Dungeon Crawl Stone Soup version 0.32-a0-720-g1d96ad090f (webtiles) character file. Game seed: 9180131585703676731 27 YordlordTheGreat the Caller (level 3, -2/24 HPs) Began as a Merfolk Summoner on Mar 16, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:42 (797 turns). YordlordTheGreat the Caller (Merfolk Summoner) Turns: 797, Time: 00:01:43 Health: -2/24 AC: 3 Str: 8 XL: 3 Next: 10% Magic: 2/6 EV: 12 Int: 14 God: Gold: 25 SH: 0 Dex: 16 Spells: 3/6 levels left rFire . . . e - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Scrolls d - a scroll of brand weapon {unknown} Potions b - a potion of magic f - 2 potions of degeneration {unknown} g - a potion of brilliance {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 10% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your rat bites the gnoll but does no damage. Your magical contamination has completely faded away. Your cerulean imp hits the gnoll but does no damage. A gnoll comes into view. It is wielding a +0 whip. Your rat closely misses the gnoll. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Your cerulean imp hits the gnoll from afar with a -3 spear. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your rat barely misses the gnoll. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. Unknown command. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll misses you. Your bat closely misses the gnoll. Your bat hits the gnoll but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. You swap places. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your rat closely misses the gnoll. Your bat hits the gnoll but does no damage. Unknown command. Your bat hits the gnoll. Your rat closely misses the gnoll. You closely miss the gnoll. The gnoll is moderately wounded. Your bat hits the gnoll. The gnoll closely misses you. Your rat bites the gnoll. Unknown command. You hit the gnoll. The gnoll is severely wounded. Your bat closely misses the gnoll. The gnoll hits you with a +0 club. You die... ##.#..†............########.. #..##........................ ####.###.#.......).(#[###.####.. #....# #.#.######.#...##........ #...## #....#####........##...## #...######.........>.....####..# #.............##r..#####..# ##.. #...######.#####g..# ##.####.. #...# #.####@b..# #...###. ##### #.#.....#.########.###. #...###.#.##..## #..... #.### #.#.#....#####..# #.# #.#...♣P..# #.#. ######.#####.#....♣..####.#. #........................... #.####.#####.##....######... ###.# #.# #.##..### #...... You could see a gnoll (ally target), a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A bat (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 13 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Merfolk Summoner began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 201 | D:1 | Learned a level 2 spell: Call Imp 620 | D:1 | Reached XP level 3. HP: 18/24 MP: 1/6 797 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, serial_park_tiny_1 D:2: layout_basic Action || total ---------------------------++------- Melee: Club || 38 Unarmed || 6 Cast: Summon Small Mamm || 22 Call Imp || 5 Stab: Distracted || 1 Armour: Robe || 50 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 807 | 778 | 29 | 32 | 547 | 2 | 403.5 | Dungeon | 807 | 778 | 29 | 32 | 547 | 2 | 403.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 787 daAuts D:2: 20 daAuts