YordlordTheLast Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (2, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (3, -4, D:1) a +0 leather armour (3, 17, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 16, D:1) a jackal skeleton a ball python skeleton (7, 8, D:1) a ball python skeleton a frilled lizard skeleton (7, 10, D:1) a hobgoblin skeleton (8, -2, D:1) a frilled lizard skeleton (8, 8, D:1) a rat skeleton (13, 21, D:1) a quokka corpse (skeletalised by now) (15, 0, D:1) a +0 ring mail (24, -8, D:1) a ball python skeleton a bat skeleton (33, -12, D:1) a quokka skeleton (34, -7, D:1) 2 stones (34, 20, D:1) a +0 club (36, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 19, D:1) 4 stones (41, 17, D:1) a quokka skeleton (45, -12, D:1) a +0 club (46, 16, D:1) a +0 short sword (50, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 flail (4, 30, D:2) a ball python skeleton (5, 29, D:2) a bat skeleton (7, 4, D:2) a jackal skeleton a jackal skeleton (15, 11, D:2) a rat skeleton (23, 34, D:2) a +0 falchion (24, 12, D:2) a hobgoblin corpse (skeletalised by now) (35, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, -22, D:3) a +0 spear (5, -44, D:3) a staff of death (5, 0, D:3) a +0 dagger (5, 8, D:3) a +0 ring mail (6, -42, D:3) a +0 robe (10, -47, D:3) the +0 buckler "Fiedek" {Harm Dex+2} Dex+2: It affects your dexterity (+2). Harm: It increases damage dealt and taken. (12, -26, D:3) a +0 club a +0 animal skin (12, 1, D:3) a +0 scale mail (14, -18, D:3) 4 stones (17, -11, D:3) a +0 club (19, -47, D:3) 8 stones (19, -25, D:3) a +0 falchion (24, -2, D:3) a rat corpse (skeletalised by now) (27, -38, D:3) a +0 short sword (32, 5, D:3) a jackal skeleton (33, 5, D:3) a jackal skeleton a jackal skeleton (38, -9, D:3) a +0 hand axe a +0 ring mail a +0 flail an orc corpse (skeletalised by now) (38, -6, D:3) a +0 hand axe (39, -9, D:3) a +0 club (40, -9, D:3) a +0 club an orc corpse (skeletalised by now) (44, 9, D:3) a +0 quarterstaff (46, -26, D:3) a +0 club (47, -46, D:3) a potion of brilliance (47, -45, D:3) 11 gold pieces (48, -33, D:3) a +0 whip a +0 leather armour (59, 8, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a scroll of immolation (0, 1, D:4) a scroll of noise (6, 1, D:4) 4 boomerangs (6, 16, D:4) a +0 leather armour (7, 16, D:4) a +0 whip a gnoll corpse (21, 7, D:4) a +0 club (31, 24, D:4) a jackal skeleton (36, 15, D:4) a +0 mace a +0 leather armour a hobgoblin corpse (skeletalised by now) (36, 17, D:4) a +0 whip a gnoll corpse (skeletalised by now) (38, -9, D:4) a +0 dagger a +0 dagger a goblin skeleton (38, 29, D:4) a +0 club a gnoll corpse (39, 33, D:4) a +0 halberd (42, -13, D:4) a +0 club a hobgoblin corpse (skeletalised by now) (42, -12, D:4) a +0 dagger a +0 club (42, -11, D:4) a +0 dagger a +0 sling a +0 club a +0 dagger a +0 sling a +0 club a goblin corpse (skeletalised by now) (42, -10, D:4) a hound corpse (skeletalised by now) (46, 33, D:4) a +0 club a goblin corpse (skeletalised by now) (46, 34, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 11, D:5) 7 stones (20, -22, D:5) a +0 trident (29, -11, D:5) a +0 ring mail (31, 8, D:5) 4 large rocks (37, -2, D:5) a hound corpse (skeletalised by now) (44, -16, D:5) a +0 orcbow of draining Level 6 of the Dungeon (0, 0, D:6) the +3 mace of the Blushing Seer {flame, rN++} rN++: It greatly protects you from negative energy. (4, 5, D:6) a +0 flail (11, -16, D:6) a +0 flail a +0 leather armour (13, -16, D:6) a +4 hand axe (still there?) a +0 leather armour (still there?) (13, -15, D:6) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) Level 7 of the Dungeon