YoungGLord Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (12, 15, D:1) a +0 hand axe (15, -9, D:1) a +0 club (16, 1, D:1) a +0 hunting sling (17, 27, D:1) a +0 plate armour (17, 31, D:1) a +0 dagger (22, -4, D:1) a +0 scale mail (27, 7, D:1) a +0 chain mail (35, 0, D:1) 21 sling bullets (39, 14, D:1) 14 bolts (39, 23, D:1) a +0 ring mail (40, 13, D:1) a +0 club (57, -4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, -13, D:2) 18 poisoned darts (7, -46, D:2) a +0 club (10, -41, D:2) a +0 war axe a +0 chain mail (19, -15, D:2) 26 sling bullets (32, -23, D:2) a +0 club (46, -40, D:2) a +0 club (57, -47, D:2) 7 poisoned darts Level 3 of the Dungeon (4, 17, D:3) a +0 club (22, 30, D:3) a +0 club (22, 32, D:3) a +0 club (30, 21, D:3) a +0 hunting sling (33, 30, D:3) a +0 club (34, 2, D:3) a potion of might (still there?) 17 gold pieces (still there?) (34, 30, D:3) a +0 whip a +0 club (37, 11, D:3) a book of Spatial Translocations (42, -3, D:3) a +0 robe (44, -3, D:3) a +0 chain mail a +0 whip a +0 leather armour a +0 flail a +0 leather armour a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 5, D:4) 27 arrows (1, 25, D:4) a +0 club a +0 ring mail (2, 9, D:4) 8 atropa-tipped darts (3, 27, D:4) a +0 halberd (8, 7, D:4) a +0 dagger (11, 29, D:4) a +0 giant club a +0 leather armour (14, 3, D:4) a +0 spear (17, 28, D:4) a +0 dagger of holy wrath (19, 14, D:4) 18 arrows (23, 21, D:4) a +0 mace (24, 26, D:4) a +0 dagger (25, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +3 war axe (1, -40, D:5) a +0 leather armour (13, -51, D:5) a scroll of immolation (34, -52, D:5) a +0 rapier (47, -44, D:5) a +0 giant spiked club Level 6 of the Dungeon (8, 8, D:6) a +0 hand axe (10, 22, D:6) a poisoned dart (12, 24, D:6) a scroll of immolation (17, 18, D:6) 2 poisoned darts (17, 19, D:6) a poisoned dart (17, 20, D:6) 2 poisoned darts (18, 17, D:6) a poisoned dart (19, 16, D:6) a +0 flail a +0 chain mail (20, 15, D:6) a cursed -2 giant spiked club (22, 14, D:6) a +0 flail a +0 scale mail a cursed +2 spear a +0 robe (22, 15, D:6) a +0 club (23, -4, D:6) 17 bolts (23, 15, D:6) a cursed +3 flail a +0 robe a cursed +0 flail a +0 robe (26, 12, D:6) a +0 flail a +0 robe (33, -3, D:6) 16 arrows (36, 21, D:6) a +0 mace (36, 23, D:6) a +0 mace a +0 robe a +0 dagger (37, 7, D:6) a +0 giant spiked club (41, 27, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a cursed -1 dagger a +0 leather armour a cursed -3 flail a +0 ring mail (0, 2, D:7) a +0 dagger a +0 robe (8, 36, D:7) 23 arrows (10, 27, D:7) a Necronomicon (11, 27, D:7) a manual of Poison Magic (13, -8, D:7) an uncursed staff of cold a +0 halberd a +0 plate armour (14, -7, D:7) a +0 hand axe a +0 leather armour a +0 short sword (14, 5, D:7) a +0 falchion (17, 43, D:7) a +4 dagger a +0 robe (17, 44, D:7) a cursed +0 war axe a +0 robe (21, 47, D:7) a +3 dagger a +0 robe (22, 46, D:7) a cursed +2 scimitar a +0 robe (31, 46, D:7) a +0 dagger a +0 robe (32, 47, D:7) a cursed +0 giant club a +0 short sword (33, 47, D:7) a +0 dagger a +0 ring mail (33, 48, D:7) a +0 club (36, 48, D:7) a +0 short sword (38, 49, D:7) a +0 short sword a +0 dagger (44, 9, D:7) a +0 cloak Level 8 of the Dungeon [Shop] Sufeuh's Evil Emporium a book of Unlife (845 gold) a book of Necromancy (390 gold) a book of Unlife (845 gold) a +0 vampiric scimitar (182 gold) a +2 quarterstaff of pain (286 gold) a scroll of torment (97 gold) a +1 morningstar of draining (184 gold) a +2 trident of draining (237 gold) 3 scrolls of torment (292 gold) the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} (1121 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a book of Necromancy (390 gold) a scroll of torment (97 gold) a +0 scimitar of draining (119 gold) the Tome of Dark Rites (952 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Animate Dead Necromancy 4 no c - Agony Necromancy 5 no d - Excruciating Wounds Necromancy 5 no e - Borgnjor's Vile Clutch Necromancy/Earth 5 no f - Simulacrum Ice/Necromancy 6 no [Shop] Kithu's General Store a scroll of amnesia (45 gold) 14 arrows (36 gold) a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) 15 poisoned darts (78 gold) the +8 executioner's axe "Yxkom" {speed, rC+ Str+5 Dex+2} (1283 gold) Attacks with this weapon are significantly faster. It affects your strength (+5). It affects your dexterity (+2). It protects you from cold. a potion of attraction (39 gold) a scroll of teleportation (39 gold) a potion of might (52 gold) a scroll of