Yshiel Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 22, D:1) a +0 club (9, -2, D:1) a cursed -2 pair of boots (11, -3, D:1) 189 bolts (11, 10, D:1) a +0 leather armour (12, 11, D:1) a +0 ring mail (16, -8, D:1) a cursed -1 club (17, 2, D:1) a +0 spear (20, -6, D:1) a +0 leather armour (20, -2, D:1) a +0 chain mail (31, 32, D:1) a +0 club (36, 10, D:1) a +0 club (37, 31, D:1) a cursed -2 dagger (40, 9, D:1) 173 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (9, -25, D:2) a +0 rapier (9, -14, D:2) a +0 dagger (24, -3, D:2) a +0 dagger (32, -2, D:2) a +0 hand axe (41, 4, D:2) a +0 chain mail Level 3 of the Dungeon (2, 3, D:3) a +0 short sword (3, -19, D:3) a +0 club (5, -5, D:3) a +0 dagger (6, -29, D:3) a potion of heal wounds (6, -27, D:3) a wand of paralysis (10) (6, -10, D:3) a +0 hand axe (9, 6, D:3) a +0 war axe (13, -6, D:3) a +0 club (13, 1, D:3) a +0 short sword (14, -27, D:3) a +0 ring mail (17, -27, D:3) a +0 robe a +0 dagger (19, -18, D:3) a +0 whip (21, -21, D:3) a +0 flail (26, -16, D:3) a +0 leather armour a +0 club (26, -15, D:3) a +0 dagger a +0 flail a +0 leather armour a +0 whip (27, -17, D:3) a +0 club (27, -14, D:3) a +0 falchion (35, -21, D:3) a +0 leather armour a +0 club (39, -4, D:3) a +0 dagger (41, 4, D:3) a ration Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (8, 10, D:4) a +0 scale mail (10, 12, D:4) a +0 ring mail a +0 club a +0 robe a +0 dagger (13, 12, D:4) a +0 leather armour a +0 mace (13, 13, D:4) a +0 leather armour a +0 falchion (26, 42, D:4) 79 poisoned needles (37, 17, D:4) a +0 dagger a +0 robe (37, 18, D:4) a +0 hand axe a +0 dagger (39, -11, D:4) a +0 plate armour (41, 10, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Witojocru's Weapon Shoppe the +6 Scorpio {venom, beckon} (535 gold) It poisons the ammo it fires. 163 stones (211 gold) a +0 long sword (45 gold) a +0 dagger (26 gold) 119 bolts (154 gold) 146 arrows (189 gold) the cursed +3 broad axe of Linearity {flame, *Drain rPois Str+3 Stlth+} (422 gold) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. Its heat also prevents any hydra heads it cuts off from regrowing. It affects your strength (+3). It protects you from poison. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 quarterstaff (52 gold) the +8 fustibalus "Cucof" {freeze, Int+2 Dex+4} (1125 gold) It causes projectiles fired from it to freeze those they strike, increasing damage dealt by approximately one third against foes not resistant or susceptible to cold, and potentially slowing cold-blooded foes. It affects your intelligence (+2). It affects your dexterity (+4). a +0 quarterstaff (52 gold) (0, 0, D:5) a +0 dire flail a +3 plate armour (4, 36, D:5) a +0 shortbow (11, 38, D:5) a +0 giant spiked club (11, 39, D:5) a +0 shortbow (17, 9, D:5) a +0 helmet (17, 10, D:5) a +0 short sword (32, 47, D:5) a scroll of acquirement (32, 48, D:5) a scroll of identify (35, 33, D:5) an uncursed ring of teleportation (36, 12, D:5) a +0 scale mail (51, 54, D:5) a +0 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -1, D:6) a +4 quarterstaff of chaos (26, -9, D:6) a +0 halberd (27, -9, D:6) a +0 club a +0 spear (32, -23, D:6) a +0 leather armour a cursed -2 club (37, -9, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (11, 10, D:7) a +0 great mace a +0 giant spiked club (23, -1, D:7) a +0 mace (23, 0, D:7) a +0 spear (23, 1, D:7) a +3 spear (37, 3, D:7) a +0 short sword (55, -10, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Petuzaff's Food Emporium (Shop contents are unknown) (0, 0, D:8) a +0 ring mail (10, -2, D:8) a ration (15, -34, D:8) a wand of iceblast (8) (19, -33, D:8) a ration (37, -38, D:8) a +0 scale mail (39, -31, D:8) a +0 war axe (44, -31, D:8) 335 sling bullets a +0 dagger 1813 stones a wand of iceblast (1) 562 bolts (44, -28, D:8) a +0 short sword (45, -29, D:8) a +0 scale mail (45, -23, D:8) 2 potions of degeneration Level 9 of the Dungeon (25, -10, D:9) 116 stones (25, -8, D:9) a +0 spear (32, -16, D:9) a +0 shortbow (32, -12, D:9) 163 stones (41, -3, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, -1, D:10) the +10 hand axe of the Chain {elec, rElec Str-3 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It affects your dexterity (+4). It insulates you from electricity. (1, 1, D:10) a +0 hand axe (2, 0, D:10) a +0 hand axe (9, -1, D:10) a +0 robe (19, -33, D:10) a scroll of amnesia (19, -10, D:10) a ration (19, -8, D:10) 130 stones (20, 5, D:10) a +0 dagger 3 stones (25, -2, D:10) a +0 longbow (26, -9, D:10) an uncursed ring of stealth (28, -9, D:10) a +0 long sword (28, -3, D:10) the cursed +0 plate armour of Qeaqott {rF+ MR+ Slay+4 Stlth-} It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. Level 11 of the Dungeon (0, 0, D:11) a ration (2, 14, D:11) 143 stones (25, 18, D:11) a kobold corpse (skeletalised by now) (25, 19, D:11) a +0 dagger (25, 21, D:11) a scroll of remove curse (26, 18, D:11) a +0 dagger the Ecumenical Temple