Dungeon Crawl Stone Soup version 0.32-a0-1048-g1bd1766845 (webtiles) character file. Game seed: 16756729769593921680 13 YordlordTheGreat the Magician (level 2, -5/19 HPs) Began as a Demonspawn Hedge Wizard on May 3, 2024. Slain by a gnoll ... wielding a +1 flail of holy wrath (14 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (591 turns). YordlordTheGreat the Magician (DsHW) Turns: 591, Time: 00:01:32 Health: -5/19 AC: 2 Str: 10 XL: 2 Next: 24% Magic: 0/6 EV: 11 Int: 14 God: Gold: 19 SH: 0 Dex: 12 Spells: 5/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 7 scrolls of identify {unknown} h - a scroll of immolation {unknown} Potions d - a potion of magic f - 2 potions of heal wounds {unknown} g - 2 potions of curing {unknown} Skills: * Level 0.1 Short Blades - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 1.6 Conjurations * Level 1.5 Summonings - Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 24% 1d4 11% 1 b - Slow Hex 8% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 17% 2 Blink Tloc 8% N/A 22% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 32% 2 Dazzling Flash Conj/Hex 8% N/A 41% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You kill the goblin! Malevolent energies surge around you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +1 flail of holy wrath. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! Malevolent energies surge around you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of holy wrath (lightly wounded, chance to affect: 44%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Slow (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of holy wrath (lightly wounded, chance to affect: 44%) You miscast Slow. Nothing appears to happen. Casting: Slow (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of holy wrath (lightly wounded, chance to affect: 44%) The gnoll resists with some effort. Malevolent energies surge around you. Casting: Slow (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +1 flail of holy wrath (lightly wounded, chance to affect: 44%) The gnoll resists with some effort. Malevolent energies surge around you. The gnoll attacks as it pursues you! The gnoll hits you with a +1 flail of holy wrath! Ouch! That really hurt! You convulse! Ouch! That really hurt! You die... .......# .......# .......# .......# ....^..# # .......# .# .......# #.# .......############..##.# ................@g.....). ##.#############...†###.# ##.# #....# .#.### #....# ....># #....# ##.#..## #....# ##.##...## #....# ...####..# #....# #..).###.# #.#### You could see a gnoll. Vanquished Creatures A bat (D:1) 2 giant cockroaches (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheGreat the Demonspawn Hedge Wizard began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 102 | D:1 | Learned a level 1 spell: Slow 193 | D:1 | Noticed a golden eye 195 | D:1 | Found a faded altar of an unknown god. 197 | D:1 | Noticed a great orb of eyes 197 | D:1 | Noticed a shining eye 197 | D:1 | Noticed a shining eye 312 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 312 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/6 591 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, hellmonk_ecumenical_altar_watching_god Action || total ---------------------------++------- Melee: Dagger || 22 Cast: Magic Dart || 25 Slow || 2 Armour: Robe || 21 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 592 | 592 | 0 | 0 | 490 | 1 | 592.0 | Dungeon | 592 | 592 | 0 | 0 | 490 | 1 | 592.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 592 daAuts