YordlordTheGreat Level 1 of the Dungeon (0, 0, D:1) 2 stones (5, 32, D:1) a +0 dagger (5, 45, D:1) a +0 short sword (7, 2, D:1) a +0 club (12, 44, D:1) a +0 dagger (17, 11, D:1) a +0 whip (19, 37, D:1) a +0 dagger 3 stones (20, 35, D:1) a +0 ring mail (20, 37, D:1) a +0 dagger a stone (21, 45, D:1) a +0 dagger 4 stones (38, 42, D:1) a serpent talisman (49, 34, D:1) a +0 whip 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, 13, D:2) a +0 club (21, 16, D:2) a staff of alchemy (30, 25, D:2) a +0 dagger a stone (31, 15, D:2) a +0 club (32, 24, D:2) a +0 dagger (34, 33, D:2) a +0 animal skin (36, 20, D:2) the Unrestrained Analects (38, -7, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (16, 35, D:3) a +0 spear (17, 2, D:3) 3 stones (19, 10, D:3) a +0 quarterstaff (20, 10, D:3) a +0 ring mail (38, 31, D:3) a +0 club (40, 41, D:3) the +4 quarterstaff "Feh Wuidu" {speed, Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. (42, 45, D:3) a book of Geomancy (50, 49, D:3) a +0 plate armour (55, 28, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 robe (3, -1, D:4) a +0 dagger a +0 robe a +4 trident of freezing a +0 robe (5, -1, D:4) a +0 halberd a +0 robe (10, -25, D:4) a book of Scorching (10, -23, D:4) a +0 hand axe (15, -44, D:4) a +0 short sword (19, -28, D:4) 7 potions of degeneration 3 scrolls of amnesia (24, 2, D:4) a +0 club (43, -32, D:4) a +0 club (43, -30, D:4) a +0 flail (44, -33, D:4) a +0 halberd (44, -32, D:4) a +0 whip (44, -31, D:4) a +0 whip a +0 robe (45, -47, D:4) a +0 trident (53, -39, D:4) a +0 dagger a +0 ring mail (53, -38, D:4) a +0 quarterstaff (56, -21, D:4) a +0 dagger a +0 robe (60, -29, D:4) a +2 flail of protection Level 5 of the Dungeon (0, 0, D:5) 3 large rocks (15, 5, D:5) a stone (19, 10, D:5) a +0 whip a +1 whip of electrocution (20, 10, D:5) a +0 whip a +0 leather armour a +0 heavy flail (21, 10, D:5) a +0 club (29, -9, D:5) a +0 shortbow (30, -16, D:5) a +0 flail (30, 1, D:5) a +0 leather armour (31, -29, D:5) 2 potions of brilliance (31, -16, D:5) a +0 whip a +0 halberd (32, -16, D:5) a +0 club (33, 28, D:5) a +0 whip a +0 spear (34, 13, D:5) a +0 war axe (34, 28, D:5) a +0 spear (35, -29, D:5) a +0 mace (35, 11, D:5) a +0 mace (35, 28, D:5) a +0 trident a +0 ring mail (36, -29, D:5) a +0 dagger a +0 robe (36, 28, D:5) a +0 club a +0 whip (37, -29, D:5) a +0 dagger a +0 robe (38, 6, D:5) a +0 short sword a +0 scale mail (44, 31, D:5) a +0 sling (46, -23, D:5) a +0 ring mail (47, 2, D:5) a +0 pair of gloves (49, -8, D:5) a +0 ring mail (51, -13, D:5) a +0 whip of freezing a +0 robe (51, 6, D:5) 9 stones (53, -19, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 9, D:6) a +4 trident of draining a +0 robe an orb of mayhem (6, -6, D:6) a +0 hand axe a +0 ring mail (7, -7, D:6) a +0 club (7, -6, D:6) a +0 dagger a +0 dagger (16, 22, D:6) a +1 antimagic trident a +0 ring mail a +2 kite shield (17, 20, D:6) a +0 whip a +0 club (17, 21, D:6) a +0 flail a +0 spear (22, -8, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (24, -6, D:6) a +0 rapier (24, 18, D:6) 6 stones (25, -3, D:6) a +0 long sword (28, 5, D:6) a +0 club a +0 chain mail (28, 25, D:6) a beast talisman (39, -10, D:6) a book of Weapons (40, 20, D:6) a +0 war axe a +0 animal skin (40, 24, D:6) a +0 leather armour (42, -9, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, 9, D:7) a book of Iron (7, -9, D:7) a +0 plate armour (15, 6, D:7) a +0 falchion a +0 ring mail (16, 5, D:7) a +0 club (16, 13, D:7) a book of Storms (17, 4, D:7) a +0 hand axe a +0 ring mail (18, 5, D:7) a +0 giant spiked club (24, -11, D:7) a +0 trident a +0 ring mail (26, -11, D:7) a +0 dagger a +0 robe (26, -10, D:7) a +0 flail (26, -9, D:7) a +0 hand axe (30, -35, D:7) the +6 hammer of Unpleasantness {protect, rC+ Dex+4} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. (30, -15, D:7) a +0 short sword (33, -36, D:7) a +3 quarterstaff of chaos (36, -37, D:7) a +0 quarterstaff a +0 sling a +2 leather armour of positive energy (38, -14, D:7) a +0 whip (39, -12, D:7) a +0 flail (40, -12, D:7) a +0 war axe (43, -22, D:7) a +0 scimitar (50, -36, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a potion of brilliance (1, 25, D:8) a +0 scale mail (14, 5, D:8) +0 steam dragon scales (15, 4, D:8) a +0 trident (19, 