Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 223967284589904734 21 YordlordTheGreat the Caller (level 2, 0/21 HPs) Began as a Merfolk Summoner on Jan 29, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:25 (480 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 480, Time: 00:01:26 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 83% Magic: 1/5 EV: 13 Int: 14 God: Gold: 47 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 1.0 Fighting + Level 3.1 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Portals: Abyss: D:1*** Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The quokka bites you. Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka bites you. Your cerulean imp barely misses the quokka. The quokka bites you. Your bat closely misses the quokka. Your bat misses the quokka. The quokka completely misses you. Your cerulean imp misses the quokka. Your bat barely misses the quokka. Your bat hits the quokka but does no damage. The quokka closely misses you. Your cerulean imp barely misses the quokka. Your bat closely misses the quokka. The quokka closely misses you. Your bat hits the quokka but does no damage. Your cerulean imp barely misses the quokka. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the quokka. The quokka misses you. Your cerulean imp closely misses the quokka. Your magical contamination has completely faded away. Your bat closely misses the quokka. The quokka bites you. Your cerulean imp barely misses the quokka. The quokka bites you. Your bat closely misses the quokka. The quokka completely misses you. Your cerulean imp completely misses the quokka. Your bat hits the quokka but does no damage. The quokka bites you. Your bat hits the quokka but does no damage. Your cerulean imp closely misses the quokka. The quokka twitches its whiskers. The quokka bites you. Your bat barely misses the quokka. Your cerulean imp barely misses the quokka. Your bat hits the quokka but does no damage. Your cerulean imp closely misses the quokka. Your bat closely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the quokka from afar with a -3 spear. Your rat bites the quokka. The quokka bites you. You die... ....# ....########.# .............# ..####...##### ..# ###)#### ## #......######### #...##...##....# #...####..'.5.b# ##### ####@r..# #.r..# #....# ###...# ##.# ... #.. ## You could see a quokka (ally target), a friendly cerulean imp (summoned), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 2 ball pythons (D:1) 2 rats (D:1) 15 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 107 | D:1 | Reached XP level 2. HP: 11/20 MP: 0/5 128 | D:1 | Learned a level 2 spell: Call Imp 423 | D:1 | Reached skill level 1 in Fighting 480 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | 1 | 1.0 Stealth | | 2.1 Spellcasting | | 2.2 Summonings | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 18 Cast: Summon Small Mamm || 19 Call Imp || 4 Stab: Distracted || 1 Armour: Robe || 27 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 480 | 480 | 0 | 0 | 318 | 1 | 480.0 | Dungeon | 480 | 480 | 0 | 0 | 318 | 1 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 480 daAuts