Dungeon Crawl Stone Soup version 0.24-a0-203-gf0bc1e94ae (webtiles) character file. Game seed: 3782976717225739019 28 Yosebu the Shooter (level 3, -2/30 HPs) Began as a Centaur Hunter on Mar 28, 2019. Slain by an ogre ... wielding a +0 giant club (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (973 turns). Yosebu the Shooter (Centaur Hunter) Turns: 973, Time: 00:03:39 Health: -2/30 AC: 4 Str: 15 XL: 3 Next: 0% Magic: 3/3 EV: 9 Int: 10 God: Gold: 29 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 short sword Armour c - a +0 leather armour (worn) Scrolls e - 2 scrolls of identify {unknown} h - a scroll of fog {unknown} i - a scroll of teleportation {unknown} k - a scroll of enchant armour {unknown} Potions j - a potion of haste {unknown} l - a potion of heal wounds {unknown} Comestibles f - a ration g - 2 chunks of flesh Skills: + Level 2.5 Fighting * Level 6.2 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History Aim: an ogre, wielding a +0 giant club (almost dead) Okay, then. Found a throwing net. A goblin comes into view. It is wielding a +0 dagger. d - an arrow You see here a stone. Things that are here: an arrow; an adder skeleton Firing (i - inventory) d - an arrow (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) You shoot an arrow. The arrow hits the ogre. The ogre is almost dead. d - an arrow Firing (i - inventory) d - an arrow (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead) You shoot an arrow. The arrow barely misses the ogre. The ogre hits you with a +0 giant club! You die... #.#(.# .#..# ....## ..(( .# #.)# #.# # #.(# #.# . #$(# #.#.# #(@####.#.### #.÷Oh....(... # #.(.h.g.#.# #.#. #.<###..#.# .....#..# #..#.# .......g# #....##.# .....##.# ##...g..# ........####O###..# #.#..........# .# You could see an ogre, 2 jackals, a hobgoblin and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 bats (D:1) 3 hobgoblins (D:1) 3 jackals A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:2) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yosebu the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 158 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 928 | D:2 | Reached skill level 6 in Bows 938 | D:2 | Noticed an ogre 942 | D:2 | Reached XP level 3. HP: 29/30 MP: 3/3 973 | D:2 | Slain by an ogre Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, minmay_misc_feat_secret_circle D:2: layout_loops_ring, lemuel_coloured_pillars_altar, chequers_temple_overflow_statue_of_worship, st_stairs_14, minmay_tromino_v4_b, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Bows | 6 | 6.2 Fighting | | 2.5 Dodging | | 1.3 Stealth | | 0.4 Action || total -------------------------++------- Fire: Shortbow || 42 Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 41 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 17 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------