identify (26 gold) a +0 hand crossbow (45 gold) (14, 10, D:8) a +0 giant club (19, 14, D:8) a +0 ring mail (21, -7, D:8) a +0 scale mail (24, -17, D:8) a scroll of immolation (24, 13, D:8) 5 javelins (25, 1, D:8) a +1 vampiric trident (30, -8, D:8) an uncursed amulet of regeneration (30, 13, D:8) a cursed +0 scale mail (31, -19, D:8) 25 sling bullets (31, 4, D:8) a cursed -2 falchion (31, 7, D:8) a +0 pair of gloves (32, -9, D:8) a +0 long sword (32, 31, D:8) a +0 ring mail (34, 30, D:8) a +0 arbalest (38, -14, D:8) a scroll of immolation (48, 4, D:8) a +0 ring mail (55, -8, D:8) a +0 hand axe a +0 ring mail a +0 hand axe a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) the +8 short sword "Laofraff" {venom, +Rage Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It lets you go berserk. (5, -36, D:9) a +0 whip a +0 robe a cursed -3 dagger (5, -35, D:9) a +1 scale mail of poison resistance a +0 flail (6, -36, D:9) a +0 ring mail a +2 vorpal trident (6, -35, D:9) 2 boomerangs a +0 club (8, -15, D:9) 2 arrows (10, -27, D:9) a +0 kite shield a +0 plate armour a +2 vorpal war axe (11, -6, D:9) an arrow (13, -25, D:9) a cursed -1 hunting sling a +0 leather armour (13, -11, D:9) a +0 giant club (13, -8, D:9) a +0 shortbow 15 arrows (15, -24, D:9) a scroll of noise a +0 leather armour (23, -5, D:9) a +0 leather armour (24, -12, D:9) an arrow (25, -11, D:9) an arrow (25, -8, D:9) a +0 shortbow 13 arrows (25, -4, D:9) an arrow (27, -5, D:9) an arrow (28, -35, D:9) a +0 short sword a +0 leather armour a +0 short sword (29, -35, D:9) a +0 dagger (29, -4, D:9) an arrow (30, -3, D:9) an arrow (31, -24, D:9) a +0 dagger a +1 dagger of venom (32, -24, D:9) a +4 whip (32, -2, D:9) a +0 giant club (33, 0, D:9) a +0 flail (34, -1, D:9) a +0 shortbow 7 arrows (35, -31, D:9) a +0 plate armour (43, -30, D:9) a cursed +0 hand axe (44, -30, D:9) a +0 hand axe 3 boomerangs (45, -30, D:9) a +0 hand axe (47, -24, D:9) a +0 hand axe a +0 hand axe (48, -24, D:9) a +0 hand axe 4 boomerangs (53, -38, D:9) a +0 hand axe 4 boomerangs (54, -37, D:9) a +0 hand axe a +0 hand axe (59, -27, D:9) a +0 hand axe (60, -27, D:9) a +0 hand axe 4 boomerangs (60, -26, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Uruigot's Antique Weapon Shoppe a +0 whip (65 gold) a +0 scimitar (104 gold) a +0 quarterstaff (104 gold) a +0 long sword of electrocution (278 gold) a +0 glaive (169 gold) the cursed +0 hand axe "YoungGLord's Peril" {flame, rPois rF- Str+3 Dex+2} (444 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. a +0 scimitar (104 gold) (0, 0, D:10) a +0 ring mail (3, 21, D:10) 3 large rocks (3, 45, D:10) 5 large rocks (4, 19, D:10) a large rock (5, 11, D:10) a +0 mace (6, 44, D:10) a +0 robe (7, -2, D:10) 2 boomerangs (20, 30, D:10) 3 large rocks (22, 18, D:10) a scroll of random uselessness (29, 52, D:10) a +0 leather armour (30, 28, D:10) a +0 mace (30, 29, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 dire flail (38, 13, D:10) 28 bolts (50, 15, D:10) a +0 robe a +0 spear (50, 16, D:10) a +0 robe a +0 short sword (56, 15, D:10) a +0 robe (58, 13, D:10) a +0 mace Level 11 of the Dungeon (2, 49, D:11) a +4 battleaxe a +0 chain mail (5, 27, D:11) 7 atropa-tipped darts (5, 28, D:11) a +0 giant spiked club (5, 52, D:11) a +0 robe a +3 hand axe a +0 robe (5, 53, D:11) a cursed +3 falchion of freezing a +0 robe (10, 49, D:11) a +0 dagger (20, -7, D:11) a +0 hand axe of freezing (21, 10, D:11) a +3 dagger of flaming a +0 dagger of draining a +4 great sword (24, 27, D:11) 19 gold pieces (24, 30, D:11) a scroll of holy word (30, 42, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club (6, 0, D:12) 5 poisoned darts (8, 5, D:12) 3 atropa-tipped darts the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a scroll of identify (3, 0, Gauntlet) an uncursed staff of fire (9, -19, Gauntlet) an uncursed staff of earth (9, -16, Gauntlet) a potion of heal wounds (11, 0, Gauntlet) a potion of magic (14, 0, Gauntlet) a scroll of identify (16, 24, Gauntlet) 2 silver javelins (17, 9, Gauntlet) a +2 helmet of intelligence (17, 11, Gauntlet) the ring of Spontaneous Combustion {rC- rN++ Stlth+} [ring of stealth] It makes you vulnerable to cold. It greatly protects you from negative energy. It makes you more stealthy. (17, 14, Gauntlet) a +0 glaive (25, 0, Gauntlet) a +2 pair of boots (26, 0, Gauntlet) a potion of haste (36, -2, Gauntlet) a wolf corpse (skeletalised by now) (38, -4, Gauntlet) a wolf corpse (skeletalised by now) (unseen)