Dungeon Crawl Stone Soup version 0.32-a0-1792-gd8bda1bd53 (webtiles) character file. Game seed: 2548526482743724507 44 YordlordTheStunning the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on July 25, 2024. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:04:46 (1598 turns). YordlordTheStunning the Conjurer(Human Conjurer) Turns: 1598, Time: 00:04:46 Health: 0/24 AC: 6 Str: 7 XL: 3 Next: 62% Magic: 3/6 EV: 10 Int: 20 God: Gold: 106 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . f - +3 leather armour {rN+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -12) A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 106 gold pieces. Inventory: Missiles c - 5 poisoned darts Armour a - a +0 robe f - a +3 leather armour of positive energy (worn) Jewellery h - a ring of resist corrosion Scrolls k - 3 scrolls of fog Potions b - a potion of magic Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 b - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 : Annotations: D:4 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History (Press . to maintain the ray.) Unknown command. The searing ray hits Terence! Terence is moderately wounded. You hear a shout! A hobgoblin comes into view. There is a stone staircase leading down here. Terence screams, "I hate trespassers!" You climb downwards. There is a stone staircase leading up here. You start resting. Magic restored. A scorpion comes into view. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (78% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. Unknown command. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Unknown command. Unknown command. Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... ######### #..@....# #s#####<# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ..# #.# ### You could see a scorpion. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 3 ball pythons 2 endoplasms 2 giant cockroaches 2 goblins 5 hobgoblins 2 quokkas (D:2) A bat (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | YordlordTheStunning the Human Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 208 | D:1 | Learned a level 2 spell: Searing Ray 440 | D:1 | Found Lolliq's Book Emporium. 1100 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1441 | D:2 | Noticed Terence 1491 | D:3 | Identified a scroll of acquirement 1491 | D:3 | Acquired the ring of the Winnowing Coward {rElec rF++ | Int+6} 1548 | D:5 | Entered Level 5 of the Dungeon 1591 | D:5 | Noticed a scorpion 1598 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, serial_shops, nicolae_shop_real_fake_doors D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_tiny, infiniplex_forest_zigzag_2, infiniplex_forest_corner_1, infiniplex_forest_end_1, infiniplex_forest_straight_5, infiniplex_forest_straight_2, infiniplex_forest_lined_3, infiniplex_forest_clump_cross, infiniplex_forest_corner_1, hellmonk_ecumenical_altar_inner_sanctum, uniq_terence D:3: kb_forest_paths, layout_basic, grunt_qazlal_sundering, gammafunk_ghost_smash, nicolae_twisty_statue_hallways D:4: layout_loops_ring, led_xom_imps, kennysheep_little_box, temple_doors_cd, nicolae_shop_self_help D:5: layout_basic Action || total ---------------------------++------- Throw: Throwing net || 1 Cast: Magic Dart || 48 Searing Ray || 4 Use: Scroll || 4 Potion || 2 Armour: Leather armour || 31 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1597 | 1547 | 50 | 37 | 1280 | 5 | 319.4 | Dungeon | 1597 | 1547 | 50 | 37 | 1280 | 5 | 319.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 923 daAuts D:2: 530 daAuts D:3: 64 daAuts D:5: 49 daAuts D:4: 28 daAuts