YordlordTheGreat Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (15, 26, D:1) a ball python skeleton (21, 19, D:1) a +0 ring mail (21, 39, D:1) a hobgoblin skeleton (26, 21, D:1) 2 poisoned darts (28, 35, D:1) a quokka skeleton (32, 26, D:1) a rat corpse (skeletalised by now) (33, 40, D:1) 2 stones (36, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 16, D:1) a +0 mace (37, 17, D:1) a +0 club a goblin skeleton (49, 13, D:1) a +0 mace (57, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (59, 20, D:1) a +0 robe (61, 18, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (1, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (2, 23, D:2) a +0 spear (8, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 33, D:2) 2 stones (12, 0, D:2) a +0 club (14, -2, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 25, D:2) a +0 arbalest (19, -5, D:2) a +0 sling (19, 31, D:2) an adder corpse (skeletalised by now) (20, 36, D:2) a stone (22, 8, D:2) a rat skeleton a hobgoblin skeleton (24, 16, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (15, -13, D:3) a +0 robe (17, -9, D:3) a +0 whip a kobold skeleton (17, 2, D:3) 4 stones (21, -26, D:3) 5 stones (25, -7, D:3) a hobgoblin corpse (skeletalised by now) (27, -25, D:3) a +0 short sword a kobold corpse (skeletalised by now) (37, 10, D:3) a +0 dagger (37, 13, D:3) a +0 club the goblin skeleton of Ijyb (43, -27, D:3) a +0 dagger (43, 4, D:3) a +0 spear a +0 club a stone a +0 short sword a kobold skeleton a gnoll skeleton (44, 0, D:3) a +0 halberd (44, 3, D:3) a +0 whip a gnoll skeleton (46, -22, D:3) a +0 club 2 stones a kobold corpse (skeletalised by now) (54, -28, D:3) 5 stones (54, -26, D:3) a +0 dagger (54, -15, D:3) 3 stones a +0 trident an orc skeleton (54, -5, D:3) a +0 dagger (55, -15, D:3) a +0 flail a +0 robe an orc skeleton (56, -15, D:3) a +0 leather armour a +0 club an orc skeleton (61, -21, D:3) a +0 sling (64, -35, D:3) a +0 mace (67, 21, D:3) a rat skeleton (69, -8, D:3) a +0 short sword (70, 22, D:3) a river rat skeleton (70, 24, D:3) a rat skeleton (71, 23, D:3) a rat skeleton a rat skeleton a rat skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip a kobold corpse (skeletalised by now) (1, 5, D:4) a hound corpse (skeletalised by now) (2, 5, D:4) a +0 dagger 2 poisoned darts a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 22, D:4) a +0 club a goblin skeleton (13, 20, D:4) a hobgoblin corpse (skeletalised by now) (15, 35, D:4) a staff of fire (16, 19, D:4) a +0 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (21, 16, D:4) a +0 short sword a kobold skeleton (22, 16, D:4) a +0 club (31, 7, D:4) a +0 short sword (33, 26, D:4) a +0 giant club (38, 30, D:4) a hound corpse (skeletalised by now) (38, 31, D:4) a jackal corpse (skeletalised by now) (40, 17, D:4) a hobgoblin corpse (skeletalised by now) (41, 9, D:4) a +0 helmet (41, 14, D:4) a +0 club a +0 robe a +0 scythe a gnoll skeleton the human skeleton of Sigmund (41, 15, D:4) a -1 mace of flaming a gnoll skeleton (41, 16, D:4) a +0 spear a gnoll corpse (skeletalised by now) (41, 31, D:4) a jackal corpse (skeletalised by now) (41, 32, D:4) a ball python corpse (skeletalised by now) (41, 33, D:4) a +0 club 2 stones (42, 37, D:4) a +0 robe (46, 12, D:4) 5 stones (48, 15, D:4) 4 stones (50, 21, D:4) a +0 whip 5 stones a kobold corpse (skeletalised by now) (54, 31, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:5) a +0 short sword (7, 5, D:5) 2 atropa-tipped darts (8, 3, D:5) a howler monkey skeleton (8, 30, D:5) 6 stones (8, 34, D:5) an adder skeleton a black bear skeleton (8, 35, D:5) a +0 shortbow (10, 3, D:5) a +0 leather armour a +4 falchion of protection (11, 4, D:5) an adder skeleton (13, 30, D:5) a potion of heal wounds (14, 28, D:5) a scroll of noise (15, 29, D:5) a potion of degeneration (15, 30, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (15, 32, D:5) 2 scrolls of blinking (16, 28, D:5) a scroll of fog (17, 30, D:5) a +0 helmet a potion of degeneration (17, 36, D:5) a +0 robe (26, 35, D:5) a +0 flail a +0 morningstar an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (27, 15, D:5) a +0 robe (27, 19, D:5) an adder skeleton (27, 35, D:5) a +0 club (27, 36, D:5) a +0 whip (28, 17, D:5) a +0 whip (29, 28, D:5) a +0 scale mail a +0 trident an orc skeleton (40, 2, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (2, -8, D:6) a +0 whip a kobold corpse (skeletalised by now) (3, -7, D:6) a +0 dagger (4, -8, D:6) a +0 flail (4, -6, D:6) a +0 leather armour (9, -28, D:6) a hound corpse (skeletalised by now) (11, 3, D:6) a black bear skeleton (12, -34, D:6) 2 poisoned darts (13, -24, D:6) a +0 chain mail a +0 whip (23, -36, D:6) 4 stones (30, -9, D:6) a +0 shortbow a centaur skeleton (45, -12, D:6) a +0 trident (46, -12, D:6) a +0 flail (47, -12, D:6) a +0 robe a +0 dagger a +1 falchion of electrocution Level 7 of the Dungeon (0, 0, D:7) 5 stones (0, 2, D:7) 15 gold pieces (13, -10, D:7) a +0 flail an orc corpse (skeletalised by now) (14, -13, D:7) a +0 short sword (14, -12, D:7) a +0 dagger a +0 scale mail a +0 short sword 7 stones a +0 scale mail an orc corpse (skeletalised by now) (14, -11, D:7) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (17, -6, D:7) a +0 ring mail (19, -34, D:7) a scroll of poison (20, -32, D:7) 11 gold pieces (22, -31, D:7) a +0 giant spiked club a +0 giant club (28, -31, D:7) a +0 rapier 4 stones a +0 ring mail the Ecumenical Temple