YoungGLord Level 1 of the Dungeon (8, -13, D:1) a +0 dagger (31, -13, D:1) a +0 robe (33, -15, D:1) a +0 club (33, -14, D:1) a +0 club (49, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 poisoned darts (5, -2, D:2) a +0 flail (6, -38, D:2) a +0 spear (8, -18, D:2) a throwing net (10, -10, D:2) a +0 spear (18, 7, D:2) a +0 dagger (30, -18, D:2) 14 poisoned darts (34, -27, D:2) a +0 dagger (40, -10, D:2) a +0 ring mail (40, 4, D:2) 13 bolts (41, -28, D:2) a +0 mace (42, -11, D:2) a +0 dagger (44, -2, D:2) a +0 hand axe (48, 7, D:2) 28 bolts Level 3 of the Dungeon (10, -14, D:3) a +0 leather armour (18, -23, D:3) a +0 leather armour (25, -11, D:3) a +0 mace (30, 17, D:3) a +0 robe (32, -14, D:3) 34 bolts (35, -13, D:3) a +0 short sword (36, -5, D:3) a +0 dagger (40, -8, D:3) a +0 spear (49, 0, D:3) a +0 ring mail (52, -17, D:3) a +0 mace (60, -18, D:3) a cursed -1 mace Level 4 of the Dungeon [Shop] Weohottoes's Elemental Accessories a tin of tremorstones (3/3) (560 gold) a wand of iceblast (8) (168 gold) an uncursed staff of fire (350 gold) the Incunabulum of the Trees (945 gold) Spells Type Level Known a - Swiftness Air 2 no b - Corpse Rot Necromancy/Air 2 no c - Static Discharge Conjuration/Air 3 no d - Mephitic Cloud Conjuration/Poison/Air 3 no (0, 0, D:4) 16 arrows (24, 17, D:4) a +0 giant club (24, 45, D:4) an uncursed staff of earth (28, -9, D:4) a +0 hand axe 3 boomerangs a +0 scale mail (29, -9, D:4) a +0 morningstar a +0 whip a +0 leather armour (38, -3, D:4) a cursed -3 flail (41, -1, D:4) 4 arrows (47, 30, D:4) a +0 robe (52, -2, D:4) a +0 dagger of protection (61, -7, D:4) 22 bolts Level 5 of the Dungeon [Shop] Ziduc's Armour Emporium a +0 robe (10 gold) a +0 kite shield (67 gold) a +0 robe (10 gold) a +1 plate armour of cold resistance (525 gold) a +0 cloak (67 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (817 gold) It affects your magic capacity (+5). It increases your rate of regeneration. the cursed +1 plate armour "Emadeef" {rF++ rC++ rN+} (1068 gold) It greatly protects you from fire. It greatly protects you from cold. It protects you from negative energy. It has a curse placed upon it. the cursed +1 scale mail of the Kangaroo {Rampage MP+9 Str+4 Int+3} (699 gold) It affects your strength (+4). It affects your intelligence (+3). It affects your magic capacity (+9). It bestows one free step when moving towards enemies. It has a curse placed upon it. a +0 pair of gloves (67 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) (1, 14, D:5) a +0 whip (9, 27, D:5) 16 bolts (11, 4, D:5) a +0 ring mail (19, 17, D:5) a +0 giant club (43, 11, D:5) a +0 short sword (43, 12, D:5) a +0 club a cursed -1 trident a +0 ring mail a +0 flail a +0 dagger a +2 dagger of venom a +0 short sword a +0 war axe 2 boomerangs (43, 13, D:5) a +2 leather armour of fire resistance (43, 14, D:5) a +0 dagger a +0 robe (54, -12, D:5) a +0 short sword a +0 robe (57, 23, D:5) 9 arrows (59, 7, D:5) a +0 club a +0 leather armour a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 15 arrows (0, 30, D:6) 23 sling bullets (1, 15, D:6) a bullfrog skeleton (4, 30, D:6) 13 sling bullets (5, 11, D:6) a jackal corpse a jackal corpse (7, 2, D:6) a +0 spear of venom (11, 10, D:6) a +0 scythe a +0 robe (23, 37, D:6) 12 arrows the Ecumenical Temple (0, 0, Temple) an uncursed ring of poison resistance