +0 short sword a stone (25, -38, D:1) a +0 dagger (37, -4, D:1) a +4 dagger of venom (42, -45, D:1) a +0 leather armour (43, 0, D:1) a +0 short sword (45, 2, D:1) a +0 dagger (47, 6, D:1) a +0 dagger (51, 2, D:1) a +0 ring mail (55, -38, D:1) a +0 chain mail Level 2 of the Dungeon (5, 4, D:2) a +0 sling (25, -15, D:2) a staff of alchemy (31, -23, D:2) a +1 vampiric whip (35, -20, D:2) a +0 club (39, 3, D:2) a +0 chain mail (41, -26, D:2) a +0 dagger (42, 6, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Siurulla's Weapon Boutique the +9 falchion "Gyt Hat" {elec, rElec} (931 gold) rElec: It insulates you from electricity. 2 stones (2 gold) 3 poisoned darts (25 gold) a +0 war axe (49 gold) a +1 mace of protection (148 gold) a +4 war axe of flaming (396 gold) a +0 great mace (91 gold) the +2 whip of the Modern God {drain, rElec rF- rC+ Dex+5} (546 gold) Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (0, 0, D:3) a +0 club (1, 4, D:3) a +0 trident (7, 1, D:3) a +0 leather armour (9, -16, D:3) 4 stones (11, -13, D:3) a +0 robe (16, -8, D:3) 6 stones (17, 3, D:3) a +0 ring mail (22, 6, D:3) a +0 dagger (26, -16, D:3) a +0 rapier of venom (27, -18, D:3) a +0 long sword (34, -29, D:3) a +0 leather armour (35, 3, D:3) a +0 short sword (37, -24, D:3) 3 stones (37, 0, D:3) a +0 club 3 stones (39, -8, D:3) a hobgoblin corpse (skeletalised by now) (40, 12, D:3) a +0 short sword a boomerang an orc skeleton (41, 13, D:3) a +0 flail (42, 13, D:3) a +0 hand axe (42, 14, D:3) a +0 falchion (50, 22, D:3) a rat corpse Level 4 of the Dungeon (0, 0, D:4) 2 stones (3, 0, D:4) 13 gold pieces (4, 5, D:4) a +0 mace