Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11872859993200480977 79 Yukuai the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Oct 9, 2024. Was an Initiate of Vehumet. Mangled by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1770 turns). Yukuai the Conjurer (Deep Elf Conjurer) Turns: 1770, Time: 00:01:43 Health: -6/24 AC: 2 Str: 4 XL: 4 Next: 16% Magic: 6/12 EV: 11 Int: 25 God: Vehumet [......] Gold: 52 SH: 0 Dex: 13 Spells: 11/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} e - a scroll of teleportation {unknown} g - a scroll of blinking {unknown} h - a scroll of brand weapon {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of enlightenment {unknown} i - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.8 Spellcasting * Level 5.4 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 66% 2d6 1% 2 Slow Hex 24% N/A 9% 1 Confusing Touch Hex 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You open the door. The quokka bites you. The quokka misses you. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka misses you. The quokka attacks as it pursues you! The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka closely misses you. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka barely misses you. The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! Vehumet accepts your kill. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... ## .# .# .# ### ## ####### #.. #######################.....###.# ......................+.....'.... #######################.....###.# ...# #.....@gg.........+ #.# ...########.##########......# #.# ............# #......# #.# ........####### #......# #.# ............... ..# #......#.#.# ..........#######.# #........#.# ##..............#.# #.########.# .#.#####....###.#.# #..........# .#.# #.##.# #.# ############ You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 6 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 4 jackals (D:1) 2 kobolds 4 quokkas 2 ball pythons (D:1) 3 bats 2 frilled lizards 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 125 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 635 | D:1 | Reached skill level 5 in Conjurations 635 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 936 | D:1 | Found a faded altar of an unknown god. 936 | D:1 | Noticed a chaos spawn 1231 | D:2 | Found a radiant altar of Vehumet. 1239 | D:2 | Became a worshipper of Vehumet 1721 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1770 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring, dreamdust_ecumenical_altar_sealed_demon, supply_closet_lemuel D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 80 | 13 || 93 Armour: Robe | 3 | 13 || 16 Dodge: Dodged | 8 | 12 || 20