Dungeon Crawl Stone Soup version 0.32.0-9-ga5a68c12b4 (webtiles) character file. Game seed: 8792776787707759205 7450 Yukuai the Thaumaturge (level 11, -11/79 HPs) Began as a Djinni Conjurer on Sept 6, 2024. Was a Follower of Makhleb. Shot with an arrow by a centaur warrior (14 damage) ... on level 10 of the Dungeon. The game lasted 00:31:34 (9231 turns). Yukuai the Thaumaturge (Djinni Conjurer) Turns: 9231, Time: 00:31:35 Health: -11/79 AC: 12 Str: 4 XL: 11 Next: 37% Gold: 519 EV: 15 Int: 26 God: Makhleb [*.....] SH: 0 Dex: 16 rFire + + + (no weapon) rCold . . . (no shield) rNeg . . . i - +3 leather armour rPois ∞ (no helmet) rElec + e - +1 cloak rCorr + n - +1 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.33/turn (no ring) %: infuse magic (-12 HP) @: about to teleport, resistant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, agile 1, clever 1, shaggy fur 1, teleportitis 1 a: Renounce Religion You were on level 10 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 615 gold pieces. You spent 96 gold pieces at shops. Inventory: Missiles j - 2 throwing nets Armour d - a +1 robe of fire resistance e - a +1 cloak (worn) f - a +0 helmet i - a +3 leather armour (worn) n - a +1 pair of gloves (worn) C - +0 swamp dragon scales Jewellery c - a +6 ring of strength g - the ring "Jelealuo" {rC++ rCorr} (You found it on level 9 of the Dungeon) [ring of resist corrosion] rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. h - a +5 ring of evasion (left hand) Wands b - a wand of polymorph (21) w - a wand of warping (6) x - a wand of paralysis (10) z - a wand of flame (20) Scrolls l - 2 scrolls of poison o - 5 scrolls of teleportation r - a scroll of silence s - 2 scrolls of revelation t - a scroll of identify u - a scroll of fog v - 2 scrolls of vulnerability G - a scroll of brand weapon Potions a - 4 potions of haste k - 3 potions of resistance m - a potion of cancellation p - a potion of brilliance q - a potion of berserk rage D - a potion of enlightenment F - a potion of attraction Skills: + Level 7.2 Fighting + Level 7.2 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 11.1 Spellcasting * Level 11.1 Conjurations * Level 11.1 Hexes * Level 11.1 Summonings * Level 11.1 Necromancy * Level 11.1 Translocations * Level 11.1 Fire Magic * Level 11.1 Ice Magic * Level 11.1 Air Magic * Level 11.1 Earth Magic * Level 11.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 32% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 64% 2d13 (+2d71% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Momentum Strike Conj/Tloc 100% 3d10 1% 2 g - Tukima's Dance Hex 64% N/A 1% 3 h - Call Canine Familiar Summ 64% N/A 1% 3 i - Summon Blazeheart Go Fire/Summ 64% N/A 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (0/5) D:10 Orc (0/2) D:10 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:4 * D:5 * D:6 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are agile. (Dex +4, Str/Int -1) Your mind is acute. (Int +4, Str/Dex -1) You are covered in fur. (AC +1) You are occasionally teleported next to monsters. Message History Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur warrior shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. The centaur warrior shoots an arrow. The arrow misses you. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur warrior shoots an arrow. The arrow hits your fulminant prism!! Your fulminant prism detonates feebly. The centaur warrior shoots an arrow. The arrow hits you. You start resting. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You feel better. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow closely misses you. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You feel better. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The centaur warrior unwields a +0 orcbow. The centaur warrior completely misses you. x2 Okay, then. You feel protected. The centaur warrior misses you. The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * The centaur warrior hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior barely misses you. