Dungeon Crawl Stone Soup version 0.32-a0-39-g5c88369fb2 (webtiles) character file. Game seed: 11386049415331586968 348 YordlordTheGreat the Caller (level 6, -2/41 HPs) Began as a Merfolk Summoner on Jan 29, 2024. Slain by a centaur (6 damage) ... on level 5 of the Dungeon. The game lasted 00:06:38 (4544 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 4544, Time: 00:06:42 Health: -2/41 AC: 3 Str: 11 XL: 6 Next: 60% Magic: 6/11 EV: 12 Int: 14 God: Gold: 211 SH: 0 Dex: 14 Spells: 6/12 levels left rFire . . . z - +0 halberd rCold . . . (shield currently unavailable) rNeg . . . w - +0 robe rPois . (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: inugami summoned A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 211 gold pieces. Inventory: Hand Weapons q - a +2 whip of venom r - the +4 hand axe of Eloqonno {holy, *Noise rElec Dex+5} (You found it on level 2 of the Dungeon) Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. t - the +7 dagger of Royalism {holy, Fly rPois Int-2 SInv} (You found it on level 3 of the Dungeon) Int-2: It affects your intelligence (-2). rPois: It protects you from poison SInv: It lets you see invisible. Fly: It grants you flight. y - a +0 whip z - a +0 halberd (weapon) Armour g - a +0 hat o - a +0 cloak (worn) w - a +0 robe (worn) Jewellery n - a ring of flight Talismans C - a maw talisman Wands s - a wand of flame (13) Scrolls a - a scroll of torment {unknown} e - 2 scrolls of enchant weapon {unknown} h - 2 scrolls of enchant armour {unknown} i - 2 scrolls of fear {unknown} l - 3 scrolls of identify {unknown} p - 2 scrolls of vulnerability {unknown} u - a scroll of poison {unknown} v - a scroll of blinking {unknown} x - a scroll of revelation {unknown} A - a scroll of immolation {unknown} B - a scroll of teleportation {unknown} Potions b - a potion of magic c - 3 potions of mutation {unknown} d - 4 potions of lignification {unknown} f - 6 potions of heal wounds {unknown} j - a potion of degeneration {unknown} k - 4 potions of curing {unknown} m - 3 potions of might {unknown} Skills: * Level 0.8 Polearms - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.9 Spellcasting + Level 6.6 Summonings * Level 0.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 42% N/A 1% 2 c - Call Canine Familiar Summ 21% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 21% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 30% 2 Mercury Vapours Alch/Air 4% N/A 30% 2 Summon Blazeheart Golem Fire/Summ 12% N/A 45% 4 Summon Lightning Spire Summ/Air 12% N/A 45% 4 Mephitic Cloud Conj/Alch/Air 2% N/A 52% 3 Ignite Poison Fire/Alch 2% N/A 89% 4 Freezing Cloud Conj/Ice/Air 1% 6-21 99% 5 Orb of Destruction Conj 1% 9d5 100% 7 Spellforged Servitor Conj/Summ 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The centaur misses you. The centaur closely misses you. You puncture the centaur! The centaur is moderately wounded. The centaur hits you. The centaur closely misses you. The centaur barely misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. The centaur hits you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you. The centaur kicks you. The centaur closely misses you. x2 You hit the centaur but do no damage. The centaur is moderately wounded. The centaur hits you. The centaur misses you. The centaur closely misses you. The centaur kicks you. The centaur completely misses you. The centaur kicks you. You are too injured to fight recklessly! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! The centaur hits you. The centaur completely misses you. Casting: Call Canine Familiar (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The centaur closely misses you. The centaur kicks you but does no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * You slash the centaur! The centaur is severely wounded. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Your inugami hits the centaur. Your cerulean imp barely misses the centaur. The centaur hits you. You die... .# .# ##.# # # # ...##.# #.#.###...#.# ##...#.#.....# ##....h.....# ......c@...####### ##....<5.......... ##.......<###### ####...#.# ##.##.# #.##.# #.##.# #.##.# #.# You could see a centaur (ally target), a friendly cerulean imp (summoned) and a friendly inugami (summoned). Vanquished Creatures A phantom (D:4) A bombardier beetle (D:4) Terence (D:3) An iguana (D:4) 2 gnolls (D:4) 3 adders (D:2) 2 dart slugs (D:1) 3 orcs 6 bats 4 endoplasms 3 giant cockroaches 4 hobgoblins 2 jackals (D:3) A quokka (D:3) A ball python (D:1) 4 frilled lizards 5 goblins 2 kobolds 4 rats 50 creatures vanquished. Vanquished Creatures (collateral kills) An orc wizard (D:3) 2 gnolls (D:4) A white imp (D:3) 2 ribbon worms (D:2) An orc (D:4) A bat (D:1) 2 endoplasms A giant cockroach (D:3) A goblin (D:1) A hobgoblin (D:1) A jackal (D:3) 2 kobolds A quokka (D:1) 2 ball pythons (D:1) 4 frilled lizards (D:1) A rat (D:1) 24 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 311 | D:1 | Learned a level 2 spell: Call Imp 932 | D:1 | Reached XP level 3. HP: 21/24 MP: 6/6 936 | D:1 | Learned a level 3 spell: Call Canine Familiar 1565 | D:2 | Reached skill level 5 in Summonings 1638 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 2285 | D:2 | Identified the +4 hand axe of Eloqonno {holy, *Noise rElec | Dex+5} 2533 | D:3 | Found a faded altar of an unknown god. 2541 | D:3 | Got Plato's Teachings on Unholy Rites 2707 | D:3 | Noticed Terence 2718 | D:3 | Killed Terence 2719 | D:3 | Reached XP level 5. HP: 8/35 MP: 3/9 2777 | D:3 | Identified the +7 dagger of Royalism {holy, Fly rPois Int-2 | SInv} 3537 | D:4 | Noticed a phantom 3563 | D:4 | Killed a phantom 3564 | D:4 | Reached skill level 6 in Summonings 3564 | D:4 | Reached XP level 6. HP: 33/41 MP: 3/11 4531 | D:5 | Entered Level 5 of the Dungeon 4544 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, patterned_corridor D:2: layout_basic D:3: layout_basic, shapermc_ecumenical_altar_rom_forum, uniq_terence D:4: layout_basic, due_unseen_surprise D:5: layout_loops_ring, gammafunk_ghost_necromancy Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Summonings | 5 6 | 6.6 Spellcasting | 3 | 3.9 Polearms | | 0.8 Dodging | | 2.6 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 38 | || 38 Dagger | 40 | 16 || 56 Punch | 1 | || 1 Whip | | 54 || 54 Halberd | | 11 || 11 Cast: Summon Small Mamm | 35 | 14 || 49 Call Imp | 7 | 14 || 21 Call Canine Famil | | 11 || 11 Stab: Sleeping | 2 | 7 || 9 Distracted | | 1 || 1 Armour: Robe | 69 | 64 || 133 Dodge: Dodged | 88 | 72 || 160 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4549 | 4283 | 266 | 50 | 3446 | 5 | 909.8 | Dungeon | 4549 | 4283 | 266 | 50 | 3446 | 5 | 909.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1224 daAuts D:4: 1120 daAuts D:2: 1100 daAuts D:3: 1087 daAuts D:5: 16 daAuts