Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6464516635450327969 207 Yukuai the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Oct 14, 2024. Slain by an orc priest ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:06 (2326 turns). Yukuai the Conjurer (Deep Elf Conjurer) Turns: 2326, Time: 00:03:06 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 54% Magic: 3/15 EV: 12 Int: 25 God: Gold: 162 SH: 0 Dex: 11 Spells: 12/13 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration, clumsy 1, high MP 1 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking e - 2 scrolls of enchant armour {unknown} g - 2 scrolls of immolation Potions b - a potion of magic c - a potion of curing f - a potion of enlightenment {unknown} Skills: + Level 4.1 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.2 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 72% 2d7 1% 2 Blink Tloc 10% N/A 13% 2 Call Imp Summ 10% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are clumsy. (Dex -2) You have an increased reservoir of magic. (+10% MP) Message History The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (100% to hit) The magic dart hits the orc priest but does no damage. The orc priest closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 mace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel better. The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is lightly wounded. The orc priest hits you with a +0 mace! You die... ### #.. ###.. #.... #.... ... ...###.#### ### #......o@#####..#. #####)###.#....... #. #.#....[.. #. #......... #. ##.####... . #. #...# ..###. ####.##.#... ......###..........# #.........###...##.. You could see an orc priest. Vanquished Creatures An ogre (D:3) Terence (D:2) 4 adders 2 dart slugs (D:1) A ribbon worm (D:2) 3 orcs (D:3) 6 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 9 jackals (D:1) 4 kobolds A quokka (D:2) 6 frilled lizards 2 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Yukuai the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 81 | D:1 | Reached XP level 2. HP: 10/15 MP: 0/8 771 | D:1 | Reached skill level 5 in Conjurations 771 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1425 | D:2 | Noticed Terence 1549 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1549 | D:1 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1644 | D:2 | Killed Terence 1645 | D:2 | Reached XP level 4. HP: 2/24 MP: 5/13 2197 | D:3 | Found a broken altar of Ashenzari. 2217 | D:3 | Noticed an ogre 2231 | D:3 | Killed an ogre 2232 | D:3 | Reached skill level 6 in Conjurations 2232 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/15 2326 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_loops_ring, minmay_distorted, uniq_terence D:3: due_chaos_kobolds, layout_rooms, chequers_temple_overflow_statue_of_worship, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_alcove_2, ashenzari_conservatory_becter Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 4 | 4.1 Conjurations | 5 6 | 6.2 Spellcasting | 4 | 4.6 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 95 | 50 || 145 Use: Scroll | 5 | 1 || 6 Potion | 2 | 1 || 3 Armour: Robe | 16 | 16 || 32 Dodge: Dodged | 19 | 7 || 26