Yshiel Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (8, 6, D:1) (unseen) (10, -10, D:1) a +0 leather armour (15, 29, D:1) a +0 dagger (16, -2, D:1) a +0 dagger (21, 8, D:1) 146 arrows (27, -3, D:1) a +0 chain mail (29, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 166 arrows (unseen) (8, 1, D:2) a +0 falchion (8, 2, D:2) a +0 whip (16, 17, D:2) a +0 club (17, 16, D:2) a +0 club (20, 16, D:2) a +0 club (22, 15, D:2) a +0 club a +0 club (23, 15, D:2) a cursed +0 club (28, -17, D:2) a +0 club (42, 3, D:2) a +0 dagger (52, -23, D:2) a +0 hunting sling (54, -19, D:2) a +0 short sword (55, -17, D:2) a +0 whip (57, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (7, -19, D:3) a +0 whip (22, -19, D:3) a +0 whip (29, 15, D:3) a +0 mace (30, 14, D:3) a +4 quarterstaff of chaos (51, 11, D:3) a +0 dagger (52, -8, D:3) a +0 mace Level 4 of the Dungeon [Shop] Rexkeugg's Antique Weapon Boutique a +0 spear (87 gold) a +0 longbow (130 gold) a +0 hunting sling (43 gold) a +0 dagger (58 gold) a +0 long sword (101 gold) a +0 hunting sling (43 gold) the +2 war axe of Integrity {chop, Int+2} (765 gold) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your intelligence (+2). a +0 long sword (101 gold) (4, -9, D:4) a ration (11, 10, D:4) a +0 scale mail (18, -7, D:4) a +1 hand axe of chopping a +0 chain mail (35, -28, D:4) a +1 scale mail of cold resistance