Dungeon Crawl Stone Soup version 0.32-a0-711-g016ad743e0 (webtiles) character file. Game seed: 14740711020938958765 14 YordlordTheGreat the Caller (level 2, 0/21 HPs) Began as a Merfolk Summoner on Mar 15, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:49 (367 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 367, Time: 00:02:50 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 45% Magic: 0/5 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Missiles e - 6 poisoned darts Armour a - a +0 robe (worn) c - an orb of energy Scrolls f - a scroll of noise {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} h - a potion of attraction {unknown} Skills: * Level 1.2 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting * Level 4.2 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 52% N/A 4% 1 b - Call Imp Summ 26% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 13% N/A 12% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Unknown command. The jackal completely misses you. Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You see here 13 gold pieces. You swap places. The jackal bites your quokka. Your quokka misses the jackal. The jackal bites your quokka. The jackal stops to sniff the ground. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka bites the jackal but does no damage. The jackal barely misses your quokka. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. The jackal misses your quokka. Your quokka completely misses the jackal. The jackal bites you. You die... ##### # #. #.##################### . #...#.@...............# #.#.#...rh...#........#.# #. #.#.....h#...#...#......# ..........#...#..#..#...#.... ..#.#.#....#J[#..#..#..#..... ......#..r..#..#.#.#..#...... ..#.#.#..#...#.#.#.#.#...#... ..........##..#.#.#.#..##.... #..........##.#...#.##...... You could see an endoplasm, 2 jackals, a rat and a friendly quokka (summoned). Vanquished Creatures A ball python (D:1) A goblin (D:1) A bat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A ball python (D:1) 2 kobolds 8 creatures vanquished. Grand Total: 11 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 11/20 MP: 1/5 202 | D:1 | Reached skill level 1 in Fighting 205 | D:1 | Learned a level 2 spell: Call Imp 243 | D:1 | You fall into a shaft and drop 1 floor! 352 | D:1 | HP: 1/21 [jackal (1)] 361 | D:1 | HP: 1/21 [jackal (2)] 367 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic, serial_shops, nicolae_shop_tiny_statue_garden, minivault_4 D:2: minmay_angry_zag, layout_basic, serial_undead, serial_undead_e, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_b, serial_undead_a, serial_undead_e, serial_undead_e, serial_undead_e, serial_undead_c, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.1 Summonings | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 33 Cast: Summon Small Mamm || 15 Call Imp || 2 Stab: Distracted || 1 Armour: Robe || 37 Dodge: Dodged || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 366 | 366 | 0 | 73 | 1 | 2 | 183.0 | Dungeon | 366 | 366 | 0 | 73 | 1 | 2 | 183.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 302 daAuts D:2: 63 daAuts