YordlordTheGreat Level 1 of the Dungeon (3, 7, D:1) 3 stones (5, -24, D:1) a +0 whip (7, -28, D:1) 9 stones a +0 club a +0 club (9, -8, D:1) a +0 dagger (16, -38, D:1) 3 stones (16, 6, D:1) a +0 ring mail (26, -2, D:1) a +0 quarterstaff (33, -19, D:1) a +0 robe (41, -44, D:1) a +0 leather armour (41, -6, D:1) a +0 dagger (52, -5, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 5, D:2) a +0 club a gnoll corpse (skeletalised by now) (3, 0, D:2) 2 potions of curing (9, 21, D:2) the +10 dagger of the Sixty-Six Souls {venom, *Rage Fly rF++ Int+3} Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (24, 14, D:2) a +0 whip a gnoll corpse