Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 10500979055762273955 133 Yukuai the Magician (level 5, -2/35 HPs) Began as a Djinni Summoner on Sept 6, 2024. Slain by a wight ... wielding a +3 war axe of freezing (4 damage) ... in an ossuary. The game lasted 00:12:13 (2325 turns). Yukuai the Magician (Djinni Summoner) Turns: 2325, Time: 00:12:13 Health: -2/35 AC: 2 Str: 7 XL: 5 Next: 40% Gold: 174 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 174 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia d - a scroll of noise h - a scroll of enchant weapon i - a scroll of vulnerability {unknown} Potions c - a potion of heal wounds e - a potion of mutation {unknown} f - 2 potions of resistance g - 2 potions of brilliance Skills: + Level 3.4 Dodging - Level 1.5 Stealth + Level 2.1 Shields * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 2% 1 b - Call Imp Summ 42% N/A 3% 2 c - Call Canine Familiar Summ 21% N/A 6% 3 d - Summon Blazeheart Go Fire/Summ 21% N/A 22% 4 e - Summon Lightning Spi Summ/Air 21% 3d5 22% 4 f - Sting Conj/Alch 84% 1d8 2% 1 g - Ensorcelled Hibernat Hex/Ice 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The wight hits your bat with a +3 war axe of freezing! The wight freezes your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits the orc skeleton with a -2 spear. The orc skeleton is destroyed! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight hits your rat with a +3 war axe of freezing! The wight freezes your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your cerulean imp hits the wight but does no damage. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your canine familiar is too injured to answer your call. Your familiar recovers from its injuries. Your cerulean imp hits the wight but does no damage. Casting: Call Canine Familiar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! Your cerulean imp closely misses the wight. The wight hits your cerulean imp with a +3 war axe of freezing! The wight freezes your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The wight hits you with a +3 war axe of freezing! The wight freezes you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. * * * LOW HITPOINT WARNING * * * The wight hits you with a +3 war axe of freezing! * * * LOW HITPOINT WARNING * * * The wight freezes you. You die... ##### ##...## ##.....## #.♣♣..r.## ####### # #.#r.∩...###.#.#.# #. ##.♣♣@.....##'#'#'##'# #..#.z.....'.......... #..........###'##'#+#+ ##........###.#.#.# ##......## ## #### ###...## ##...# #..### #.## You could see a wight (ally target), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures An iguana (D:3) An adder (D:4) A ribbon worm (D:2) 2 dart slugs (D:2) An orc (D:3) 3 endoplasms A giant cockroach (D:3) 2 goblins 2 kobolds A quokka (D:3) 3 ball pythons (D:3) 7 bats A frilled lizard (D:3) 2 rats (D:2) 28 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders 2 bats 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 10 jackals A quokka (D:1) 2 ball pythons (D:1) A ball python skeleton (Ossuary) 3 frilled lizards 2 goblins (D:1) A hobgoblin skeleton (Ossuary) 5 kobolds A kobold skeleton (Ossuary) 4 orc skeletons (Ossuary) 4 rats (D:1) 43 creatures vanquished. Grand Total: 71 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Djinni Summoner began the quest for the Orb. 0 | D:1 | Yukuai set off with the following spells memorised: Summon | Small Mammal, Call Imp, Call Canine Familiar, Summon | Blazeheart Golem, Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 317 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 676 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 676 | D:1 | Learned a level 1 spell: Sting 702 | D:1 | Reached skill level 1 in Shields 1484 | D:2 | Reached XP level 4. HP: 13/31 MP: 0/0 1867 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1867 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2130 | D:3 | You are sucked into a shaft and drop 1 floor! 2201 | D:4 | Found a sand-covered staircase. 2208 | Ossuary | Entered an ossuary 2325 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_loops_ring D:2: layout_basic D:3: layout_rooms, hex_large D:4: layout_basic, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_due_cavern Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 1 2 | 2.1 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | 3 | 3.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Summon Small Mamm | 31 | 9 || 40 Call Imp | 18 | 9 || 27 Sting | 23 | 26 || 49 Call Canine Famil | 1 | 2 || 3 Use: Scroll | 6 | || 6 Potion | | 2 || 2 Armour: Robe | 30 | 7 || 37 Dodge: Dodged | 26 | 8 || 34