YordlordTheGreat Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -2, D:1) a +0 club (19, -20, D:1) a +0 short sword (21, 0, D:1) 6 stones (22, 20, D:1) a +0 ring mail (29, -10, D:1) a +0 dagger (34, -1, D:1) a +0 robe (34, 8, D:1) a +0 spear (37, 12, D:1) a +0 club (46, -24, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 25, D:2) a staff of conjuration (4, 19, D:2) a +4 club a +0 robe (6, 20, D:2) a +2 heavy mace a +0 scale mail (11, 22, D:2) a +0 rapier a +0 whip (14, 25, D:2) a +0 club (16, 24, D:2) a +0 robe (19, 26, D:2) a +0 club (22, 10, D:2) a +0 robe (28, -2, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (2, 0, D:3) a ring of fire (3, 1, D:3) a +0 ring mail (4, -1, D:3) a +0 dagger (4, 0, D:3) a scroll of noise (6, -7, D:3) a +0 plate armour (24, -16, D:3) a staff of fire (24, 18, D:3) 7 stones (26, -4, D:3) a +0 flail a +0 leather armour a +0 war axe (27, -4, D:3) a +0 mace a +0 ring mail a +0 dagger a +0 robe (31, -24, D:3) a +0 robe a +0 scythe (37, -14, D:3) 5 stones (41, -23, D:3) 7 stones (43, -4, D:3) 4 stones (52, -24, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -1, D:4) a +0 club 4 stones (4, -3, D:4) a +0 hand axe a +0 ring mail (4, -2, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 robe (4, -1, D:4) a +0 mace a +0 ring mail (10, -6, D:4) a +0 scale mail (16, -2, D:4) a +0 leather armour (17, -3, D:4) a +0 robe (18, -2, D:4) a +0 dagger (24, -8, D:4) a +0 short sword a +0 ring mail a +0 dagger a +1 robe of positive energy (27, 5, D:4) a +0 whip (32, 28, D:4) a +0 leather armour (33, 25, D:4) a +0 dagger (42, 11, D:4) 3 stones (44, 3, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 spear a +1 spear of venom (2, 25, D:5) a +0 club 4 javelins a +0 chain mail (3, 25, D:5) a +0 giant club (6, 27, D:5) a +0 flail 8 stones a +0 leather armour (7, -5, D:5) an orb of wrath (7, 25, D:5) a +0 dagger a +0 robe (7, 26, D:5) a +0 dagger a +0 robe (9, 35, D:5) a +3 sling (19, -2, D:5) a +0 mace a +0 leather armour (21, -3, D:5) a +0 club a +0 mace a +0 leather armour a +0 whip a +0 leather armour a +0 short sword (22, -3, D:5) a +0 flail a +0 leather armour 4 stones (23, 33, D:5) 2 datura-tipped darts (46, -14, D:5) a +0 robe (46, -5, D:5) a +0 spear (47, -5, D:5) a scroll of torment a scroll of noise a +0 whip a +0 spear Level 6 of the Dungeon (4, -9, D:6) a +0 dagger a +0 robe (4, -8, D:6) a +0 scale mail (5, -9, D:6) a +0 dagger (5, -8, D:6) a +0 whip 3 stones (6, -10, D:6) a +0 dagger a curare-tipped dart (20, -16, D:6) a scroll of noise (23, -12, D:6) a +0 long sword (23, 5, D:6) a +0 ring mail (28, 11, D:6) 7 stones (30, -3, D:6) a +4 hand axe a +0 robe a +0 war axe a +0 robe (31, -4, D:6) a +0 halberd a +0 robe (31, 3, D:6) a +0 robe a +4 dagger a +0 robe (40, 3, D:6) a scroll of noise (44, -7, D:6) a +2 falchion a +0 robe (46, -7, D:6) a +0 leather armour a +0 long sword a +0 scimitar a +0 robe a +0 battleaxe a +0 robe a +0 battleaxe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a scroll of revelation (2, 0, D:7) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (4, 0, D:7) 2 potions of might (24, 11, D:7) a +0 giant spiked club a +0 giant club (25, 12, D:7) a potion of brilliance a bailey (0, 0, Bailey) a +0 war axe a +0 ring mail (1, 1, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour a gnoll corpse (1, 2, Bailey) a +0 hand axe a +0 leather armour a +3 hand axe a +0 leather armour a hobgoblin corpse (4, 8, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (4, 9, Bailey) a +0 hand axe a +0 leather armour (6, 10, Bailey) a +0 war axe a +0 ring mail an orc skeleton (6, 11, Bailey) a +0 hand axe a +0 leather armour (7, 11, Bailey) a +0 hand axe a +0 leather armour (8, 11, Bailey) a +0 hand axe a +0 leather armour a gnoll skeleton (8, 12, Bailey) a +0 hand axe a +0 leather armour