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! You die... #.#.........#.####§§§# #.#########.#.#..#§§§# #.# #.#.#.###§## #.# #.#.#.##...# #.# ####†#.#.##...######### #.# #..#†#.#..............+ #.# #..#.#...##c....###.### #.######..#.#...#......'.#.# ..........#.#.#.@......#.#.# #.#####.......###...<..+.#.# #.# #>....#.####.....###.# #.# #.#.###.........<....# #.# #.#..............##### #.#####.##################### #...........................# #######.####..#############.# #....##># #.# You could see a centaur warrior. Vanquished Creatures The ghost of ciphuk the Thaumaturge, a journeyman GnAl (D:10) A deep elf pyromancer (D:8) Maurice (D:10) A gargoyle (D:10) A troll (D:10) 2 wraiths (D:10) Sigmund (D:2) A shadowghast (D:10) 2 yaks (D:10) A steam dragon (D:7) An acid dragon (D:9) 2 water moccasins (D:7) 2 sky beasts 2 black bears (D:5) An ice beast (D:7) 3 centaurs A phantom (D:5) A kobold brigand (D:7) 5 bullfrogs 3 scorpions 4 wights (D:8) A marrowcuda (D:6) 5 killer bees (D:10) A howler monkey (D:9) A bombardier beetle (D:5) A lava snake (D:8) 3 hounds A gnoll bouda (D:4) 3 orc priests Crazy Yiuf (D:5) A sleepcap (D:5) Terence (D:2) 6 iguanas 3 orc wizards 15 gnolls 11 adders 3 shadow imps A white imp (D:5) 2 ufetubi (D:5) 3 dart slugs 19 orcs 5 endoplasms A giant cockroach (D:4) 10 goblins 4 hobgoblins 6 jackals (D:2) A quokka (D:2) 7 ball pythons 5 bats A frilled lizard (D:1) 9 kobolds 3 rats 171 creatures vanquished. Vanquished Creatures (collateral kills) A two-headed ogre (D:9) Maggie (D:7) A yak (D:10) An acid dragon (D:9) An orc warrior (D:9) A centaur (D:9) A bullfrog (D:7) 2 wights (D:8) An orc (D:9) 10 creatures vanquished. Vanquished Creatures (others) An orc (D:9) 25 fulminant prisms 26 creatures vanquished. Grand Total: 207 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Yukuai set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 854 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 854 | D:2 | Learned a level 1 spell: Sandblast 1030 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1336 | D:2 | Noticed Terence 1346 | D:2 | Killed Terence 1347 | D:2 | Reached skill level 5 in Spellcasting 1347 | D:2 | Reached skill level 5 in Conjurations 1347 | D:2 | Reached skill level 5 in Hexes 1347 | D:2 | Reached skill level 5 in Summonings 1347 | D:2 | Reached skill level 5 in Necromancy 1347 | D:2 | Reached skill level 5 in Translocations 1347 | D:2 | Reached skill level 5 in Fire Magic 1347 | D:2 | Reached skill level 5 in Ice Magic 1347 | D:2 | Reached skill level 5 in Air Magic 1347 | D:2 | Reached skill level 5 in Earth Magic 1347 | D:2 | Reached skill level 5 in Alchemy 1347 | D:2 | Reached XP level 5. HP: 24/35 MP: 0/0 1347 | D:2 | Learned a level 2 spell: Momentum Strike 1433 | D:2 | Noticed Sigmund 1444 | D:2 | Killed Sigmund 1445 | D:2 | Reached XP level 6. HP: 23/40 MP: 0/0 2349 | D:3 | Found a roughly hewn altar of Beogh. 2396 | D:3 | Reached XP level 7. HP: 37/45 MP: 0/0 2396 | D:3 | Learned a level 3 spell: Tukima's Dance 3005 | D:4 | Found Pimemunyny's General Store. 3013 | D:4 | Bought a potion of mutation for 96 gold pieces 3013 | D:4 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 3545 | D:5 | Entered Level 5 of the Dungeon 3614 | D:5 | Found a runed translucent door. 3615 | D:5 | Noticed Crazy Yiuf 3664 | D:5 | Reached XP level 8. HP: 29/50 MP: 0/0 4072 | D:5 | Found Yxavu's General Store. 4167 | D:5 | Reached skill level 1 in Fighting 4167 | D:5 | Reached skill level 1 in Armour 4366 | D:5 | Killed Crazy Yiuf 4900 | D:6 | Reached XP level 9. HP: 55/58 MP: 0/0 4900 | D:6 | Learned a level 3 spell: Call Canine Familiar 4979 | D:6 | Found a staircase to the Ecumenical Temple. 4992 | Temple | Entered the Ecumenical Temple 5416 | D:6 | Found Teciprok's Gadget Gallery. 5528 | D:7 | Lost mutation: You are covered in fur. (AC +1) [potion of | mutation] 5528 | D:7 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 5895 | D:7 | You are sucked into a shaft and drop 3 floors! 