Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 10257445392711920117 112 Yukuai the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Sept 5, 2024. Slain by an ice beast (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:15 (2192 turns). Yukuai the Magician (Djinni Conjurer) Turns: 2192, Time: 00:06:17 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 16% Gold: 101 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: about to teleport, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of resist corrosion (left hand) Scrolls g - a scroll of immolation Potions b - a potion of enlightenment {unknown} c - 2 potions of curing f - a potion of attraction j - a potion of brilliance Skills: + Level 3.5 Dodging - Level 1.5 Stealth * Level 4.6 Spellcasting * Level 4.6 Conjurations * Level 4.6 Hexes * Level 4.6 Summonings * Level 4.6 Necromancy * Level 4.6 Translocations * Level 4.6 Fire Magic * Level 4.6 Ice Magic * Level 4.6 Air Magic * Level 4.6 Earth Magic * Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 17% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 e - Sting Conj/Alch 96% 1d9 1% 1 f - Mercury Vapours Alch/Air 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Beogh Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! The ice beast is moderately wounded. The ice beast is knocked back by the mystic blast. You hear a shout! Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 17% risk of failure) Press: ? - help, Dir - move target, p - ice beast You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Parts of your body briefly turn golden. The magic dart hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The ice beast barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast but does no damage. The ice beast is heavily wounded. * * * LOW HITPOINT WARNING * * * The ice beast closely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 76% to hit) The sting misses the ice beast. * * * LOW HITPOINT WARNING * * * The ice beast hits you. You die... .# #. .# #.#(.#(. .# #.#(#(# .##### #.##(( .....# #..## . .###.##### #... ... .........# #.. ... .###.###.# #Y###.# .# #.###.### #@#[..#.# .# #.......## #........ .# ###......# ##.#.###.# .# #.#.#..# #......#.# .#####.#.#..# #........# .........#..###†##..K.## ...........†........... ####...###.###.###...## ##..# #.# #.# #.## You could see an ice beast, 6 dancing weapons and a kobold. Vanquished Creatures 3 adders A ribbon worm (D:3) 5 dart slugs 4 orcs (D:3) A ball python (D:1) 8 endoplasms 4 giant cockroaches 6 goblins 3 hobgoblins 8 jackals 2 quokkas 5 bats 4 frilled lizards 5 kobolds 7 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Yukuai set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 373 | D:1 | Found a roughly hewn altar of Beogh. 422 | D:1 | Found a faded altar of an unknown god. 516 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 516 | D:1 | Learned a level 1 spell: Sting 1055 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2035 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 2035 | D:3 | Learned a level 2 spell: Mercury Vapours 2184 | D:3 | Noticed a +0 falchion 2185 | D:3 | Noticed a +0 falchion 2185 | D:3 | Noticed an ice beast 2185 | D:3 | Noticed a +0 short sword 2185 | D:3 | Noticed a +0 dagger 2186 | D:3 | Noticed a +0 spear 2187 | D:3 | Noticed a +0 spear 2190 | D:3 | Noticed a +0 short sword 2192 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_cross, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_basic, basic_altar D:3: layout_loops_corners, nicolae_uskayaw_en_pointe, mainiacjoe_overflow_brackets, mainiacjoe_overflow_alcove_4 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | 3 | 3.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 55 || 126 Iskenderun's Myst | | 3 || 3 Sting | | 1 || 1 Mercury Vapours | | 1 || 1 Use: Scroll | 3 | 5 || 8 Potion | 2 | 1 || 3 Armour: Robe | 3 | 6 || 9 Dodge: Dodged | 6 | 9 || 15