47, D:8) a +0 robe a +0 flail (21, 45, D:8) a +0 robe a +2 scimitar (21, 47, D:8) a +0 robe a +3 battleaxe of freezing (21, 48, D:8) a +0 robe a +4 long sword a +0 robe a +3 long sword (22, -1, D:8) a scroll of amnesia (22, 26, D:8) a +0 club (23, 28, D:8) a +0 leather armour (29, 32, D:8) a +4 great sword a +0 robe (29, 34, D:8) a +0 hand axe a +0 robe (30, 32, D:8) a +3 scimitar a +0 robe (46, 7, D:8) a +0 robe (55, 8, D:8) 11 gold pieces (56, 9, D:8) a potion of lignification (57, 10, D:8) 13 gold pieces (58, 6, D:8) a +0 cloak (59, 15, D:8) 6 stones Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 chain mail (0, 1, D:9) a +0 whip a +0 leather armour (1, -1, D:9) a +0 dagger (2, -13, D:9) a +0 hand axe (3, -14, D:9) a scroll of amnesia (3, -13, D:9) a scroll of revelation (3, -12, D:9) 9 gold pieces (3, 12, D:9) 3 atropa-tipped darts (12, 19, D:9) a -2 glaive a +0 animal skin (21, -28, D:9) a +3 short sword of flaming a +0 scale mail (31, 4, D:9) a +0 troll leather armour (35, 18, D:9) a +0 hand axe (48, -33, D:9) a +0 robe (48, 14, D:9) a +0 rapier (49, 10, D:9) a +0 short sword (53, 11, D:9) a +0 dagger a +0 dagger a +0 robe (54, 11, D:9) a +0 whip a +0 leather armour (56, 1, D:9) a book of Frost (57, 1, D:9) a +0 glaive (61, -12, D:9) 5 stones Level 10 of the Dungeon [Shop] Rakahodo's Weapon Emporium a +0 morningstar of venom (68 gold) a +0 sling (15 gold) a +0 battleaxe (65 gold) a +2 vampiric short sword (210 gold) a +0 whip (25 gold) 4 stones (4 gold) 5 boomerangs (100 gold) 8 stones (8 gold) a +0 rapier (40 gold) a +0 eveningstar (150 gold) 5 stones (5 gold) a +0 flail (35 gold) [Shop] Heek's Armour Emporium a +4 plate armour of fire resistance (650 gold) a +0 chain mail (58 gold) the +5 plate armour of Parts Unknown {rPois rF+ Str+2} (915 gold) Str+2: It affects your strength (+2). rF+: It protects you from fire. rPois: It protects you from poison a +1 leather armour of cold resistance (182 gold) the +5 plate armour of the Goldsmith {rF++ Slay-2} (833 gold) Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF++: It greatly protects you from fire. a +0 leather armour (26 gold) a +2 leather armour of poison resistance (208 gold) a +0 plate armour (299 gold) a +0 pair of boots (58 gold) (0, 0, D:10) a +0 scale mail (9, 8, D:10) a +0 ring mail (10, 2, D:10) a +0 giant club a +0 giant club (10, 13, D:10) a +0 cloak (11, 4, D:10) a +2 scimitar of electrocution a +0 chain mail (12, 4, D:10) a +0 scimitar a +0 chain mail (13, 3, D:10) a +0 short sword 2 boomerangs a +0 chain mail (13, 4, D:10) a +0 long sword a +0 plate armour (13, 15, D:10) a +0 short sword (14, 11, D:10) a +2 whip of flaming a curare-tipped dart (14, 12, D:10) a +0 dagger (14, 16, D:10) a +2 whip of venom a +0 dagger (15, 10, D:10) a +0 short sword (15, 11, D:10) a +0 dagger (18, 19, D:10) a potion of degeneration (25, -5, D:10) a +0 chain mail (26, 5, D:10) an amulet of guardian spirit (27, 14, D:10) a +0 helmet (28, -14, D:10) a +0 leather armour (44, 34, D:10) a +0 leather armour (46, -7, D:10) a +0 falchion (49, -8, D:10) a +0 pair of gloves (55, 8, D:10) a +0 hand axe (65, 7, D:10) a +0 helmet Level 11 of the Dungeon (2, 9, D:11) a +0 dagger a +0 robe (4, 10, D:11) a +0 dagger a +0 robe (4, 11, D:11) a +0 flail a +0 ring mail (8, 43, D:11) a +0 leather armour (9, 30, D:11) a +0 flail (11, 14, D:11) 5 large rocks (13, 44, D:11) a +0 leather armour (32, 6, D:11) 5 large rocks (34, 5, D:11) a potion of degeneration (43, 25, D:11) a +0 leather armour (53, 45, D:11) 3 stones (54, 30, D:11) a book of Transmutation (55, 13, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon [Shop] Oleusukk's Magic Scroll Emporium (Shop contents are unknown) (5, -11, D:12) a +0 mace (5, -10, D:12) a +0 dagger a +0 robe (5, -9, D:12) a +0 morningstar a +1 dagger of venom a +0 robe (17, -19, D:12) a +0 buckler (17, -3, D:12) a +0 giant club a +0 giant club (17, 16, D:12) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (35, -23, D:12) a +0 mace (38, -21, D:12) a +0 robe (43, 15, D:12) a potion of degeneration (46, -21, D:12) a +0 long sword (46, 8, D:12) a +0 giant club a +0 giant club (48, 17, D:12) a potion of degeneration Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (17, 28, D:13) a potion of brilliance (21, 9, D:13) 4 stones