Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 917556536975780479 39 Yukuai the Magician (level 3, -7/27 HPs) Began as a Djinni Conjurer on Sept 17, 2024. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:17 (1226 turns). Yukuai the Magician (Djinni Conjurer) Turns: 1226, Time: 00:01:18 Health: -7/27 AC: 3 Str: 6 XL: 3 Next: 70% Gold: 72 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-8 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +1 robe (worn) Jewellery d - a +6 ring of dexterity e - an amulet of regeneration Scrolls c - 2 scrolls of identify f - a scroll of fear {unknown} Potions b - 2 potions of mutation g - a potion of degeneration {unknown} Skills: + Level 1.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Summon Small Mammal Summ 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Okay, then. You reach down and close the door. Crazy Yiuf opens the door. You reach down and close the door. Crazy Yiuf opens the door. As you close the door, it creaks loudly! Crazy Yiuf opens the door. You reach down and close the door. Crazy Yiuf opens the door. The magic dart hits Crazy Yiuf. Crazy Yiuf is moderately wounded. The magic dart hits Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf cries, "Rifle! Nubble bag arga." Crazy Yiuf misses you. The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is heavily wounded. Crazy Yiuf laughs, "Prologue snockshim foot!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is severely wounded. * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ############ ...........# ############ #.........# ##### #.........# #)..# #.........# #...# #.........# ... #.........# #g# ### #.#####+### ♣@♣♣ #.# #.# #.# ♣♣.♣ #.# ..# #.# ♣.♣♣ #.# ..### #.# ♣♣.♣ #.# ♣...###.#### ♣♣.♣♣ #.# .........>.# ♣♣...♣ #.# ..###.#.#.## ♣....♣ #.# .####.#.#.# #....# #.# ......#.#.### #....# #.# You could see Crazy Yiuf. Vanquished Creatures 2 adders (D:2) 3 ball pythons 2 endoplasms 2 goblins 2 hobgoblins 3 jackals (D:2) A quokka (D:2) A frilled lizard (D:2) A kobold (D:2) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Yukuai set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 291 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 505 | D:2 | Found a runed translucent door. 506 | D:2 | Noticed Crazy Yiuf 559 | D:2 | Reached skill level 1 in Fighting 629 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 629 | D:2 | Learned a level 1 spell: Summon Small Mammal 1226 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms D:2: layout_basic, serial_park_tiny_2, minmay_misc_feat_alley, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 42 Use: Scroll || 6 Potion || 4 Armour: Robe || 3 Dodge: Dodged || 1