Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 2844552398961802928 2 YordlordTheGreat the Caller (level 1, 13/13 HPs) Began as a Merfolk Summoner on Jan 16, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (52 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 52, Time: 00:00:17 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 1/3 EV: 12 Int: 14 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of wizardry Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting * Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 13% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A ball python comes into view. The ball python hisses angrily. A ball python is nearby! You hit the ball python but do no damage. Your bat hits the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. You barely miss the ball python. The ball python is moderately wounded. Your bat closely misses the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python is moderately wounded. Your bat completely misses the ball python. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. Your rat bites the ball python. You hit the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. Your bat hits the ball python. The ball python dies! No target in view! No target in view! HP restored. Your rat disappears in a puff of smoke! Magic restored. You swap places. You see here a ball python corpse. c - a ring of wizardry A rat comes into view. A rat is nearby! Your bat hits the rat. The rat dies! No target in view! Your bat disappears in a puff of smoke! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #### #####... ...# ###.......#######.... ##......###.......###. #....###......†......# #...#......#######.... #r....### ###.. #....## ##. #.@..# ##. #..b..# ###.. ..#......# #.<.. #....###.............# ##..§ ###.......###. ###† ####### . ## # You could see a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures (collateral kills) A ball python (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Summon Small Mamm || 4 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 38 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 38 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts