Dungeon Crawl Stone Soup version 0.32.0-28-gd56128f173 (webtiles) character file. Game seed: 10934261792141888140 1091 Yukuai the Magician (level 8, -3/58 HPs) Began as a Djinni Conjurer on Sept 25, 2024. Hit by a stone thrown by a centaur (6 damage) ... on level 6 of the Dungeon. The game lasted 00:08:31 (4508 turns). Yukuai the Magician (Djinni Conjurer) Turns: 4508, Time: 00:08:32 Health: -3/58 AC: 5 Str: 4 XL: 8 Next: 56% Gold: 172 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - +1 cloak rCorr + d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of resist corrosion HPRegen 0.29/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clumsy 1, weak 1, persistent drain a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 275 gold pieces. You spent 103 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) c - a +1 cloak (worn) d - a +0 pair of gloves (worn) Jewellery h - a ring of resist corrosion (left hand) Wands l - a wand of flame (39) Scrolls b - a scroll of fear {unknown} i - a scroll of vulnerability j - 3 scrolls of teleportation k - 4 scrolls of revelation m - a scroll of noise {unknown} Potions e - a potion of enlightenment f - a potion of brilliance g - a potion of cancellation n - a potion of might o - a potion of haste p - a potion of berserk rage {unknown} Skills: + Level 4.8 Fighting + Level 2.7 Armour + Level 3.9 Dodging - Level 1.5 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3 Translocations + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 7% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 7% 4 e - Shock Conj/Air 100% 1d9 1% 1 f - Grave Claw Necr 66% 2d11 1% 2 g - Tukima's Dance Hex 33% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Trog Shops: D:1 *!( D:4 [ D:5 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are clumsy. (Dex -2) You are weak. (Str -2) Your health recovers twice as slowly from being drained. Message History The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits your fulminant prism! The centaur shoots an arrow. The arrow hits your fulminant prism. Your fulminant prism detonates feebly. The centaur throws a stone. The stone hits you! Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur unwields a +0 orcbow. The centaur hits your fulminant prism. The centaur kicks your fulminant prism. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow completely misses your fulminant prism. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The centaur throws a stone. The stone hits your fulminant prism. The centaur unwields a +0 orcbow. The centaur hits your fulminant prism. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is heavily wounded. You hear a shout! Casting: Fulminant Prism (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The centaur hits your fulminant prism. The centaur kicks your fulminant prism. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. The centaur throws a stone. The stone hits you. You die... ....Y..>...# ..z..z.....# #.YzYYz..# #Y# #Y# # #Y# #######c######.# #...........##.# ######..........@##+## .....................# .....................# .....................# ...###...........#..## ##.###...........#..# ##...#...........#..# ####)............#..# # ##............#..# You could see a centaur. Vanquished Creatures A yak (D:6) A black bear (D:5) A centaur (D:6) A phantom (D:5) A scorpion (D:3) A wight (D:6) 4 hounds 2 orc priests Jessica (D:3) 3 orc wizards 5 iguanas 3 gnolls (D:3) 7 adders 2 ufetubi (D:5) A dart slug (D:2) A ribbon worm (D:3) 7 orcs 6 endoplasms 3 giant cockroaches 2 goblins 11 hobgoblins 6 jackals 5 kobolds A quokka (D:5) 13 ball pythons 6 bats 4 frilled lizards A rat (D:1) 100 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Yukuai set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 5 | D:1 | Found Dopub's Antique Weapon Shoppe. 258 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 331 | D:1 | Found Kuoratt's Distillery. 377 | D:1 | Found Nodgheofe's General Store. 1009 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1009 | D:1 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 1073 | D:2 | Reached skill level 1 in Fighting 1098 | D:2 | Reached XP level 3. HP: 19/27 MP: 0/0 1098 | D:2 | Learned a level 1 spell: Shock 1105 | D:2 | Gained mutation: Your health recovers twice as slowly from | being drained. [hidden defects] 1389 | D:2 | Gained mutation: You are clumsy. (Dex -2) [hidden defects] 1389 | D:2 | Lost mutation: You have hidden genetic defects. [hidden | defects expressed] 1418 | D:2 | Found a hazy altar of Hepliaklqana. 1447 | D:2 | Reached XP level 4. HP: 18/32 MP: 0/0 1878 | D:3 | Noticed a scorpion 1885 | D:3 | Killed a scorpion 1886 | D:3 | Reached XP level 5. HP: 29/38 MP: 0/0 1886 | D:3 | Learned a level 2 spell: Grave Claw 1986 | D:3 | Found a hazy altar of Hepliaklqana. 1986 | D:3 | Found a bloodstained altar of Trog. 2183 | D:3 | You are sucked into a shaft and drop 2 floors! 2183 | D:5 | Entered Level 5 of the Dungeon 2187 | D:5 | Found Roynot's Antique Armour Boutique. 2207 | D:5 | Reached skill level 5 in Spellcasting 2207 | D:5 | Reached skill level 5 in Conjurations 2207 | D:5 | Reached skill level 5 in Hexes 2207 | D:5 | Reached skill level 5 in Summonings 2207 | D:5 | Reached skill level 5 in Necromancy 2207 | D:5 | Reached skill level 5 in Translocations 2207 | D:5 | Reached skill level 5 in Fire Magic 2207 | D:5 | Reached skill level 5 in Ice Magic 2207 | D:5 | Reached skill level 5 in Air Magic 2207 | D:5 | Reached skill level 5 in Earth Magic 2207 | D:5 | Reached skill level 5 in Alchemy 2207 | D:5 | Reached XP level 6. HP: 19/45 MP: 0/0 2430 | D:5 | Noticed a black bear 2436 | D:5 | Killed a black bear 2437 | D:5 | Reached XP level 7. HP: 36/50 MP: 0/0 2437 | D:5 | Learned a level 3 spell: Tukima's Dance 2945 | D:3 | Noticed Jessica 2947 | D:3 | Killed Jessica 3286 | D:4 | Found Naj Imp's Antique Armour Shoppe. 3304 | D:4 | Bought a pair of gloves for 103 gold pieces 3772 | D:5 | Reached skill level 1 in Armour 4021 | D:5 | Reached XP level 8. HP: 56/58 MP: 0/0 4425 | D:6 | Noticed a yak 4425 | D:6 | Noticed a yak 4425 | D:6 | Noticed a yak 4426 | D:6 | Noticed a yak 4427 | D:6 | Noticed a yak 4428 | D:6 | Noticed a yak 4433 | D:6 | Killed a yak 4508 | D:6 | Hit by a stone thrown by a centaur Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, serial_shops, shop, nicolae_shop_tiny_statue_garden, nicolae_shop_rolling_square, roderic_lattice_a D:2: layout_loops_ring, basic_altar D:3: layout_rooms, nicolae_overflow_two_pavilions, uniq_jessica D:4: layout_loops_corners, serial_shops, nicolae_shop_peninsula D:5: layout_cave_pools, serial_shops, shop, dk_rats_in_the_wall D:6: layout_basic, vehumet_altar_wand_db, minmay_misc_feat_five Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.8 Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Armour | 1 2 | 2.7 Dodging | 3 | 3.9 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 3 | || 3 Cast: Magic Dart | 39 | | || 39 Shock | 22 | 66 | 92 || 180 Iskenderun's Myst | | 14 | 11 || 25 Fulminant Prism | | 1 | 5 || 6 Use: Scroll | 4 | | 3 || 7 Potion | 3 | 5 | 3 || 11 Armour: Robe | 5 | 4 | 12 || 21 Skin | | 2 | || 2 Dodge: Dodged | 6 | 4 | 4 || 14