5895 | D:10 | Entered Level 10 of the Dungeon 6051 | D:10 | Found a staircase to the Orcish Mines. 6084 | D:10 | Found a burning altar of Makhleb. 6090 | D:10 | Became a worshipper of Makhleb the Destroyer 6105 | D:10 | Noticed a gargoyle 6113 | D:10 | Killed a gargoyle 6114 | D:10 | Reached XP level 10. HP: 43/69 MP: 0/0 6216 | D:10 | Noticed Maurice 6218 | D:10 | Killed Maurice 6280 | D:10 | Reached skill level 5 in Fighting 6280 | D:10 | Reached skill level 5 in Armour 6380 | D:10 | Reached skill level 10 in Spellcasting 6380 | D:10 | Reached skill level 10 in Conjurations 6380 | D:10 | Reached skill level 10 in Hexes 6380 | D:10 | Reached skill level 10 in Summonings 6380 | D:10 | Reached skill level 10 in Necromancy 6380 | D:10 | Reached skill level 10 in Translocations 6380 | D:10 | Reached skill level 10 in Fire Magic 6380 | D:10 | Reached skill level 10 in Ice Magic 6380 | D:10 | Reached skill level 10 in Air Magic 6380 | D:10 | Reached skill level 10 in Earth Magic 6380 | D:10 | Reached skill level 10 in Alchemy 6687 | D:10 | Found a staircase to the Lair. 7205 | D:7 | Noticed Maggie 7213 | D:7 | Killed Maggie 7941 | D:8 | Noticed a deep elf pyromancer 7944 | D:8 | Killed a deep elf pyromancer 7945 | D:8 | Reached XP level 11. HP: 76/78 MP: 0/0 7945 | D:8 | Learned a level 4 spell: Summon Blazeheart Golem 8229 | D:8 | Reached * piety under Makhleb 8474 | D:8 | Lost mutation: You have a pair of small antennae on your | head. [potion of mutation] 8474 | D:8 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 8474 | D:8 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 8474 | D:8 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 8474 | D:8 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 8505 | D:9 | Noticed a two-headed ogre 8514 | D:9 | Killed a two-headed ogre 8735 | D:9 | Identified the ring "Jelealuo" {rC++ rCorr} 9160 | D:10 | Found a runed translucent door. 9160 | D:10 | Noticed ciphuk's ghost (journeyman GnAl) 9160 | D:10 | Noticed a centaur warrior 9216 | D:10 | Killed ciphuk's ghost 9225 | D:10 | HP: 2/79 [centaur warrior/arrow (16)] 9230 | D:10 | HP: 3/79 [centaur warrior (5)] 9231 | D:10 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_cross, chequers_serial_rivers_micro_e, minmay_splitting_lines D:2: layout_loops_ring, nicolae_grassy_gnolls, uniq_sigmund, uniq_terence D:3: layout_loops_ring, kennysheep_orc_chapel D:4: minmay_skewed_foursquare, layout_loops_ring, serial_shops, shop D:5: layout_basic, serial_shops, nicolae_shop_behind_doors, minmay_fractal_squares_diagonal_5, uniq_crazy_yiuf_cottage D:6: layout_rooms, minmay_temple_entry_offerings, nicolae_shop_gadgets D:7: layout_basic, serial_park_tiny_1, kennysheep_generic_room_7, uniq_maggie D:8: layout_basic, kennysheep_dice D:9: layout_big_octagon D:10: layout_basic, mainiacjoe_overflow_big_doors, lair_entry_dummy, orc_0_dummy, ebering_ghost_inner_flame, uniq_maurice Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 4 5 6 7 8 9 10 11 | 11.1 Conjurations | 4 5 6 7 8 9 10 11 | 11.1 Hexes | 4 5 6 7 8 9 10 11 | 11.1 Summonings | 4 5 6 7 8 9 10 11 | 11.1 Necromancy | 4 5 6 7 8 9 10 11 | 11.1 Translocations | 4 5 6 7 8 9 10 11 | 11.1 Fire Magic | 4 5 6 7 8 9 10 11 | 11.1 Ice Magic | 4 5 6 7 8 9 10 11 | 11.1 Air Magic | 4 5 6 7 8 9 10 11 | 11.1 Earth Magic | 4 5 6 7 8 9 10 11 | 11.1 Alchemy | 4 5 6 7 8 9 10 11 | 11.1 Fighting | 2 4 6 7 | 7.2 Armour | 2 4 6 7 | 7.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | | | 4 | || 4 Cast: Magic Dart | 46 | 53 | 125 | 47 || 271 Sandblast | 4 | 25 | 96 | 52 || 177 Iskenderun's Myst | | 1 | | || 1 Fulminant Prism | | 4 | 5 | 16 || 25 Call Canine Famil | | | 3 | 11 || 14 Tukima's Dance | | | | 3 || 3 Summon Blazeheart | | | | 2 || 2 Use: Scroll | 2 | 2 | 10 | 10 || 24 Potion | 1 | | 2 | 7 || 10 Armour: Robe | 2 | 10 | 9 | || 21 Leather armour | | | 13 | 38 || 51 Dodge: Dodged | 1 | 7 | 41 | 48 || 97